Player Matchup

Chiron
Chiron
 
Chiron
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
getmoney220
Thanatos
Level 87
God Stats
21W - 15L
1,708 SR
Queue Stats
348W - 335L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
rabb25
Sun Wukong
Level 149
God Stats
3W - 3L
1,436 SR
Queue Stats
112W - 100L
1,513 Elo+
Solo
Cabrakan
Cabrakan
segun223
Cabrakan
Level 116
God Stats
74W - 34L
1,697 SR
Queue Stats
439W - 388L
1,519 Elo+
Party 2
Team Averages
Level 113
1,568 SR
1,514 Elo+

VS

Team Averages
Level 121
1,568 SR
1,550 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Forrest_Witch
Hera
Level 105
God Stats
14W - 7L
1,702 SR
Queue Stats
296W - 269L
1,548 Elo+
Party 3
Osiris
Osiris
IamSpoiledMilk
Osiris
Level 122
God Stats
2W - 4L
1,378 SR
Queue Stats
347W - 316L
1,613 Elo+
Party 1
Jing Wei
Jing Wei
MustyOrangeJuice
Jing Wei
Level 111
God Stats
5W - 6L
1,659 SR
Queue Stats
538W - 505L
1,495 Elo+
Party 1
Arachne
Arachne
shaquishalana
Arachne
Level 106
God Stats
13W - 9L
1,603 SR
Queue Stats
82W - 68L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 0 / 3
8,289
553
8,626
7,250
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
 
Baron Samedi
14
3 / 2 / 4
8,025
535
4,516
8,599
3,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
getmoney220
Thanatos
13
5 / 3 / 4
8,385
559
4,958
11,327
3,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
rabb25
Sun Wukong
15
5 / 2 / 1
9,542
636
8,648
13,378
8,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
segun223
Cabrakan
12
2 / 1 / 4
7,512
501
6,739
10,358
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 3 / 1
6,125
408
4,641
11,470
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 3
7,309
487
5,254
6,043
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 0
8,547
570
6,547
11,515
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 0
6,818
455
5,281
9,944
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
13
3 / 6 / 1
7,370
491
6,074
12,749
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
20
Kills
8
8
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
3
6.5
W
Baron Samedi
 
Baron Samedi
3
2
4
2.5
L
Xing Tian
 
Xing Tian
0
3
1
0.17
L
1
4
3
0.63
L
3
4
0
0.75
L
1
4
0
0.25
W
Thanatos
getmoney220
Thanatos
5
3
4
2.33
W
Sun Wukong
rabb25
Sun Wukong
5
2
1
2.75
W
Cabrakan
segun223
Cabrakan
2
1
4
4
L
Arachne
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,487
Damage
27,797
50,912
Taken
51,721
24,389
Mitigated
24,584
29,893
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,626
3,362
805
5,820
7,250
1,927
2,286
1,245
6,005
0
50,042
W
Baron Samedi
 
Baron Samedi
4,516
180
769
2,645
8,599
3,900
0
4,027
4,274
43,214
0
L
Xing Tian
 
Xing Tian
4,641
105
176
2,385
11,470
5,063
55
2,612
8,858
18,573
0
L
5,254
1,151
0
343
6,043
1,928
64
2,673
3,370
37,583
0
L
6,547
3,039
0
2,320
11,515
9,385
0
556
10,959
0
53,065
L
5,281
4,396
0
2,933
9,944
3,843
0
3,307
6,637
0
44,368
W
Thanatos
getmoney220
Thanatos
4,958
1,642
0
10,186
11,327
3,893
28
761
10,503
0
43,164
W
Sun Wukong
rabb25
Sun Wukong
8,648
1,511
0
4,300
13,378
8,730
0
338
12,493
2,986
56,449
W
Cabrakan
segun223
Cabrakan
6,739
799
111
5,257
10,358
5,939
960
3,166
7,192
23,279
0
L
Arachne
6,074
4,596
0
5,058
12,749
4,365
81
2,803
9,946
0
48,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,753
Gold Earned
36,169
403
Minions Killed
370
0
Camps Cleared
0
1,378,676
Distance Traveled
1,368,607
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,289
553
93
6
0
243,144
3
W
Baron Samedi
8,025
535
72
5
0
246,282
4
L
Xing Tian
6,125
408
14
1
0
260,556
2
L
Hera
7,309
487
80
5
0
276,645
3
L
Osiris
8,547
570
109
7
0
286,431
1
L
Jing Wei
6,818
455
88
6
0
263,567
3
W
Thanatos
8,385
559
81
5
0
299,454
1
W
Sun Wukong
9,542
636
124
8
0
303,685
2
W
Cabrakan
7,512
501
33
2
0
286,111
3
L
Arachne
7,370
491
79
5
0
281,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role