Player Matchup

Fenrir
Fenrir
BlueFox90
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
JRazielx
Zhong Kui
Level 90
God Stats
1W - 1L
1,382 SR
Queue Stats
55W - 88L
1,375 Elo+
Party 1
Ares
Ares
SmG Gemini
Ares
Level 30
God Stats
1W - 2L
1,531 SR
Queue Stats
63W - 134L
1,240 Elo+
Party 1
Chaac
Chaac
SmG babaYaga872
Chaac
Level 59
God Stats
8W - 12L
1,430 SR
Queue Stats
112W - 279L
1,188 Elo+
Party 1
Hou Yi
Hou Yi
SmGHELLBOY
Hou Yi
Level 37
God Stats
12W - 20L
1,499 SR
Queue Stats
142W - 282L
1,285 Elo+
Party 1
Team Averages
Level 56
1,468 SR
1,301 Elo+

VS

Team Averages
Level 83
1,504 SR
1,516 Elo+
Agni
Agni
Cptzonnebril
Agni
Level 54
God Stats
4W - 1L
1,974 SR
Queue Stats
80W - 49L
1,644 Elo+
Party 2
Ymir
Ymir
PanzerMarichen
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
SomeNutzGuy
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
dronez4
Danzaburou
Level 66
God Stats
4W - 6L
1,278 SR
Queue Stats
677W - 614L
1,309 Elo+
Party 2
Osiris
Osiris
imT0P1
Osiris
Level 159
God Stats
2W - 1L
1,267 SR
Queue Stats
267W - 229L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlueFox90
Fenrir
13
4 / 7 / 3
8,739
486
10,079
17,168
11,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
JRazielx
Zhong Kui
15
5 / 4 / 1
9,810
545
9,967
11,648
8,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 6 / 3
7,578
421
2,840
15,639
14,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 4 / 0
7,433
413
5,659
12,984
6,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
SmGHELLBOY
Hou Yi
13
1 / 4 / 3
7,534
419
5,475
10,928
4,626
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 1
10,595
589
7,918
8,294
3,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 6
8,373
465
5,858
9,926
7,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
SomeNutzGuy
Mercury
20
8 / 1 / 3
11,303
628
9,800
12,444
5,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
dronez4
Danzaburou
15
5 / 4 / 4
9,298
517
10,425
9,087
3,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
imT0P1
Osiris
18
8 / 0 / 3
11,236
624
13,846
13,663
10,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
11
Kills
25
25
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BlueFox90
Fenrir
4
7
3
0.79
W
3
3
1
1.17
L
Zhong Kui
JRazielx
Zhong Kui
5
4
1
1.38
W
1
3
6
1.33
L
1
6
3
0.42
L
0
4
0
0
L
Hou Yi
SmGHELLBOY
Hou Yi
1
4
3
0.63
W
Mercury
SomeNutzGuy
Mercury
8
1
3
9.5
W
Danzaburou
dronez4
Danzaburou
5
4
4
1.75
W
Osiris
imT0P1
Osiris
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,020
Damage
47,847
68,367
Taken
53,414
46,150
Mitigated
29,152
18,385
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BlueFox90
Fenrir
10,079
2,274
0
4,320
17,168
11,296
0
2,485
14,683
0
51,791
W
7,918
637
0
1,474
8,294
3,041
462
3,865
4,137
81,226
0
L
Zhong Kui
JRazielx
Zhong Kui
9,967
303
0
4,067
11,648
8,376
591
4,413
7,235
55,614
0
W
5,858
874
0
920
9,926
7,322
355
2,312
7,572
23,100
0
L
2,840
77
0
909
15,639
14,954
0
4,320
11,319
23,881
0
L
5,659
2,179
0
6,035
12,984
6,898
0
962
12,022
0
40,635
L
Hou Yi
SmGHELLBOY
Hou Yi
5,475
2,095
0
3,054
10,928
4,626
0
1,596
9,332
0
42,051
W
Mercury
SomeNutzGuy
Mercury
9,800
6,463
0
6,201
12,444
5,096
0
2,962
9,359
0
96,063
W
Danzaburou
dronez4
Danzaburou
10,425
3,993
0
2,788
9,087
3,500
2,359
1,338
7,697
0
58,993
W
Osiris
imT0P1
Osiris
13,846
6,236
0
6,710
13,663
10,193
738
1,750
11,842
0
70,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,094
Gold Earned
50,805
422
Minions Killed
594
0
Camps Cleared
0
1,479,957
Distance Traveled
1,786,964
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,739
486
87
5
0
312,599
4
W
Agni
10,595
589
165
9
0
365,438
4
L
Zhong Kui
9,810
545
135
8
0
286,195
3
W
Ymir
8,373
465
54
3
0
288,241
3
L
Ares
7,578
421
32
2
0
293,437
0
L
Chaac
7,433
413
74
4
0
315,662
1
L
Hou Yi
7,534
419
94
5
0
272,064
2
W
Mercury
11,303
628
146
8
0
447,436
1
W
Danzaburou
9,298
517
87
5
0
312,672
1
W
Osiris
11,236
624
142
8
0
373,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role