Player Matchup

Nemesis
Nemesis
LegalizeJah
Nemesis
Level 26
God Stats
17W - 15L
1,554 SR
Queue Stats
338W - 323L
1,559 Elo+
Solo
Merlin
Merlin
Linkeryonami
Merlin
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
40W - 28L
1,788 Elo+
Party 2
Ymir
Ymir
Lost_GUIMP
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,538 Elo+
Party 1
King Arthur
King Arthur
SetsunaM
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,788 Elo+
Party 2
Medusa
Medusa
ZacariasBoladao
Medusa
Level 15
God Stats
36W - 27L
1,489 SR
Queue Stats
74W - 65L
1,502 Elo+
Party 1
Team Averages
Level 14
1,508 SR
1,635 Elo+

VS

Team Averages
Level 14
1,518 SR
1,617 Elo+
Ao Kuang
Ao Kuang
Escalder
Ao Kuang
Level 29
God Stats
2W - 1L
1,810 SR
Queue Stats
3W - 2L
1,597 Elo+
Solo
Ne Zha
Ne Zha
FernanditoRd7
Ne Zha
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 36L
1,769 Elo+
Solo
Medusa
Medusa
IIGOS
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,634 Elo+
Party 3
Sun Wukong
Sun Wukong
IIIllllIIIIllll
Sun Wukong
Level 14
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 10L
1,451 Elo+
Solo
Yemoja
Yemoja
PROFCARLOSF
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LegalizeJah
Nemesis
13
2 / 1 / 4
7,437
572
6,623
8,785
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
10
3 / 4 / 4
6,687
514
3,988
5,556
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 8
8,280
637
6,165
7,224
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
SetsunaM
King Arthur
11
2 / 2 / 0
6,669
513
2,882
7,450
3,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
10 / 1 / 4
8,429
648
10,284
6,440
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Escalder
Ao Kuang
10
2 / 5 / 2
6,293
484
2,959
8,037
2,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 2 / 1
8,310
639
7,334
12,977
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
IIGOS
Medusa
7
0 / 7 / 0
5,077
391
2,842
7,145
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
IIIllllIIIIllll
Sun Wukong
13
1 / 1 / 0
7,561
582
4,292
9,272
4,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
9
0 / 7 / 2
6,107
470
1,471
8,204
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
22
Kills
8
8
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Escalder
Ao Kuang
2
5
2
0.6
L
5
2
1
2.75
L
Medusa
IIGOS
Medusa
0
7
0
0
L
Sun Wukong
IIIllllIIIIllll
Sun Wukong
1
1
0
1
W
Nemesis
LegalizeJah
Nemesis
2
1
4
4
W
Merlin
3
4
4
1.25
W
5
0
8
9
L
Yemoja
0
7
2
0.14
W
King Arthur
SetsunaM
King Arthur
2
2
0
1
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,942
Damage
18,898
35,455
Taken
45,635
16,155
Mitigated
16,716
9,463
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Escalder
Ao Kuang
2,959
966
222
1,957
8,037
2,453
358
2,362
5,485
16,932
0
L
7,334
2,541
0
6,140
12,977
5,139
0
3,111
9,690
0
63,790
L
Medusa
IIGOS
Medusa
2,842
1,251
0
250
7,145
1,641
0
1,632
5,459
0
17,692
L
Sun Wukong
IIIllllIIIIllll
Sun Wukong
4,292
766
0
4,625
9,272
4,146
1,173
208
8,820
0
43,219
W
Nemesis
LegalizeJah
Nemesis
6,623
3,471
0
4,232
8,785
2,743
828
728
8,057
0
38,718
W
Merlin
3,988
472
0
340
5,556
1,578
260
1,135
4,421
18,488
0
W
6,165
1,452
0
1,971
7,224
5,819
0
1,305
5,919
34,828
0
L
Yemoja
1,471
782
187
471
8,204
3,337
0
2,386
5,778
9,482
0
W
King Arthur
SetsunaM
King Arthur
2,882
1,038
0
937
7,450
3,590
417
505
6,945
0
18,220
W
10,284
5,205
0
1,983
6,440
2,425
1,011
757
5,683
0
57,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
33,348
317
Minions Killed
301
0
Camps Cleared
0
1,258,304
Distance Traveled
1,205,577
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,293
484
44
3
0
247,392
1
L
Ne Zha
8,310
639
112
9
0
266,157
3
L
Medusa
5,077
391
28
2
0
195,332
2
L
Sun Wukong
7,561
582
107
8
0
275,473
3
W
Nemesis
7,437
572
97
7
0
283,335
2
W
Merlin
6,687
514
38
3
0
223,660
5
W
Ymir
8,280
637
51
4
0
255,960
4
L
Yemoja
6,107
470
10
1
0
221,223
6
W
King Arthur
6,669
513
34
3
0
239,450
0
W
Medusa
8,429
648
97
7
0
255,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role