Player Matchup

Ganesha
Ganesha
CatDaddy1421
Ganesha
Level 29
God Stats
13W - 14L
1,483 SR
Queue Stats
73W - 65L
1,533 Elo+
Solo
Loki
Loki
ChewableSeven46
Loki
Level 29
God Stats
12W - 6L
1,630 SR
Queue Stats
52W - 51L
1,456 Elo+
Solo
Merlin
Merlin
Swert5678
Merlin
Level 26
God Stats
52W - 56L
1,622 SR
Queue Stats
115W - 129L
1,419 Elo+
Solo
Bellona
Bellona
iLimitlesss
Bellona
Level 19
God Stats
18W - 7L
1,529 SR
Queue Stats
190W - 167L
1,390 Elo+
Party 1
Apollo
Apollo
its JEWLS
Apollo
Level 28
God Stats
44W - 24L
1,634 SR
Queue Stats
171W - 133L
1,495 Elo+
Party 1
Team Averages
Level 26
1,580 SR
1,459 Elo+

VS

Team Averages
Level 12
1,423 SR
1,313 Elo+
Sun Wukong
Sun Wukong
HurricanMoon
Sun Wukong
Level 11
God Stats
1W - 2L
1,408 SR
Queue Stats
1W - 2L
1,132 Elo+
Solo
Arachne
Arachne
Josumaru
Arachne
Level 18
God Stats
11W - 10L
1,552 SR
Queue Stats
320W - 418L
1,449 Elo+
Party 2
Bellona
Bellona
Tsunamy_King
Bellona
Level 8
God Stats
3W - 6L
1,020 SR
Queue Stats
120W - 131L
1,246 Elo+
Solo
Artemis
Artemis
deaddog585
Artemis
Level 7
God Stats
2W - 4L
1,468 SR
Queue Stats
2W - 5L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
ronald_1202
Baron Samedi
Level 18
God Stats
24W - 21L
1,665 SR
Queue Stats
517W - 606L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CatDaddy1421
Ganesha
12
2 / 1 / 9
8,220
587
6,415
7,066
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
0 / 1 / 0
5,790
414
0
2,838
662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Swert5678
Merlin
14
3 / 1 / 5
8,242
589
4,715
4,152
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
iLimitlesss
Bellona
14
7 / 2 / 1
8,436
603
8,207
9,695
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
its JEWLS
Apollo
13
13 / 1 / 0
8,755
625
8,583
7,968
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HurricanMoon
Sun Wukong
10
0 / 5 / 0
5,851
418
1,432
11,277
4,371
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Josumaru
Arachne
12
2 / 4 / 1
7,686
549
4,041
10,496
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Tsunamy_King
Bellona
10
2 / 3 / 1
6,697
478
3,141
8,042
4,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
deaddog585
Artemis
8
0 / 6 / 1
5,267
376
2,163
6,900
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
ronald_1202
Baron Samedi
10
0 / 7 / 1
5,800
414
4,240
9,695
3,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
25
Kills
4
6
Deaths
25
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CatDaddy1421
Ganesha
2
1
9
6.5
W
0
1
0
0
L
Sun Wukong
HurricanMoon
Sun Wukong
0
5
0
0
L
Arachne
Josumaru
Arachne
2
4
1
0.63
W
Merlin
Swert5678
Merlin
3
1
5
5.5
L
Bellona
Tsunamy_King
Bellona
2
3
1
0.83
L
Artemis
deaddog585
Artemis
0
6
1
0.08
W
Bellona
iLimitlesss
Bellona
7
2
1
3.75
W
Apollo
its JEWLS
Apollo
13
1
0
13
L
Baron Samedi
ronald_1202
Baron Samedi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,920
Damage
15,017
31,719
Taken
46,410
18,542
Mitigated
18,794
8,468
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CatDaddy1421
Ganesha
6,415
427
0
1,129
7,066
5,708
1,069
1,656
5,112
25,143
0
W
0
0
0
424
2,838
662
0
0
2,838
0
22,064
L
Sun Wukong
HurricanMoon
Sun Wukong
1,432
226
0
2,105
11,277
4,371
1,010
2,189
9,088
0
24,550
L
Arachne
Josumaru
Arachne
4,041
2,609
0
2,647
10,496
3,672
0
2,871
7,451
0
38,419
W
Merlin
Swert5678
Merlin
4,715
31
0
1,000
4,152
1,423
713
784
3,287
42,270
0
L
Bellona
Tsunamy_King
Bellona
3,141
843
0
703
8,042
4,947
679
1,266
6,618
0
23,723
L
Artemis
deaddog585
Artemis
2,163
902
0
0
6,900
2,403
270
1,665
5,187
0
16,517
W
Bellona
iLimitlesss
Bellona
8,207
3,356
0
2,905
9,695
7,879
2,054
324
9,357
0
35,427
W
Apollo
its JEWLS
Apollo
8,583
4,710
0
3,010
7,968
2,870
1,750
925
6,885
0
42,357
L
Baron Samedi
ronald_1202
Baron Samedi
4,240
479
314
1,339
9,695
3,401
92
2,660
6,936
24,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,443
Gold Earned
31,301
312
Minions Killed
260
0
Camps Cleared
0
1,073,682
Distance Traveled
1,131,676
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,220
587
19
1
0
249,720
5
W
Loki
5,790
414
30
2
0
63,210
1
L
Sun Wukong
5,851
418
55
4
0
234,855
4
L
Arachne
7,686
549
78
6
0
289,307
0
W
Merlin
8,242
589
85
6
0
236,062
2
L
Bellona
6,697
478
54
4
0
222,570
1
L
Artemis
5,267
376
28
2
0
173,888
0
W
Bellona
8,436
603
90
6
0
269,996
0
W
Apollo
8,755
625
88
6
0
254,694
0
L
Baron Samedi
5,800
414
45
3
0
211,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role