Player Matchup

Chaac
Chaac
PattyWhackerrr
Chaac
Level 42
God Stats
8W - 4L
1,678 SR
Queue Stats
16W - 11L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
Shinchanjedi
Kukulkan
Level 123
God Stats
8W - 10L
1,411 SR
Queue Stats
81W - 57L
1,619 Elo+
Party 1
Chiron
Chiron
bèrsèrk
Chiron
Level 117
God Stats
1W - 1L
1,608 SR
Queue Stats
58W - 56L
1,475 Elo+
Party 1
Team Averages
Level 94
1,565 SR
1,569 Elo+

VS

Team Averages
Level 73
1,624 SR
1,679 Elo+
Ne Zha
Ne Zha
Abyssal_Phoenix1
Ne Zha
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
117W - 84L
1,691 Elo+
Party 2
Zeus
Zeus
ChihiroOgin
Zeus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 48L
1,760 Elo+
Party 2
Tyr
Tyr
sx-c0ld
Tyr
Level 28
God Stats
4W - 2L
1,872 SR
Queue Stats
76W - 59L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 11 / 12
15,508
646
15,008
36,471
31,463
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Shinchanjedi
Kukulkan
20
8 / 11 / 12
17,136
714
18,595
25,374
10,304
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
bèrsèrk
Chiron
20
11 / 10 / 10
17,001
708
18,109
23,211
10,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 21
16,625
693
24,127
25,134
32,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
25 / 5 / 4
20,294
846
42,592
23,071
10,642
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyr
19
3 / 11 / 22
17,088
712
10,130
22,209
23,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
79
26
Kills
32
32
Deaths
26
34
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
10
21
1.45
W
25
5
4
5.4
L
7
11
12
1.18
L
Kukulkan
Shinchanjedi
Kukulkan
8
11
12
1.27
L
Chiron
bèrsèrk
Chiron
11
10
10
1.6
W
Tyr
3
11
22
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,712
Damage
76,849
85,056
Taken
70,414
51,799
Mitigated
66,541
14,353
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,127
4,546
0
5,549
25,134
32,535
429
5,954
19,180
0
74,350
W
42,592
5,065
0
8,064
23,071
10,642
2,691
5,913
17,158
134,492
0
L
15,008
2,281
806
7,204
36,471
31,463
529
20,005
15,327
0
39,210
L
Kukulkan
Shinchanjedi
Kukulkan
18,595
1,326
0
0
25,374
10,304
346
11,810
12,757
94,944
0
L
Chiron
bèrsèrk
Chiron
18,109
9,753
2,137
4,206
23,211
10,032
927
9,378
13,379
0
73,023
W
Tyr
10,130
2,771
0
4,071
22,209
23,364
103
6,885
15,324
0
43,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,645
Gold Earned
54,007
255
Minions Killed
250
0
Camps Cleared
0
1,097,304
Distance Traveled
1,141,365
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,625
693
49
2
0
388,759
2
W
Zeus
20,294
846
163
7
0
372,276
0
L
Chaac
15,508
646
43
2
0
384,187
0
L
Kukulkan
17,136
714
136
6
0
329,503
1
L
Chiron
17,001
708
76
3
0
383,614
2
W
Tyr
17,088
712
38
2
0
380,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role