Player Matchup

Yemoja
Yemoja
Gui_Gu01062019
Yemoja
Level 17
God Stats
48W - 63L
1,323 SR
Queue Stats
126W - 146L
1,224 Elo+
Solo
Tsukuyomi
Tsukuyomi
Munkew
Tsukuyomi
Level 27
God Stats
8W - 6L
1,504 SR
Queue Stats
79W - 70L
1,424 Elo+
Party 1
Amaterasu
Amaterasu
Skyline4
Amaterasu
Level 14
God Stats
20W - 19L
1,430 SR
Queue Stats
20W - 21L
1,341 Elo+
Party 1
Merlin
Merlin
kunnol
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,164 Elo+
Party 1
Geb
Geb
soupsiez
Geb
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
13W - 19L
1,040 Elo+
Party 1
Team Averages
Level 14
1,451 SR
1,238 Elo+

VS

Team Averages
Level 20
1,549 SR
1,396 Elo+
Odin
Odin
DrShankss
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,667 Elo+
Party 3
Ares
Ares
JagVarHar27
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,213 Elo+
Party 3
Tyr
Tyr
Onitrixx
Tyr
Level 24
God Stats
2W - 1L
1,746 SR
Queue Stats
123W - 129L
1,410 Elo+
Party 2
Ra
Ra
Ramen4Ninjas
Ra
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,350 Elo+
Party 3
Ne Zha
Ne Zha
laramie001
Ne Zha
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 94L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 16
13,679
855
4,656
22,172
8,583
Tsukuyomi
Munkew
Tsukuyomi
20
23 / 3 / 11
19,379
1,211
58,053
23,500
9,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Skyline4
Amaterasu
20
6 / 7 / 23
16,484
1,030
23,712
31,512
20,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
kunnol
Merlin
20
1 / 2 / 17
14,628
914
10,909
6,781
2,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
8 / 6 / 21
16,474
1,030
24,697
31,835
17,907
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
3 / 3 / 9
14,798
925
11,916
17,265
11,585
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 8 / 9
13,910
869
9,742
29,629
37,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 8 / 10
14,298
894
14,319
27,877
29,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
18 / 6 / 5
18,604
1,163
46,921
21,785
9,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ne Zha
laramie001
Ne Zha
20
2 / 13 / 17
15,575
973
26,031
33,462
24,093
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
75
38
Kills
25
25
Deaths
38
88
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Odin
3
3
9
2.5
W
0
7
16
1.14
L
1
8
9
0.69
W
Tsukuyomi
Munkew
Tsukuyomi
23
3
11
9.5
L
1
8
10
0.75
L
18
6
5
3.42
W
Amaterasu
Skyline4
Amaterasu
6
7
23
2.5
W
Merlin
kunnol
Merlin
1
2
17
4.75
L
Ne Zha
laramie001
Ne Zha
2
13
17
0.81
W
8
6
21
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,027
Damage
108,929
115,800
Taken
130,018
58,114
Mitigated
111,505
10,723
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
11,916
4,770
0
0
17,265
11,585
0
4,454
12,811
0
42,755
W
4,656
622
1,589
231
22,172
8,583
0
12,076
10,096
11,688
0
L
9,742
2,592
0
0
29,629
37,651
0
8,937
20,692
21,797
0
W
Tsukuyomi
Munkew
Tsukuyomi
58,053
15,327
0
697
23,500
9,003
0
6,460
17,040
0
99,808
L
14,319
3,910
0
3,204
27,877
29,172
0
8,725
19,152
0
32,523
L
46,921
6,768
3,605
8,258
21,785
9,004
0
5,803
15,982
77,419
0
W
Amaterasu
Skyline4
Amaterasu
23,712
11,427
0
5,024
31,512
20,119
0
19,887
11,625
0
47,504
W
Merlin
kunnol
Merlin
10,909
1,078
0
1,301
6,781
2,502
0
2,936
3,845
40,189
0
L
Ne Zha
laramie001
Ne Zha
26,031
13,596
0
6,027
33,462
24,093
0
12,343
21,119
0
57,292
W
24,697
4,849
148
1,733
31,835
17,907
0
15,304
16,531
43,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,644
Gold Earned
77,185
268
Minions Killed
260
3
Camps Cleared
4
1,458,963
Distance Traveled
1,468,279
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,798
925
65
4
2
295,272
2
W
Yemoja
13,679
855
11
1
1
222,369
0
L
Ares
13,910
869
26
2
0
305,736
1
W
Tsukuyomi
19,379
1,211
98
6
0
360,069
0
L
Tyr
14,298
894
35
2
1
302,816
0
L
Ra
18,604
1,163
76
5
1
285,329
0
W
Amaterasu
16,484
1,030
49
3
0
302,981
3
W
Merlin
14,628
914
66
4
0
267,337
1
L
Ne Zha
15,575
973
58
4
0
279,126
0
W
Geb
16,474
1,030
44
3
2
306,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role