Player Matchup

Khepri
Khepri
ArchangelGarrus
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,498 Elo+
Party 3
Loki
Loki
Bajwa23
Loki
Level 25
God Stats
6W - 3L
1,743 SR
Queue Stats
74W - 45L
1,599 Elo+
Party 2
Hel
Hel
DevDoesntMiss
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,579 Elo+
Party 2
Cupid
Cupid
NGKratos
Cupid
Level 24
God Stats
34W - 13L
1,762 SR
Queue Stats
54W - 36L
1,598 Elo+
Party 2
Nike
Nike
vrmjeanti
Nike
Level 29
God Stats
5W - 5L
1,722 SR
Queue Stats
82W - 89L
1,569 Elo+
Party 3
Team Averages
Level 25
1,646 SR
1,569 Elo+

VS

Team Averages
Level 44
1,579 SR
1,524 Elo+
Neith
Neith
Allwork
Neith
Level 12
God Stats
3W - 1L
1,555 SR
Queue Stats
26W - 25L
1,447 Elo+
Solo
Susano
Susano
HazardisPerson
Susano
Level 139
God Stats
10W - 7L
1,684 SR
Queue Stats
255W - 187L
1,642 Elo+
Party 1
Cthulhu
Cthulhu
Matr0id
Cthulhu
Level 25
God Stats
11W - 9L
1,645 SR
Queue Stats
29W - 16L
1,679 Elo+
Party 1
Xbalanque
Xbalanque
Tipounamu
Xbalanque
Level 29
God Stats
16W - 15L
1,523 SR
Queue Stats
105W - 101L
1,556 Elo+
Solo
Ra
Ra
Zer0Meta
Ra
Level 16
God Stats
6W - 2L
1,486 SR
Queue Stats
9W - 4L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,717
406
1,288
7,265
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Bajwa23
Loki
16
3 / 6 / 2
9,733
512
7,780
15,765
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
0 / 9 / 3
7,825
412
4,755
10,443
2,360
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
NGKratos
Cupid
13
0 / 5 / 1
7,697
405
5,975
8,584
2,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
16
2 / 3 / 0
9,645
508
9,157
13,318
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Allwork
Neith
19
2 / 1 / 3
11,395
600
6,706
11,346
4,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
13 / 0 / 5
11,952
629
16,229
15,862
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Matr0id
Cthulhu
14
2 / 0 / 10
9,689
510
3,155
8,933
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Tipounamu
Xbalanque
18
7 / 0 / 5
11,439
602
8,898
10,410
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 4 / 2
9,826
517
3,750
7,283
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
27
27
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
Allwork
Neith
2
1
3
3.5
L
0
4
0
0
L
Loki
Bajwa23
Loki
3
6
2
0.67
L
0
9
3
0.17
W
13
0
5
15.5
W
Cthulhu
Matr0id
Cthulhu
2
0
10
7
L
Cupid
NGKratos
Cupid
0
5
1
0.1
W
Xbalanque
Tipounamu
Xbalanque
7
0
5
9.5
W
3
4
2
1
L
Nike
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
38,738
55,375
Taken
53,834
25,402
Mitigated
23,619
12,524
Healing
23,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Allwork
Neith
6,706
2,805
0
7,634
11,346
4,010
2,148
530
10,291
0
73,576
L
1,288
116
0
631
7,265
3,860
0
729
6,536
18,859
0
L
Loki
Bajwa23
Loki
7,780
1,882
0
4,287
15,765
5,244
0
1,044
14,686
0
75,170
L
4,755
938
674
1,508
10,443
2,360
50
2,117
8,152
41,611
0
W
16,229
4,771
0
5,357
15,862
6,853
0
2,698
13,010
0
89,757
W
Cthulhu
Matr0id
Cthulhu
3,155
380
0
1,889
8,933
6,373
256
773
8,093
15,855
0
L
Cupid
NGKratos
Cupid
5,975
2,477
281
1,719
8,584
2,743
0
834
7,750
0
60,471
W
Xbalanque
Tipounamu
Xbalanque
8,898
4,466
0
4,859
10,410
3,392
1,026
972
9,438
0
94,269
W
3,750
284
1,718
2,017
7,283
2,991
680
1,737
5,328
51,703
0
L
Nike
9,157
650
0
3,424
13,318
11,195
209
1,930
11,346
7,405
54,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,617
Gold Earned
54,301
497
Minions Killed
566
0
Camps Cleared
0
1,647,743
Distance Traveled
1,811,196
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,395
600
143
8
0
308,060
3
L
Khepri
7,717
406
36
2
0
353,613
1
L
Loki
9,733
512
123
6
0
318,216
0
L
Hel
7,825
412
92
5
0
298,656
5
W
Susano
11,952
629
132
7
0
453,760
9
W
Cthulhu
9,689
510
18
1
0
362,336
4
L
Cupid
7,697
405
112
6
0
336,203
6
W
Xbalanque
11,439
602
164
9
0
340,388
1
W
Ra
9,826
517
109
6
0
346,652
2
L
Nike
9,645
508
134
7
0
341,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role