Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DUQUE2323
Ymir
Level 28
God Stats
31W - 23L
1,508 SR
Queue Stats
121W - 148L
1,364 Elo+
Party 1
Danzaburou
Danzaburou
KillsaveHD55
Danzaburou
Level 21
God Stats
47W - 57L
1,424 SR
Queue Stats
241W - 264L
1,363 Elo+
Party 3
Thoth
Thoth
ismarigo2002
Thoth
Level 65
God Stats
9W - 11L
1,438 SR
Queue Stats
300W - 377L
1,421 Elo+
Party 1
Bacchus
Bacchus
zGOATEDONSTICKSz
Bacchus
Level 81
God Stats
8W - 5L
1,479 SR
Queue Stats
408W - 418L
1,533 Elo+
Party 3
Team Averages
Level 50
1,470 SR
1,436 Elo+

VS

Team Averages
Level 63
1,469 SR
1,438 Elo+
Cthulhu
Cthulhu
Billius19
Cthulhu
Level 15
God Stats
4W - 7L
1,330 SR
Queue Stats
47W - 58L
1,371 Elo+
Party 2
Guan Yu
Guan Yu
DarkHunter168
Guan Yu
Level 105
God Stats
3W - 5L
1,465 SR
Queue Stats
283W - 279L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
Meh stats
Cernunnos
Level 109
God Stats
13W - 20L
1,351 SR
Queue Stats
397W - 374L
1,456 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stfclewis
Tsukuyomi
Level 40
God Stats
5W - 8L
1,541 SR
Queue Stats
273W - 323L
1,387 Elo+
Solo
Kukulkan
Kukulkan
sykkal
Kukulkan
Level 44
God Stats
4W - 4L
1,659 SR
Queue Stats
327W - 317L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 3 / 2
7,141
510
7,771
10,789
3,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
3 / 1 / 1
7,933
567
4,480
8,781
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
KillsaveHD55
Danzaburou
13
4 / 3 / 3
7,925
566
8,351
7,827
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 3
6,988
499
4,005
5,578
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 2 / 3
7,407
529
7,167
9,201
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Billius19
Cthulhu
12
5 / 3 / 2
7,067
505
5,873
10,040
6,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
13
3 / 1 / 2
7,568
541
6,308
12,532
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Meh stats
Cernunnos
10
0 / 4 / 4
6,179
441
5,437
10,175
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Stfclewis
Tsukuyomi
12
0 / 3 / 1
6,910
494
4,240
8,424
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
sykkal
Kukulkan
12
1 / 3 / 0
7,386
528
3,780
5,517
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
9
11
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
3
2
1
L
Cthulhu
Billius19
Cthulhu
5
3
2
2
W
Ymir
3
1
1
3.5
L
Guan Yu
3
1
2
4
W
Danzaburou
KillsaveHD55
Danzaburou
4
3
3
1.83
L
Cernunnos
Meh stats
Cernunnos
0
4
4
0.5
L
Tsukuyomi
Stfclewis
Tsukuyomi
0
3
1
0.17
W
2
2
3
1.75
L
Kukulkan
sykkal
Kukulkan
1
3
0
0.33
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,774
Damage
25,638
42,176
Taken
46,688
17,967
Mitigated
20,639
10,820
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,771
3,269
0
3,427
10,789
3,809
0
2,365
8,374
0
41,746
L
Cthulhu
Billius19
Cthulhu
5,873
489
721
2,050
10,040
6,902
64
2,522
7,476
20,711
0
W
Ymir
4,480
893
0
3,570
8,781
3,904
600
143
8,638
40,564
0
L
Guan Yu
6,308
1,197
607
6,554
12,532
5,795
0
2,783
9,433
0
49,880
W
Danzaburou
KillsaveHD55
Danzaburou
8,351
3,257
0
1,835
7,827
2,306
652
1,672
5,955
0
42,460
L
Cernunnos
Meh stats
Cernunnos
5,437
1,725
381
3,252
10,175
3,198
403
2,983
7,192
0
35,773
L
Tsukuyomi
Stfclewis
Tsukuyomi
4,240
793
0
947
8,424
2,900
848
4,359
4,065
0
37,575
W
4,005
37
0
684
5,578
1,640
427
2,352
3,201
31,590
0
L
Kukulkan
sykkal
Kukulkan
3,780
484
0
170
5,517
1,844
0
2,471
2,720
44,970
0
W
7,167
1,544
0
1,304
9,201
6,308
144
2,685
6,355
23,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,394
Gold Earned
35,110
330
Minions Killed
360
0
Camps Cleared
0
1,265,571
Distance Traveled
1,306,431
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,141
510
77
6
0
276,135
3
L
Cthulhu
7,067
505
38
3
0
268,511
0
W
Ymir
7,933
567
80
6
0
241,381
0
L
Guan Yu
7,568
541
81
6
0
299,442
5
W
Danzaburou
7,925
566
83
6
0
225,750
1
L
Cernunnos
6,179
441
67
5
0
212,041
2
L
Tsukuyomi
6,910
494
72
5
0
277,636
3
W
Thoth
6,988
499
67
5
0
243,887
2
L
Kukulkan
7,386
528
102
7
0
248,801
5
W
Bacchus
7,407
529
23
2
0
278,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role