Player Matchup

Chaac
Chaac
CopArmyDude
Chaac
Level 81
God Stats
10W - 9L
1,261 SR
Queue Stats
287W - 233L
1,511 Elo+
Party 1
Scylla
Scylla
MellotheGreatest
Scylla
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 35L
1,527 Elo+
Party 1
Chiron
Chiron
MicolashBeDamned
Chiron
Level 62
God Stats
6W - 1L
1,500 SR
Queue Stats
246W - 206L
1,498 Elo+
Party 1
Team Averages
Level 56
1,420 SR
1,512 Elo+

VS

Team Averages
Level 13
1,402 SR
1,338 Elo+
Yemoja
Yemoja
CinnamonZulu160
Yemoja
Level 7
God Stats
0W - 3L
1,335 SR
Queue Stats
3W - 8L
1,394 Elo+
Solo
King Arthur
King Arthur
Laserbeane
King Arthur
Level 23
God Stats
3W - 7L
1,502 SR
Queue Stats
56W - 100L
1,312 Elo+
Solo
Ra
Ra
braddahmans6685
Ra
Level 8
God Stats
1W - 7L
1,370 SR
Queue Stats
39W - 99L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 9
11,181
745
13,750
13,557
13,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 12
10,222
681
6,926
6,152
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 1 / 13
11,048
737
12,857
11,164
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,735
516
4,543
11,585
4,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Laserbeane
King Arthur
11
1 / 9 / 0
8,396
560
9,039
21,235
11,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 6 / 0
7,594
506
940
7,654
2,380

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
1
22
Kills
1
1
Deaths
22
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
11
0
9
15.5
L
King Arthur
Laserbeane
King Arthur
1
9
0
0.11
W
4
0
12
10
W
7
1
13
13.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
14,522
30,873
Taken
40,474
18,981
Mitigated
18,473
12,023
Healing
3,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,543
722
1,343
1,217
11,585
4,524
0
1,657
9,500
22,531
0
W
13,750
1,674
0
4,380
13,557
13,528
404
1,927
11,367
0
36,834
L
King Arthur
Laserbeane
King Arthur
9,039
1,702
0
468
21,235
11,569
0
3,780
16,765
0
26,948
W
6,926
553
0
0
6,152
1,750
525
1,038
5,039
30,710
0
W
12,857
6,326
1,792
5,851
11,164
3,703
1,124
2,633
8,331
0
55,648
L
940
30
153
11
7,654
2,380
0
1,014
6,366
7,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
23,725
160
Minions Killed
83
0
Camps Cleared
0
798,893
Distance Traveled
641,345
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,735
516
29
2
0
229,077
4
W
Chaac
11,181
745
46
3
0
298,067
0
L
King Arthur
8,396
560
39
3
0
255,602
1
W
Scylla
10,222
681
43
3
0
271,649
0
W
Chiron
11,048
737
71
5
0
229,177
0
L
Ra
7,594
506
15
1
0
156,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role