Player Matchup

Danzaburou
Danzaburou
DankkyKong
Danzaburou
Level 18
God Stats
1W - 1L
1,502 SR
Queue Stats
9W - 12L
1,195 Elo+
Solo
Hades
Hades
GainexD
Hades
Level 17
God Stats
13W - 11L
1,510 SR
Queue Stats
166W - 182L
1,405 Elo+
Solo
Cthulhu
Cthulhu
JoeFamilyGuy
Cthulhu
Level 18
God Stats
34W - 25L
1,530 SR
Queue Stats
171W - 187L
1,356 Elo+
Party 1
Nemesis
Nemesis
MaraHoochie
Nemesis
Level 28
God Stats
22W - 26L
1,450 SR
Queue Stats
497W - 551L
1,316 Elo+
Party 1
King Arthur
King Arthur
Waynedrian
King Arthur
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
26W - 39L
1,128 Elo+
Solo
Team Averages
Level 18
1,498 SR
1,280 Elo+

VS

Team Averages
Level 24
1,433 SR
1,371 Elo+
Osiris
Osiris
Elezequiel18
Osiris
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
129W - 100L
1,467 Elo+
Solo
Thanatos
Thanatos
King Krush2014
Thanatos
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
261W - 270L
1,332 Elo+
Party 2
Izanami
Izanami
UnluckyStorm0
Izanami
Level 18
God Stats
32W - 37L
1,456 SR
Queue Stats
252W - 281L
1,335 Elo+
Party 2
Zeus
Zeus
Volrunir
Zeus
Level 29
God Stats
1W - 2L
1,571 SR
Queue Stats
61W - 50L
1,426 Elo+
Solo
Ymir
Ymir
Zaikillu
Ymir
Level 28
God Stats
23W - 43L
1,364 SR
Queue Stats
369W - 471L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DankkyKong
Danzaburou
11
1 / 4 / 4
7,214
481
4,512
7,368
1,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
GainexD
Hades
16
12 / 1 / 4
9,854
657
12,080
10,496
6,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
JoeFamilyGuy
Cthulhu
13
4 / 1 / 7
7,423
495
6,286
10,948
4,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
MaraHoochie
Nemesis
13
5 / 0 / 4
8,081
539
4,122
8,767
2,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Waynedrian
King Arthur
12
2 / 0 / 2
7,306
487
4,967
9,319
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 2 / 0
7,409
494
6,036
8,963
8,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
10
0 / 6 / 0
6,271
418
2,752
11,051
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
12
4 / 4 / 0
7,261
484
7,236
7,984
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
13
1 / 7 / 0
8,275
552
5,569
8,728
2,895
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 5 / 1
6,468
431
2,102
12,358
9,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
24
Kills
6
6
Deaths
24
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DankkyKong
Danzaburou
1
4
4
0.75
L
Osiris
0
2
0
0
W
Hades
GainexD
Hades
12
1
4
14
W
Cthulhu
JoeFamilyGuy
Cthulhu
4
1
7
7.5
L
Thanatos
0
6
0
0
W
Nemesis
MaraHoochie
Nemesis
5
0
4
7
L
Izanami
4
4
0
1
L
Zeus
1
7
0
0.14
W
King Arthur
Waynedrian
King Arthur
2
0
2
3
L
Ymir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,967
Damage
23,695
46,898
Taken
49,084
22,546
Mitigated
26,971
19,544
Healing
12,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DankkyKong
Danzaburou
4,512
1,890
0
1,530
7,368
1,963
969
417
6,951
0
34,930
L
Osiris
6,036
1,131
0
3,210
8,963
8,038
0
2,084
6,879
0
39,164
W
Hades
GainexD
Hades
12,080
1,391
102
6,665
10,496
6,603
984
5,394
5,102
51,984
0
W
Cthulhu
JoeFamilyGuy
Cthulhu
6,286
388
853
4,278
10,948
4,958
116
678
10,270
19,505
0
L
Thanatos
2,752
858
0
6,650
11,051
3,655
201
2,988
8,063
0
30,887
W
Nemesis
MaraHoochie
Nemesis
4,122
1,885
0
3,247
8,767
2,890
173
441
8,326
0
51,056
L
Izanami
7,236
4,914
0
265
7,984
3,133
1,481
3,358
4,626
0
49,469
L
Zeus
5,569
1,938
0
775
8,728
2,895
0
4,876
3,852
51,766
0
W
King Arthur
Waynedrian
King Arthur
4,967
452
0
2,869
9,319
6,132
0
741
8,578
5,083
22,908
L
Ymir
2,102
400
282
1,810
12,358
9,250
44
6,196
6,162
10,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
35,684
349
Minions Killed
363
0
Camps Cleared
0
1,435,149
Distance Traveled
1,247,238
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,214
481
77
5
0
264,721
1
L
Osiris
7,409
494
85
6
0
275,045
6
W
Hades
9,854
657
101
7
0
291,922
1
W
Cthulhu
7,423
495
19
1
0
267,883
6
L
Thanatos
6,271
418
55
4
0
263,179
2
W
Nemesis
8,081
539
89
6
0
319,584
4
L
Izanami
7,261
484
108
7
0
248,862
0
L
Zeus
8,275
552
96
6
0
212,750
1
W
King Arthur
7,306
487
63
4
0
291,039
0
L
Ymir
6,468
431
19
1
0
247,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role