Player Matchup

Ares
Ares
Belwrath
Ares
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 37L
1,313 Elo+
Party 4
Poseidon
Poseidon
DJRomeX
Poseidon
Level 5
God Stats
11W - 12L
1,149 SR
Queue Stats
12W - 15L
1,025 Elo+
Party 1
Yemoja
Yemoja
NiallGN
Yemoja
Level 5
God Stats
0W - 2L
1,264 SR
Queue Stats
24W - 47L
1,025 Elo+
Party 1
Olorun
Olorun
paleman01
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 45L
1,025 Elo+
Party 1
Neith
Neith
Σt3li0s
Neith
Level 4
God Stats
2W - 3L
1,702 SR
Queue Stats
13W - 13L
1,313 Elo+
Party 4
Team Averages
Level 9
1,423 SR
1,140 Elo+

VS

Team Averages
Level 21
1,536 SR
1,387 Elo+
Ares
Ares
DarkDragonPT
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
DarkishDandy
Nu Wa
Level 22
God Stats
9W - 5L
1,678 SR
Queue Stats
43W - 82L
1,220 Elo+
Party 3
Kukulkan
Kukulkan
MrBadTimes
Kukulkan
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 20L
1,565 Elo+
Party 2
Guan Yu
Guan Yu
PsychoticArtist
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,461 Elo+
Party 2
Hel
Hel
d3athflake
Hel
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 31L
1,204 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 6 / 6
10,998
846
19,629
26,830
28,902
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Poseidon
DJRomeX
Poseidon
18
3 / 10 / 14
12,321
948
15,728
20,116
8,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
NiallGN
Yemoja
18
3 / 8 / 12
13,168
1,013
8,299
21,236
21,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
paleman01
Olorun
18
1 / 9 / 10
11,356
874
8,873
17,619
6,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Σt3li0s
Neith
18
8 / 11 / 9
13,111
1,009
27,432
26,830
10,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 25
13,910
1,070
20,699
20,750
27,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 6 / 21
13,641
1,049
19,416
16,884
7,545
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
MrBadTimes
Kukulkan
20
18 / 2 / 22
16,212
1,247
47,929
16,297
7,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 21
13,966
1,074
14,035
20,018
26,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 5 / 20
12,136
934
7,280
14,824
8,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
153
18
Kills
44
44
Deaths
18
51
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Ares
3
6
6
1
L
Poseidon
DJRomeX
Poseidon
3
10
14
1
W
9
3
25
7.17
W
6
6
21
2.75
W
Kukulkan
MrBadTimes
Kukulkan
18
2
22
14.5
L
Yemoja
NiallGN
Yemoja
3
8
12
1.13
W
9
2
21
9.75
W
2
5
20
2.4
L
Olorun
paleman01
Olorun
1
9
10
0.67
L
Neith
Σt3li0s
Neith
8
11
9
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,961
Damage
109,359
112,631
Taken
88,773
75,697
Mitigated
77,346
15,596
Healing
22,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
19,629
1,568
1,012
1,136
26,830
28,902
0
21,241
5,339
35,544
0
L
Poseidon
DJRomeX
Poseidon
15,728
2,699
0
669
20,116
8,278
0
16,074
3,856
45,816
0
W
20,699
1,048
0
0
20,750
27,192
0
11,520
8,970
31,732
0
W
19,416
5,592
360
3,635
16,884
7,545
0
9,509
7,117
44,119
0
W
Kukulkan
MrBadTimes
Kukulkan
47,929
4,223
0
553
16,297
7,546
0
10,410
5,777
69,300
0
L
Yemoja
NiallGN
Yemoja
8,299
2,116
3,200
1,310
21,236
21,184
0
18,537
2,337
29,306
0
W
14,035
2,499
8,546
6,648
20,018
26,846
0
12,264
7,480
0
36,672
W
7,280
954
1,350
1,648
14,824
8,217
0
7,760
6,900
17,063
0
L
Olorun
paleman01
Olorun
8,873
5,869
185
2,417
17,619
6,981
0
14,178
3,127
35,137
0
L
Neith
Σt3li0s
Neith
27,432
14,438
0
5,667
26,830
10,352
0
23,862
2,648
0
56,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,954
Gold Earned
69,865
250
Minions Killed
217
1
Camps Cleared
3
1,009,944
Distance Traveled
1,133,687
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,998
846
15
1
1
213,232
3
L
Poseidon
12,321
948
98
8
0
202,375
1
W
Ares
13,910
1,070
13
1
0
230,746
0
W
Nu Wa
13,641
1,049
77
6
1
176,385
0
W
Kukulkan
16,212
1,247
57
4
1
239,852
0
L
Yemoja
13,168
1,013
32
2
0
205,445
3
W
Guan Yu
13,966
1,074
53
4
0
278,156
0
W
Hel
12,136
934
17
1
1
208,548
0
L
Olorun
11,356
874
45
3
0
178,981
0
L
Neith
13,111
1,009
60
5
0
209,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role