Player Matchup

Fenrir
Fenrir
ApoIIo RG
Fenrir
Level 31
God Stats
14W - 14L
1,538 SR
Queue Stats
181W - 197L
1,478 Elo+
Party 1
Ra
Ra
tK Squid
Ra
Level 95
God Stats
9W - 7L
1,597 SR
Queue Stats
477W - 453L
1,474 Elo+
Party 1
Ares
Ares
yeneker0501
Ares
Level 67
God Stats
20W - 24L
1,545 SR
Queue Stats
241W - 246L
1,532 Elo+
Solo
Team Averages
Level 64
1,560 SR
1,495 Elo+

VS

Team Averages
Level 103
1,414 SR
1,341 Elo+
Medusa
Medusa
THE STORM 773
Medusa
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 28L
1,251 Elo+
Party 2
Ra
Ra
XxSAGREVx
Ra
Level 160
God Stats
2W - 2L
1,243 SR
Queue Stats
152W - 137L
1,451 Elo+
Solo
King Arthur
King Arthur
awesomeaj0010
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ApoIIo RG
Fenrir
12
3 / 3 / 15
9,312
716
5,636
9,125
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
12 / 1 / 7
11,005
847
13,233
8,020
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 3 / 15
9,508
731
7,636
12,552
13,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 1
9,739
749
6,568
10,145
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 3
7,406
570
2,848
4,072
1,147
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
awesomeaj0010
King Arthur
11
1 / 10 / 3
8,276
637
5,373
16,501
9,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
19
Kills
7
7
Deaths
19
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ApoIIo RG
Fenrir
3
3
15
3.5
L
6
6
1
1.08
L
0
3
3
0.5
L
King Arthur
awesomeaj0010
King Arthur
1
10
3
0.25
W
12
1
7
15.5
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,505
Damage
14,789
29,697
Taken
30,718
22,812
Mitigated
14,263
8,175
Healing
2,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ApoIIo RG
Fenrir
5,636
629
0
641
9,125
5,965
389
908
8,217
0
17,883
L
6,568
3,312
0
1,023
10,145
3,284
0
6,673
3,100
0
17,798
L
2,848
233
324
825
4,072
1,147
0
3,148
683
13,319
0
L
King Arthur
awesomeaj0010
King Arthur
5,373
384
0
340
16,501
9,832
189
10,000
5,719
0
31,691
W
13,233
782
2,756
2,359
8,020
3,783
825
819
7,201
68,378
0
W
7,636
320
820
1,599
12,552
13,064
718
1,135
11,417
21,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
25,421
170
Minions Killed
99
0
Camps Cleared
0
647,423
Distance Traveled
544,584
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,312
716
20
2
0
212,343
0
L
Medusa
9,739
749
32
2
0
187,879
0
L
Ra
7,406
570
18
1
0
144,769
1
L
King Arthur
8,276
637
49
4
0
211,936
1
W
Ra
11,005
847
128
10
0
243,668
0
W
Ares
9,508
731
22
2
0
191,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role