Player Matchup

Ares
Ares
XxbearXxgod
Ares
Level 87
God Stats
3W - 5L
1,522 SR
Queue Stats
210W - 233L
1,549 Elo+
Party 1
Medusa
Medusa
XxwolfXxGod
Medusa
Level 123
God Stats
3W - 1L
1,686 SR
Queue Stats
309W - 363L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
xRaPiDsKiLlS
Aphrodite
Level 34
God Stats
1W - 2L
1,520 SR
Queue Stats
21W - 19L
1,562 Elo+
Party 1
Team Averages
Level 81
1,576 SR
1,549 Elo+

VS

Team Averages
Level 81
1,705 SR
1,476 Elo+
Cerberus
Cerberus
Amm0band1t
Cerberus
Level 109
God Stats
16W - 9L
1,660 SR
Queue Stats
307W - 339L
1,447 Elo+
Party 2
Tiamat
Tiamat
ZOMBIEMANCAT
Tiamat
Level 45
God Stats
32W - 17L
1,647 SR
Queue Stats
79W - 69L
1,538 Elo+
Solo
Artemis
Artemis
dontboop
Artemis
Level 88
God Stats
4W - 1L
1,809 SR
Queue Stats
239W - 254L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
7,453
621
1,708
13,061
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
10
0 / 2 / 2
6,895
575
8,867
13,061
4,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
xRaPiDsKiLlS
Aphrodite
9
2 / 7 / 1
7,205
600
2,109
9,124
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amm0band1t
Cerberus
12
5 / 1 / 8
8,763
730
10,335
8,662
8,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
12
3 / 1 / 11
8,545
712
8,796
5,895
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
dontboop
Artemis
12
6 / 1 / 8
9,040
753
10,285
5,065
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
14
14
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Amm0band1t
Cerberus
5
1
8
9
L
1
5
1
0.3
L
Medusa
0
2
2
0.5
W
Tiamat
3
1
11
8.5
W
Artemis
dontboop
Artemis
6
1
8
10
L
Aphrodite
xRaPiDsKiLlS
Aphrodite
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,684
Damage
29,416
35,246
Taken
19,622
16,400
Mitigated
14,338
7,249
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Amm0band1t
Cerberus
10,335
588
0
2,899
8,662
8,924
461
2,697
5,965
25,030
0
L
1,708
50
0
619
13,061
7,911
0
7,059
5,648
6,856
0
L
Medusa
8,867
2,887
0
3,803
13,061
4,547
0
5,906
6,857
0
38,987
W
Tiamat
8,796
919
148
1,766
5,895
3,760
418
816
5,079
31,269
0
W
Artemis
dontboop
Artemis
10,285
5,183
0
922
5,065
1,654
2,025
333
4,732
0
31,833
L
Aphrodite
xRaPiDsKiLlS
Aphrodite
2,109
458
1,116
1,711
9,124
3,942
15
5,244
3,598
12,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,553
Gold Earned
26,348
91
Minions Killed
150
0
Camps Cleared
0
558,835
Distance Traveled
636,609
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,763
730
52
4
0
217,297
0
L
Ares
7,453
621
12
1
0
206,444
0
L
Medusa
6,895
575
51
4
0
195,747
0
W
Tiamat
8,545
712
50
4
0
207,140
1
W
Artemis
9,040
753
48
4
0
212,172
1
L
Aphrodite
7,205
600
28
2
0
156,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role