Player Matchup

Thanatos
Thanatos
BEAMANMANMAN
Thanatos
Level 14
God Stats
0W - 2L
1,250 SR
Queue Stats
20W - 29L
1,500 Elo+
Solo
Sobek
Sobek
GeoffChaucer
Sobek
Level 28
God Stats
0W - 3L
1,697 SR
Queue Stats
47W - 51L
1,476 Elo+
Solo
Ah Puch
Ah Puch
Isele
Ah Puch
Level 29
God Stats
25W - 18L
1,509 SR
Queue Stats
466W - 430L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Kylord2
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,303 Elo+
Solo
Chernobog
Chernobog
ZackaryC
Chernobog
Level 7
God Stats
1W - 2L
1,399 SR
Queue Stats
3W - 6L
1,367 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,423 Elo+

VS

Team Averages
Level 17
1,627 SR
1,504 Elo+
Cernunnos
Cernunnos
AnakinsDaycare
Cernunnos
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
119W - 103L
1,578 Elo+
Solo
Tyr
Tyr
Manyfeeders
Tyr
Level 11
God Stats
2W - 0L
1,855 SR
Queue Stats
4W - 2L
1,477 Elo+
Party 1
Nemesis
Nemesis
MeatballAnomaly
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Munitoo
Cthulhu
Level 15
God Stats
2W - 0L
1,788 SR
Queue Stats
4W - 2L
1,477 Elo+
Party 1
The Morrigan
The Morrigan
Th3Bes7Huulk
The Morrigan
Level 25
God Stats
1W - 0L
1,491 SR
Queue Stats
42W - 49L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BEAMANMANMAN
Thanatos
13
2 / 4 / 0
8,672
394
3,241
14,773
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 1
7,707
350
5,907
16,546
14,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Isele
Ah Puch
17
4 / 4 / 1
10,982
499
12,776
11,874
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Kylord2
Sun Wukong
12
0 / 6 / 1
7,741
352
9,786
16,702
11,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
ZackaryC
Chernobog
12
0 / 4 / 1
7,603
346
3,072
6,852
2,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnakinsDaycare
Cernunnos
19
5 / 0 / 8
12,224
556
13,650
14,086
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 2 / 6
11,636
529
13,621
18,949
16,865
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
0 / 3 / 12
9,005
409
2,574
10,486
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Munitoo
Cthulhu
17
7 / 0 / 10
11,260
512
12,268
14,436
18,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Th3Bes7Huulk
The Morrigan
17
5 / 3 / 5
11,137
506
7,696
8,899
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
7
Kills
23
23
Deaths
8
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AnakinsDaycare
Cernunnos
5
0
8
9
L
Thanatos
BEAMANMANMAN
Thanatos
2
4
0
0.5
L
1
5
1
0.3
L
Ah Puch
Isele
Ah Puch
4
4
1
1.13
L
Sun Wukong
Kylord2
Sun Wukong
0
6
1
0.08
W
6
2
6
4.5
W
0
3
12
2
W
Cthulhu
Munitoo
Cthulhu
7
0
10
12
W
The Morrigan
Th3Bes7Huulk
The Morrigan
5
3
5
2.5
L
Chernobog
ZackaryC
Chernobog
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,782
Damage
49,809
66,747
Taken
66,856
37,513
Mitigated
51,005
16,497
Healing
20,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AnakinsDaycare
Cernunnos
13,650
8,238
0
7,465
14,086
6,792
3,138
1,949
12,137
0
112,598
L
Thanatos
BEAMANMANMAN
Thanatos
3,241
309
0
8,930
14,773
5,073
0
2,926
11,669
0
38,382
L
5,907
310
159
3,344
16,546
14,394
0
5,503
10,703
19,438
0
L
Ah Puch
Isele
Ah Puch
12,776
1,071
0
2,747
11,874
3,912
332
4,089
7,497
87,774
0
L
Sun Wukong
Kylord2
Sun Wukong
9,786
1,433
0
1,317
16,702
11,923
0
2,842
13,672
0
34,316
W
13,621
2,437
0
3,182
18,949
16,865
1,780
3,876
15,073
0
70,386
W
2,574
820
0
2,043
10,486
5,390
66
3,071
7,415
0
29,345
W
Cthulhu
Munitoo
Cthulhu
12,268
824
865
4,794
14,436
18,629
758
5,726
8,710
53,347
0
W
The Morrigan
Th3Bes7Huulk
The Morrigan
7,696
525
0
1,867
8,899
3,329
647
4,061
4,838
75,511
237
L
Chernobog
ZackaryC
Chernobog
3,072
2,400
0
0
6,852
2,211
0
3,303
3,399
0
30,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,705
Gold Earned
55,262
362
Minions Killed
568
0
Camps Cleared
0
1,869,026
Distance Traveled
1,893,969
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,224
556
164
7
0
385,835
2
L
Thanatos
8,672
394
62
3
0
275,928
0
L
Sobek
7,707
350
25
1
0
406,338
5
L
Ah Puch
10,982
499
167
8
0
398,783
9
L
Sun Wukong
7,741
352
52
2
0
391,529
5
W
Tyr
11,636
529
110
5
0
392,160
0
W
Nemesis
9,005
409
40
2
0
340,790
3
W
Cthulhu
11,260
512
95
4
0
395,838
0
W
The Morrigan
11,137
506
159
7
0
379,346
1
L
Chernobog
7,603
346
56
3
0
396,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role