Player Matchup

Ymir
Ymir
Akumagetsu
Ymir
Level 25
God Stats
33W - 26L
1,470 SR
Queue Stats
99W - 89L
1,580 Elo+
Solo
Skadi
Skadi
KingKoala980
Skadi
Level 44
God Stats
2W - 0L
1,769 SR
Queue Stats
310W - 273L
1,526 Elo+
Party 2
Pele
Pele
KrnPump
Pele
Level 15
God Stats
10W - 7L
1,628 SR
Queue Stats
36W - 30L
1,603 Elo+
Solo
Sylvanus
Sylvanus
S0l0Main
Sylvanus
Level 8
God Stats
10W - 7L
1,500 SR
Queue Stats
348W - 302L
1,707 Elo+
Party 2
Anubis
Anubis
TheCasVa
Anubis
Level 28
God Stats
57W - 71L
1,555 SR
Queue Stats
391W - 421L
1,483 Elo+
Solo
Team Averages
Level 24
1,584 SR
1,580 Elo+

VS

Team Averages
Level 23
1,559 SR
1,547 Elo+
Jing Wei
Jing Wei
DaddymirPoppin
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ftlongearth
Cu Chulainn
Level 24
God Stats
36W - 28L
1,564 SR
Queue Stats
49W - 42L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
Meranr
Aphrodite
Level 29
God Stats
2W - 3L
1,725 SR
Queue Stats
108W - 84L
1,519 Elo+
Party 1
Artio
Artio
TheyCallMeTim1
Artio
Level 19
God Stats
1W - 4L
1,505 SR
Queue Stats
16W - 17L
1,519 Elo+
Solo
Set
Set
blaezed
Set
Level 15
God Stats
13W - 12L
1,500 SR
Queue Stats
52W - 54L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 7
11,051
614
7,250
9,342
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
9 / 2 / 14
10,964
609
14,857
9,021
3,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
KrnPump
Pele
19
16 / 1 / 9
12,216
679
16,866
12,357
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
S0l0Main
Sylvanus
15
2 / 2 / 18
9,925
551
7,315
11,480
7,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
TheCasVa
Anubis
17
14 / 3 / 8
11,487
638
15,932
11,554
6,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
3 / 8 / 1
8,066
448
3,530
10,138
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Ftlongearth
Cu Chulainn
12
2 / 10 / 4
7,886
438
8,938
15,498
9,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Meranr
Aphrodite
12
1 / 10 / 0
7,868
437
7,675
15,039
4,415
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 9 / 3
7,204
400
1,214
17,932
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
15
4 / 10 / 3
10,126
563
10,999
17,078
6,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
22
47
Kills
11
11
Deaths
47
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Jing Wei
3
8
1
0.44
L
Cu Chulainn
Ftlongearth
Cu Chulainn
2
10
4
0.4
W
9
2
14
8
W
Pele
KrnPump
Pele
16
1
9
20.5
L
Aphrodite
Meranr
Aphrodite
1
10
0
0.1
W
Sylvanus
S0l0Main
Sylvanus
2
2
18
5.5
W
Anubis
TheCasVa
Anubis
14
3
8
6
L
1
9
3
0.28
L
Set
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,220
Damage
32,356
53,754
Taken
75,685
28,589
Mitigated
31,095
22,060
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,250
1,298
0
2,421
9,342
5,309
641
1,264
8,078
50,578
945
L
Jing Wei
3,530
2,506
0
0
10,138
2,232
0
1,445
8,693
0
34,577
L
Cu Chulainn
Ftlongearth
Cu Chulainn
8,938
1,309
0
1,001
15,498
9,576
670
7,684
7,814
4,804
29,042
W
14,857
6,767
0
2,195
9,021
3,223
3,023
526
8,495
0
78,469
W
Pele
KrnPump
Pele
16,866
5,473
0
4,892
12,357
6,138
108
2,314
10,043
0
97,700
L
Aphrodite
Meranr
Aphrodite
7,675
659
458
3,641
15,039
4,415
0
7,590
7,449
39,918
0
W
Sylvanus
S0l0Main
Sylvanus
7,315
2,246
2,694
4,834
11,480
7,496
1,022
2,382
9,098
40,248
10,455
W
Anubis
TheCasVa
Anubis
15,932
648
0
5,024
11,554
6,423
644
4,638
6,916
57,554
0
L
1,214
221
197
873
17,932
8,511
0
7,755
10,177
2,890
0
L
Set
10,999
4,365
0
1,578
17,078
6,361
0
5,433
11,645
0
49,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,643
Gold Earned
41,150
527
Minions Killed
256
0
Camps Cleared
0
1,564,819
Distance Traveled
1,485,038
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,051
614
115
6
0
296,692
3
L
Jing Wei
8,066
448
58
3
0
339,564
5
L
Cu Chulainn
7,886
438
45
3
0
280,977
0
W
Skadi
10,964
609
102
6
0
301,815
4
W
Pele
12,216
679
139
8
0
360,829
6
L
Aphrodite
7,868
437
71
4
0
251,841
1
W
Sylvanus
9,925
551
79
4
0
311,550
2
W
Anubis
11,487
638
92
5
0
293,933
3
L
Artio
7,204
400
2
0
0
315,921
8
L
Set
10,126
563
80
4
0
296,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role