Player Matchup

Apollo
Apollo
DevilzHand-66777
Apollo
Level 95
God Stats
66W - 49L
1,546 SR
Queue Stats
744W - 717L
1,542 Elo+
Solo
Amaterasu
Amaterasu
Lamaspapii
Amaterasu
Level 109
God Stats
27W - 28L
1,314 SR
Queue Stats
494W - 662L
1,319 Elo+
Party 1
Loki
Loki
Mr CherryCH
Loki
Level 44
God Stats
2W - 6L
1,528 SR
Queue Stats
533W - 485L
1,558 Elo+
Solo
The Morrigan
The Morrigan
Tony_Sensei69
The Morrigan
Level 23
God Stats
3W - 8L
1,674 SR
Queue Stats
39W - 66L
1,241 Elo+
Party 1
Kuzenbo
Kuzenbo
luiiisito_
Kuzenbo
Level 123
God Stats
10W - 18L
1,228 SR
Queue Stats
645W - 825L
1,330 Elo+
Party 1
Team Averages
Level 79
1,458 SR
1,398 Elo+

VS

Team Averages
Level 40
1,424 SR
1,388 Elo+
Ne Zha
Ne Zha
Docflair
Ne Zha
Level 49
God Stats
4W - 5L
1,539 SR
Queue Stats
389W - 460L
1,384 Elo+
Party 3
Thanatos
Thanatos
Ogerzoom
Thanatos
Level 43
God Stats
0W - 3L
1,333 SR
Queue Stats
3W - 17L
1,158 Elo+
Solo
Bellona
Bellona
Sgt-Regnier
Bellona
Level 18
God Stats
3W - 2L
1,548 SR
Queue Stats
13W - 15L
1,502 Elo+
Party 2
Eset
Eset
jvay_END
Eset
Level 28
God Stats
4W - 8L
1,200 SR
Queue Stats
247W - 358L
1,394 Elo+
Party 3
Artemis
Artemis
zZenYato
Artemis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 4
13,272
603
9,072
12,926
6,683
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Lamaspapii
Amaterasu
18
2 / 1 / 2
11,729
533
6,116
14,664
9,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 2 / 6
12,550
570
7,914
15,281
6,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
Tony_Sensei69
The Morrigan
16
3 / 8 / 2
10,823
492
6,535
14,095
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
luiiisito_
Kuzenbo
18
5 / 2 / 7
12,360
562
14,621
23,564
25,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Docflair
Ne Zha
17
8 / 3 / 2
10,714
487
12,439
16,881
6,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Ogerzoom
Thanatos
15
3 / 8 / 3
9,196
418
6,545
16,569
7,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Sgt-Regnier
Bellona
13
0 / 3 / 1
8,167
371
3,937
7,950
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
17
2 / 4 / 5
10,310
469
10,594
15,585
5,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
zZenYato
Artemis
13
1 / 5 / 2
8,456
384
8,979
8,933
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
22
Kills
14
14
Deaths
23
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Ne Zha
Docflair
Ne Zha
8
3
2
3
W
Amaterasu
Lamaspapii
Amaterasu
2
1
2
3
W
5
2
6
4
L
Thanatos
Ogerzoom
Thanatos
3
8
3
0.56
L
Bellona
Sgt-Regnier
Bellona
0
3
1
0.17
W
The Morrigan
Tony_Sensei69
The Morrigan
3
8
2
0.5
L
Eset
2
4
5
1.13
W
Kuzenbo
luiiisito_
Kuzenbo
5
2
7
4.25
L
Artemis
zZenYato
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,258
Damage
42,494
80,530
Taken
65,918
51,527
Mitigated
30,148
20,888
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,072
6,426
0
5,729
12,926
6,683
5,526
1,156
11,770
0
115,050
L
Ne Zha
Docflair
Ne Zha
12,439
3,601
0
2,502
16,881
6,930
930
4,262
12,545
0
78,867
W
Amaterasu
Lamaspapii
Amaterasu
6,116
2,642
0
3,923
14,664
9,415
963
511
14,153
0
63,369
W
7,914
2,497
0
925
15,281
6,033
0
912
14,369
0
121,625
L
Thanatos
Ogerzoom
Thanatos
6,545
2,106
312
7,273
16,569
7,589
0
4,092
12,477
0
26,077
L
Bellona
Sgt-Regnier
Bellona
3,937
2,062
0
738
7,950
6,213
0
0
7,950
43
35,365
W
The Morrigan
Tony_Sensei69
The Morrigan
6,535
1,852
0
1,554
14,095
4,215
1,131
4,126
9,969
41,269
1,561
L
Eset
10,594
1,401
0
3,288
15,585
5,884
0
9,214
6,075
65,741
0
W
Kuzenbo
luiiisito_
Kuzenbo
14,621
5,223
610
8,147
23,564
25,181
398
3,932
19,632
50,742
0
L
Artemis
zZenYato
Artemis
8,979
3,486
0
801
8,933
3,532
0
2,222
6,711
0
50,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,734
Gold Earned
46,843
617
Minions Killed
448
0
Camps Cleared
0
1,889,871
Distance Traveled
1,663,165
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,272
603
198
9
0
362,454
6
L
Ne Zha
10,714
487
123
6
0
461,666
1
W
Amaterasu
11,729
533
123
6
0
393,442
1
W
Loki
12,550
570
154
7
0
410,166
4
L
Thanatos
9,196
418
42
2
0
334,323
0
L
Bellona
8,167
371
79
4
0
293,995
0
W
The Morrigan
10,823
492
67
3
0
347,620
0
L
Eset
10,310
469
114
5
0
333,968
0
W
Kuzenbo
12,360
562
75
3
0
376,189
2
L
Artemis
8,456
384
90
4
0
239,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role