Player Matchup

Sol
Sol
CheekyMcCheek
Sol
Level 129
God Stats
1W - 4L
1,226 SR
Queue Stats
163W - 131L
1,684 Elo+
Party 1
Bacchus
Bacchus
chuncesus
Bacchus
Level 27
God Stats
1W - 2L
1,143 SR
Queue Stats
59W - 32L
1,683 Elo+
Party 1
Medusa
Medusa
oohhhello
Medusa
Level 33
God Stats
9W - 0L
1,694 SR
Queue Stats
34W - 9L
1,787 Elo+
Party 1
Team Averages
Level 63
1,355 SR
1,718 Elo+

VS

Team Averages
Level 51
1,706 SR
1,758 Elo+
Ullr
Ullr
KelaloSlayer
Ullr
Level 29
God Stats
10W - 14L
1,567 SR
Queue Stats
33W - 42L
1,512 Elo+
Solo
Eset
Eset
SwiftLIII
Eset
Level 29
God Stats
5W - 4L
1,841 SR
Queue Stats
265W - 148L
1,896 Elo+
Party 2
Chaac
Chaac
URLIPSONMINE
Chaac
Level 96
God Stats
17W - 14L
1,710 SR
Queue Stats
483W - 288L
1,865 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
8,292
754
9,264
9,101
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
chuncesus
Bacchus
12
4 / 1 / 9
8,426
766
6,453
9,364
9,508
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
oohhhello
Medusa
12
6 / 2 / 6
8,870
806
9,118
11,068
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
8,454
769
4,506
7,001
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
9
0 / 6 / 3
6,908
628
8,247
8,698
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 2
7,807
710
10,525
13,094
9,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
5
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
2
4
2
0.75
L
Eset
0
6
3
0.25
L
3
3
2
1.33
W
Bacchus
chuncesus
Bacchus
4
1
9
8.5
W
Medusa
oohhhello
Medusa
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
23,278
29,533
Taken
28,793
17,215
Mitigated
14,775
6,651
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,264
2,376
0
3,349
9,101
3,126
673
1,509
7,244
37,672
0
L
4,506
1,686
0
955
7,001
2,480
0
4,776
2,050
0
29,996
L
Eset
8,247
378
0
2,456
8,698
2,970
0
4,793
3,702
17,754
0
L
10,525
1,483
0
3,635
13,094
9,325
0
5,490
7,296
0
27,968
W
Bacchus
chuncesus
Bacchus
6,453
1,575
0
0
9,364
9,508
148
2,699
6,152
11,218
0
W
Medusa
oohhhello
Medusa
9,118
5,916
0
3,302
11,068
4,581
356
3,257
7,227
0
35,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,588
Gold Earned
23,169
139
Minions Killed
117
0
Camps Cleared
0
608,931
Distance Traveled
651,943
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,292
754
69
6
0
190,157
0
L
Ullr
8,454
769
60
5
0
211,121
4
L
Eset
6,908
628
27
2
0
205,440
0
L
Chaac
7,807
710
30
3
0
235,382
6
W
Bacchus
8,426
766
7
1
0
215,009
0
W
Medusa
8,870
806
63
6
0
203,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role