Player Matchup

Ymir
Ymir
Addyisnotgey
Ymir
Level 26
God Stats
9W - 7L
1,492 SR
Queue Stats
42W - 64L
1,450 Elo+
Party 2
Hercules
Hercules
CostaCaughey
Hercules
Level 18
God Stats
2W - 1L
1,721 SR
Queue Stats
2W - 4L
1,347 Elo+
Party 2
Erlang Shen
Erlang Shen
Emirsilverwind
Erlang Shen
Level 22
God Stats
2W - 5L
1,432 SR
Queue Stats
20W - 31L
1,552 Elo+
Party 2
Neith
Neith
Joeyleen
Neith
Level 35
God Stats
6W - 13L
1,540 SR
Queue Stats
25W - 49L
1,422 Elo+
Party 2
Scylla
Scylla
JoeyleensSensei
Scylla
Level 26
God Stats
3W - 1L
1,606 SR
Queue Stats
8W - 10L
1,445 Elo+
Party 2
Team Averages
Level 25
1,558 SR
1,443 Elo+

VS

Team Averages
Level 18
1,626 SR
1,518 Elo+
Nike
Nike
KnucklesP
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,553 Elo+
Solo
Ymir
Ymir
MaximusPlantus
Ymir
Level 16
God Stats
9W - 4L
1,665 SR
Queue Stats
58W - 32L
1,660 Elo+
Party 1
Hun Batz
Hun Batz
TheEverFrost
Hun Batz
Level 26
God Stats
1W - 4L
1,353 SR
Queue Stats
106W - 132L
1,512 Elo+
Solo
The Morrigan
The Morrigan
xdCLuTcHez
The Morrigan
Level 29
God Stats
8W - 5L
1,876 SR
Queue Stats
228W - 231L
1,549 Elo+
Party 1
Skadi
Skadi
Снекри
Skadi
Level 6
God Stats
2W - 5L
1,736 SR
Queue Stats
70W - 53L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 3
4,869
487
2,768
4,961
2,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
CostaCaughey
Hercules
10
5 / 0 / 4
6,102
610
4,033
6,092
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Emirsilverwind
Erlang Shen
11
6 / 0 / 2
6,573
657
4,493
4,864
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Joeyleen
Neith
8
1 / 2 / 3
5,141
514
1,805
4,333
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
7 / 2 / 1
6,940
694
6,052
4,329
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
6
0 / 6 / 0
4,096
410
2,230
7,007
3,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 2 / 2
5,390
539
2,619
4,710
2,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
TheEverFrost
Hun Batz
8
1 / 3 / 2
5,509
551
2,851
7,000
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
xdCLuTcHez
The Morrigan
8
0 / 6 / 0
4,819
482
868
6,930
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 3 / 0
5,229
523
4,541
4,868
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
7
7
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Hercules
CostaCaughey
Hercules
5
0
4
7
W
Erlang Shen
Emirsilverwind
Erlang Shen
6
0
2
7
W
Neith
Joeyleen
Neith
1
2
3
1.25
W
7
2
1
3.75
L
Nike
0
6
0
0
L
3
2
2
2
L
Hun Batz
TheEverFrost
Hun Batz
1
3
2
0.67
L
The Morrigan
xdCLuTcHez
The Morrigan
0
6
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
13,109
24,579
Taken
30,515
9,706
Mitigated
11,742
6,837
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,768
645
0
128
4,961
2,343
234
1,031
3,930
12,008
0
W
Hercules
CostaCaughey
Hercules
4,033
1,606
0
3,621
6,092
2,431
393
362
5,680
0
23,002
W
Erlang Shen
Emirsilverwind
Erlang Shen
4,493
3,148
0
925
4,864
2,610
888
54
4,685
0
25,075
W
Neith
Joeyleen
Neith
1,805
1,116
0
1,644
4,333
1,170
862
1,572
2,721
0
18,042
W
6,052
804
0
519
4,329
1,152
894
362
3,851
32,398
0
L
Nike
2,230
676
0
157
7,007
3,134
0
1,585
5,366
0
10,567
L
2,619
1,003
0
748
4,710
2,658
210
791
3,919
17,650
0
L
Hun Batz
TheEverFrost
Hun Batz
2,851
981
0
2,285
7,000
2,076
0
2,191
4,711
0
20,860
L
The Morrigan
xdCLuTcHez
The Morrigan
868
425
0
870
6,930
2,106
442
2,935
3,782
22,892
0
L
4,541
2,604
0
0
4,868
1,768
725
923
3,917
0
20,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,625
Gold Earned
25,043
219
Minions Killed
190
0
Camps Cleared
0
914,537
Distance Traveled
900,086
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,869
487
19
2
0
195,696
1
W
Hercules
6,102
610
52
5
0
187,367
1
W
Erlang Shen
6,573
657
52
5
0
190,780
0
W
Neith
5,141
514
27
3
0
170,633
0
W
Scylla
6,940
694
69
7
0
170,061
5
L
Nike
4,096
410
14
1
0
199,599
2
L
Ymir
5,390
539
41
4
0
186,517
0
L
Hun Batz
5,509
551
48
5
0
182,982
0
L
The Morrigan
4,819
482
50
5
0
168,144
0
L
Skadi
5,229
523
37
4
0
162,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role