Player Matchup

Cthulhu
Cthulhu
Cabezaaculoo
Cthulhu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,200 Elo+
Party 1
Hel
Hel
NafNafel
Hel
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,200 Elo+
Party 1
Izanami
Izanami
ShawnBrandonLee
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,200 Elo+
Party 1
Team Averages
Level 6
1,500 SR
1,200 Elo+

VS

Team Averages
Level 10
1,427 SR
1,364 Elo+
Kukulkan
Kukulkan
RickMecohen
Kukulkan
Level 8
God Stats
11W - 8L
1,435 SR
Queue Stats
39W - 32L
1,405 Elo+
Party 2
Ares
Ares
XCESAR42
Ares
Level 5
God Stats
2W - 3L
1,511 SR
Queue Stats
25W - 26L
1,439 Elo+
Party 2
Nemesis
Nemesis
ΡΑΪΣΑΜΠΟΒ
Nemesis
Level 16
God Stats
15W - 36L
1,336 SR
Queue Stats
37W - 66L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cabezaaculoo
Cthulhu
11
1 / 7 / 3
8,670
578
3,687
19,773
10,093
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 6 / 2
7,871
525
3,049
12,927
4,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 1
9,064
604
8,522
13,645
5,176
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RickMecohen
Kukulkan
16
13 / 0 / 4
12,023
802
28,307
5,556
2,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
12
3 / 3 / 12
10,682
712
8,231
16,862
16,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 1 / 11
9,444
630
4,268
8,191
5,858
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
17
17
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cabezaaculoo
Cthulhu
1
7
3
0.36
L
0
6
2
0.17
W
Kukulkan
RickMecohen
Kukulkan
13
0
4
15
L
3
4
1
0.88
W
Ares
3
3
12
3
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,258
Damage
40,806
46,345
Taken
30,609
19,905
Mitigated
25,436
4,219
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cabezaaculoo
Cthulhu
3,687
487
0
0
19,773
10,093
0
15,124
4,325
16,192
0
L
3,049
928
1,716
1,762
12,927
4,636
0
10,151
2,491
11,133
0
W
Kukulkan
RickMecohen
Kukulkan
28,307
1,272
981
2,843
5,556
2,796
2,185
996
4,560
90,551
0
L
8,522
6,182
0
741
13,645
5,176
0
10,346
2,935
0
48,948
W
Ares
8,231
504
0
3,713
16,862
16,782
404
3,323
13,539
16,229
0
W
4,268
1,266
0
1,260
8,191
5,858
214
2,502
5,689
0
18,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
32,149
113
Minions Killed
178
0
Camps Cleared
0
660,856
Distance Traveled
785,305
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,670
578
21
1
0
223,432
1
L
Hel
7,871
525
13
1
0
214,014
2
W
Kukulkan
12,023
802
141
9
0
228,983
1
L
Izanami
9,064
604
79
5
0
223,410
1
W
Ares
10,682
712
15
1
0
271,597
3
W
Nemesis
9,444
630
22
1
0
284,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role