Player Matchup

Arachne
Arachne
AleSurfer09
Arachne
Level 29
God Stats
4W - 4L
1,430 SR
Queue Stats
43W - 69L
1,347 Elo+
Party 2
Tyr
Tyr
MuscleeUp
Tyr
Level 28
God Stats
2W - 5L
1,427 SR
Queue Stats
52W - 91L
1,328 Elo+
Party 2
Agni
Agni
Prisoner7
Agni
Level 109
God Stats
2W - 1L
1,272 SR
Queue Stats
6W - 5L
1,473 Elo+
Solo
Ymir
Ymir
iAdaaySW
Ymir
Level 40
God Stats
1W - 1L
1,298 SR
Queue Stats
89W - 127L
1,326 Elo+
Party 2
Cernunnos
Cernunnos
llustrious
Cernunnos
Level 57
God Stats
6W - 5L
1,277 SR
Queue Stats
237W - 227L
1,449 Elo+
Solo
Team Averages
Level 53
1,341 SR
1,385 Elo+

VS

Team Averages
Level 82
1,582 SR
1,493 Elo+
Jormungandr
Jormungandr
CrusaderJasonII
Jormungandr
Level 108
God Stats
6W - 5L
1,500 SR
Queue Stats
705W - 681L
1,467 Elo+
Solo
Yemoja
Yemoja
DoshaHolmes
Yemoja
Level 16
God Stats
1W - 2L
1,571 SR
Queue Stats
3W - 11L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
Garlazoo
Baron Samedi
Level 104
God Stats
9W - 1L
1,946 SR
Queue Stats
131W - 136L
1,499 Elo+
Solo
Apollo
Apollo
JairoVilla7
Apollo
Level 100
God Stats
3W - 8L
1,311 SR
Queue Stats
464W - 440L
1,408 Elo+
Solo
Nemesis
Nemesis
S4GARISS
Nemesis
Level 80
God Stats
0W - 1L
1,579 SR
Queue Stats
25W - 20L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AleSurfer09
Arachne
14
6 / 4 / 5
8,448
528
9,982
10,391
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 4
7,255
453
3,760
11,491
6,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
15
8 / 3 / 8
9,723
608
14,928
7,778
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
2 / 5 / 6
6,999
437
3,799
7,985
5,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
llustrious
Cernunnos
14
6 / 0 / 4
8,528
533
10,798
6,527
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrusaderJasonII
Jormungandr
12
1 / 6 / 5
7,814
488
7,043
14,388
12,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
11
0 / 4 / 3
6,592
412
3,019
9,994
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Garlazoo
Baron Samedi
13
3 / 5 / 1
8,190
512
5,740
11,369
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
11
5 / 6 / 2
7,196
450
4,858
11,414
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
S4GARISS
Nemesis
13
5 / 3 / 2
8,371
523
6,908
13,080
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
23
Kills
14
14
Deaths
24
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
AleSurfer09
Arachne
6
4
5
2.13
L
Jormungandr
CrusaderJasonII
Jormungandr
1
6
5
0.58
L
Yemoja
0
4
3
0.38
L
Baron Samedi
Garlazoo
Baron Samedi
3
5
1
0.7
L
Apollo
5
6
2
1
W
1
2
4
1.5
W
Agni
8
3
8
4
L
Nemesis
S4GARISS
Nemesis
5
3
2
2
W
Ymir
2
5
6
1
W
Cernunnos
llustrious
Cernunnos
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,267
Damage
27,568
44,172
Taken
60,245
21,917
Mitigated
33,177
7,229
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AleSurfer09
Arachne
9,982
7,906
0
1,527
10,391
4,592
0
3,461
6,754
0
46,968
L
Jormungandr
CrusaderJasonII
Jormungandr
7,043
1,142
0
4,507
14,388
12,020
234
3,132
11,106
42,214
0
L
Yemoja
3,019
554
692
606
9,994
7,103
0
4,234
5,570
18,854
0
L
Baron Samedi
Garlazoo
Baron Samedi
5,740
435
0
3,266
11,369
4,703
215
4,657
6,272
38,882
0
L
Apollo
4,858
2,771
0
2,892
11,414
4,176
0
3,302
7,991
0
30,125
W
3,760
646
0
2,622
11,491
6,567
435
4,240
6,870
0
34,543
W
Agni
14,928
975
0
1,197
7,778
2,798
446
2,967
4,525
60,260
0
L
Nemesis
S4GARISS
Nemesis
6,908
3,497
0
4,064
13,080
5,175
74
2,479
10,579
0
40,760
W
Ymir
3,799
649
0
383
7,985
5,246
144
2,085
5,782
25,290
0
W
Cernunnos
llustrious
Cernunnos
10,798
4,906
0
1,500
6,527
2,714
783
2,063
4,439
0
54,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
38,163
361
Minions Killed
315
0
Camps Cleared
0
1,502,388
Distance Traveled
1,332,046
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,448
528
78
5
0
312,454
0
L
Jormungandr
7,814
488
75
5
0
238,928
6
L
Yemoja
6,592
412
20
1
0
281,721
0
L
Baron Samedi
8,190
512
73
5
0
234,010
1
L
Apollo
7,196
450
62
4
0
252,923
2
W
Tyr
7,255
453
48
3
0
302,121
0
W
Agni
9,723
608
111
7
0
317,883
5
L
Nemesis
8,371
523
85
5
0
324,464
0
W
Ymir
6,999
437
36
2
0
294,559
1
W
Cernunnos
8,528
533
88
6
0
275,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role