Player Matchup

Thanatos
Thanatos
ABADDON 4 DBD
Thanatos
Level 126
God Stats
2W - 4L
1,633 SR
Queue Stats
335W - 371L
1,466 Elo+
Party 1
Sobek
Sobek
Arctail
Sobek
Level 109
God Stats
0W - 3L
1,279 SR
Queue Stats
214W - 204L
1,483 Elo+
Party 1
Aphrodite
Aphrodite
Lilith2941
Aphrodite
Level 43
God Stats
3W - 3L
1,574 SR
Queue Stats
194W - 220L
1,418 Elo+
Party 1
Team Averages
Level 93
1,495 SR
1,456 Elo+

VS

Team Averages
Level 113
1,632 SR
1,496 Elo+
Hera
Hera
Forrest_Witch
Hera
Level 105
God Stats
15W - 16L
1,645 SR
Queue Stats
349W - 362L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
king_megatron81
Danzaburou
Level 128
God Stats
18W - 12L
1,630 SR
Queue Stats
112W - 123L
1,536 Elo+
Solo
Chaac
Chaac
shaquishalana
Chaac
Level 106
God Stats
7W - 0L
1,620 SR
Queue Stats
15W - 11L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ABADDON 4 DBD
Thanatos
18
13 / 12 / 7
15,963
760
20,411
28,380
21,523
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Arctail
Sobek
16
4 / 8 / 16
14,429
687
9,495
32,079
44,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
Lilith2941
Aphrodite
17
4 / 8 / 12
13,849
659
10,867
26,790
12,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 6 / 11
15,582
742
23,408
14,509
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
king_megatron81
Danzaburou
17
4 / 8 / 14
15,375
732
22,072
15,450
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
12 / 9 / 8
15,152
722
19,890
28,456
35,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
61
21
Kills
28
28
Deaths
23
35
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ABADDON 4 DBD
Thanatos
13
12
7
1.38
L
Sobek
Arctail
Sobek
4
8
16
1.5
W
12
6
11
2.92
L
Aphrodite
Lilith2941
Aphrodite
4
8
12
1.25
W
Danzaburou
king_megatron81
Danzaburou
4
8
14
1.38
W
12
9
8
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,773
Damage
65,370
87,249
Taken
58,415
78,500
Mitigated
45,843
38,729
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ABADDON 4 DBD
Thanatos
20,411
5,770
0
13,012
28,380
21,523
545
8,009
19,999
0
66,497
L
Sobek
Arctail
Sobek
9,495
741
0
5,086
32,079
44,495
258
6,308
25,307
32,550
0
W
23,408
6,107
668
1,958
14,509
4,748
1,685
6,201
8,308
52,391
0
L
Aphrodite
Lilith2941
Aphrodite
10,867
1,707
8,956
11,675
26,790
12,482
791
8,413
18,089
50,898
0
W
Danzaburou
king_megatron81
Danzaburou
22,072
8,831
0
3,316
15,450
5,418
916
4,842
10,608
0
72,680
W
19,890
3,253
489
5,293
28,456
35,677
1,017
9,774
18,682
243
61,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,241
Gold Earned
46,109
152
Minions Killed
196
0
Camps Cleared
0
1,037,047
Distance Traveled
957,878
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,963
760
56
3
0
332,151
1
L
Sobek
14,429
687
32
2
0
367,953
2
W
Hera
15,582
742
61
3
0
347,952
1
L
Aphrodite
13,849
659
64
3
0
336,943
1
W
Danzaburou
15,375
732
61
3
0
292,755
2
W
Chaac
15,152
722
74
4
0
317,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role