Player Matchup

Kuzenbo
Kuzenbo
FrigTuna
Kuzenbo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,408 Elo+
Party 3
Anubis
Anubis
LegendOfHajduk
Anubis
Level 58
God Stats
2W - 4L
1,387 SR
Queue Stats
31W - 44L
1,441 Elo+
Party 3
Mulan
Mulan
SalsaOverlord
Mulan
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 95L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Xanxia
Danzaburou
Level 24
God Stats
13W - 7L
1,672 SR
Queue Stats
27W - 18L
1,599 Elo+
Party 1
Poseidon
Poseidon
meowscopes
Poseidon
Level 124
God Stats
0W - 1L
1,461 SR
Queue Stats
161W - 130L
1,663 Elo+
Party 1
Team Averages
Level 75
1,504 SR
1,530 Elo+

VS

Team Averages
Level 89
1,502 SR
1,578 Elo+
Tsukuyomi
Tsukuyomi
Darth Charon
Tsukuyomi
Level 143
God Stats
22W - 16L
1,612 SR
Queue Stats
478W - 437L
1,597 Elo+
Party 2
Bacchus
Bacchus
Kaede Fiji
Bacchus
Level 87
God Stats
4W - 1L
1,324 SR
Queue Stats
288W - 239L
1,601 Elo+
Party 2
Mulan
Mulan
Midgard Kat
Mulan
Level 147
God Stats
1W - 5L
1,500 SR
Queue Stats
439W - 394L
1,566 Elo+
Party 2
Anhur
Anhur
Victor13dvd
Anhur
Level 40
God Stats
43W - 57L
1,450 SR
Queue Stats
862W - 844L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
damienc22
Baron Samedi
Level 26
God Stats
11W - 10L
1,622 SR
Queue Stats
163W - 125L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FrigTuna
Kuzenbo
12
1 / 2 / 9
7,977
469
6,728
10,348
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 7 / 3
8,526
502
10,336
11,573
5,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 7 / 2
9,280
546
12,149
16,895
13,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Danzaburou
Xanxia
Danzaburou
13
4 / 9 / 4
8,411
495
7,043
14,857
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
meowscopes
Poseidon
15
6 / 6 / 3
9,005
530
7,829
11,920
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darth Charon
Tsukuyomi
19
11 / 2 / 4
11,399
671
11,391
10,109
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Kaede Fiji
Bacchus
14
10 / 3 / 5
10,211
601
9,872
13,924
14,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 5 / 7
9,904
583
11,199
16,737
13,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
4 / 4 / 4
9,433
555
7,860
10,182
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
damienc22
Baron Samedi
13
1 / 8 / 11
8,476
499
8,897
11,149
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
22
Kills
31
31
Deaths
22
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Darth Charon
Tsukuyomi
11
2
4
6.5
L
Kuzenbo
FrigTuna
Kuzenbo
1
2
9
2.75
W
Bacchus
Kaede Fiji
Bacchus
10
3
5
4.17
L
5
7
3
0.93
W
5
5
7
1.7
L
6
7
2
1
W
4
4
4
1.5
L
Danzaburou
Xanxia
Danzaburou
4
9
4
0.67
W
Baron Samedi
damienc22
Baron Samedi
1
8
11
0.81
L
Poseidon
meowscopes
Poseidon
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,085
Damage
49,219
65,593
Taken
62,101
37,538
Mitigated
42,582
15,475
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Darth Charon
Tsukuyomi
11,391
4,027
0
3,442
10,109
5,922
0
4,591
5,418
0
83,087
L
Kuzenbo
FrigTuna
Kuzenbo
6,728
2,957
0
1,612
10,348
7,475
0
4,421
5,779
18,043
0
W
Bacchus
Kaede Fiji
Bacchus
9,872
1,430
0
2,216
13,924
14,975
0
7,028
6,850
30,775
0
L
10,336
750
0
2,595
11,573
5,764
121
5,357
5,853
49,943
0
W
11,199
1,262
0
5,109
16,737
13,292
157
3,782
12,455
0
49,724
L
12,149
1,137
0
4,511
16,895
13,551
25
2,828
13,515
0
49,776
W
7,860
2,100
0
1,786
10,182
3,419
2,478
2,653
7,504
0
60,184
L
Danzaburou
Xanxia
Danzaburou
7,043
3,805
0
2,925
14,857
6,535
0
3,817
10,935
0
42,001
W
Baron Samedi
damienc22
Baron Samedi
8,897
994
667
2,438
11,149
4,974
663
6,839
4,310
34,020
0
L
Poseidon
meowscopes
Poseidon
7,829
1,312
0
3,832
11,920
4,213
0
1,612
10,120
54,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,199
Gold Earned
49,423
367
Minions Killed
453
0
Camps Cleared
0
1,433,144
Distance Traveled
1,597,857
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,399
671
152
9
0
388,408
6
L
Kuzenbo
7,977
469
22
1
0
327,402
0
W
Bacchus
10,211
601
38
2
0
337,001
2
L
Anubis
8,526
502
94
6
0
281,518
2
W
Mulan
9,904
583
93
5
0
305,579
0
L
Mulan
9,280
546
91
5
0
270,733
0
W
Anhur
9,433
555
108
6
0
291,617
0
L
Danzaburou
8,411
495
69
4
0
281,261
0
W
Baron Samedi
8,476
499
62
4
0
275,252
2
L
Poseidon
9,005
530
91
5
0
272,230
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role