Player Matchup

Medusa
Medusa
Gold V
Countessira
Medusa
Gold V
Level 158
God Stats
2W - 1L
1,907 SR
Queue Stats
5W - 7L
1,598 MMR
Solo
Fenrir
Fenrir
Platinum V
RedRedRed101
Fenrir
Platinum V
Level 158
God Stats
15W - 16L
1,766 SR
Queue Stats
59W - 73L
1,688 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
nitramlol
Sylvanus
Gold IV
Level 127
God Stats
6W - 6L
1,292 SR
Queue Stats
49W - 62L
1,507 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,655 SR
1,598 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,418 SR
1,467 MMR
Nox
Nox
Bronze III
Redbermcy
Nox
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,451 MMR
Party 1
Anhur
Anhur
Platinum I
Spmuri410
Anhur
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
TheTwippleNister
Osiris
Bronze III
Level 47
God Stats
0W - 2L
1,253 SR
Queue Stats
2W - 3L
1,451 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 7 / 5
12,813
712
15,220
15,179
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
5 / 6 / 10
12,064
670
9,918
20,354
19,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
nitramlol
Sylvanus
16
4 / 4 / 10
13,490
749
11,629
19,525
25,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AphroditeGuan YuThothPersephoneCthulhu

VS

Bans
CerberusAresZeusKumbhakarnaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 12
11,905
661
12,242
12,213
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Spmuri410
Anhur
17
11 / 5 / 6
13,696
761
18,557
15,638
9,637
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 5 / 10
11,699
650
13,108
17,006
15,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
15
Kills
17
17
Deaths
15
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
7
5
1.21
W
Fenrir
5
6
10
1.67
L
2
5
12
1.6
L
Anhur
Spmuri410
Anhur
11
5
6
2.8
L
4
5
10
1.8
W
Sylvanus
nitramlol
Sylvanus
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,767
Damage
43,907
55,058
Taken
44,857
50,899
Mitigated
31,456
17,507
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,220
7,499
0
3,026
15,179
5,977
1,856
2,516
12,291
0
80,169
W
Fenrir
9,918
3,659
0
2,250
20,354
19,800
1,284
3,787
16,168
0
33,537
L
12,242
2,228
0
2,011
12,213
6,322
961
3,197
8,891
55,185
0
L
Anhur
Spmuri410
Anhur
18,557
13,036
0
3,437
15,638
9,637
1,294
3,688
11,825
0
74,458
L
13,108
4,369
0
2,020
17,006
15,497
730
5,121
11,674
545
38,177
W
Sylvanus
nitramlol
Sylvanus
11,629
1,772
4,975
7,256
19,525
25,122
600
5,985
12,760
33,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,367
Gold Earned
37,300
195
Minions Killed
218
0
Camps Cleared
0
910,133
Distance Traveled
916,087
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,813
712
113
6
0
295,954
8
W
Fenrir
12,064
670
36
2
0
318,642
3
L
Nox
11,905
661
99
6
0
288,263
4
L
Anhur
13,696
761
85
5
0
294,066
0
L
Osiris
11,699
650
34
2
0
333,758
5
W
Sylvanus
13,490
749
46
3
0
295,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role