Player Matchup

Zeus
Zeus
Arkham x Reaper
Zeus
Level 57
God Stats
45W - 32L
1,565 SR
Queue Stats
217W - 237L
1,456 Elo+
Solo
Cupid
Cupid
Pat12112
Cupid
Level 63
God Stats
6W - 9L
1,613 SR
Queue Stats
221W - 221L
1,513 Elo+
Solo
Ymir
Ymir
RetroDJ
Ymir
Level 65
God Stats
104W - 140L
1,462 SR
Queue Stats
336W - 429L
1,407 Elo+
Solo
Team Averages
Level 62
1,547 SR
1,459 Elo+

VS

Team Averages
Level 73
1,429 SR
1,427 Elo+
Cerberus
Cerberus
LOOK iTz HONDA
Cerberus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,400 Elo+
Solo
Ra
Ra
sonofplato
Ra
Level 104
God Stats
11W - 9L
1,222 SR
Queue Stats
57W - 51L
1,518 Elo+
Solo
Loki
Loki
xxmods25
Loki
Level 39
God Stats
118W - 101L
1,564 SR
Queue Stats
371W - 372L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 5
10,774
673
13,486
11,519
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Pat12112
Cupid
14
4 / 6 / 4
10,935
683
9,062
11,186
3,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
RetroDJ
Ymir
13
2 / 4 / 3
9,660
604
7,468
15,505
6,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 4 / 10
11,160
698
8,256
14,833
10,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 4 / 9
11,532
721
13,140
12,851
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
14
7 / 3 / 8
11,799
737
9,087
8,133
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
16
16
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
Cerberus
4
4
10
2.25
L
Cupid
Pat12112
Cupid
4
6
4
1
L
Ymir
RetroDJ
Ymir
2
4
3
0.88
W
5
4
9
2.38
W
Loki
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,016
Damage
30,483
38,210
Taken
35,817
13,517
Mitigated
18,491
6,532
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,486
766
149
2,360
11,519
3,401
216
5,524
5,995
38,546
0
W
Cerberus
8,256
224
0
2,481
14,833
10,482
702
7,991
6,554
24,485
0
L
Cupid
Pat12112
Cupid
9,062
3,816
905
1,730
11,186
3,594
728
5,547
5,639
0
54,430
L
Ymir
RetroDJ
Ymir
7,468
280
131
1,257
15,505
6,522
460
10,389
5,116
39,797
0
W
13,140
745
2,471
4,708
12,851
5,072
1,188
7,061
5,558
77,098
0
W
Loki
9,087
1,444
0
0
8,133
2,937
1,322
5,162
2,688
0
29,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
34,491
199
Minions Killed
207
0
Camps Cleared
0
837,556
Distance Traveled
877,978
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,774
673
69
4
0
264,902
7
W
Cerberus
11,160
698
62
4
0
296,685
4
L
Cupid
10,935
683
75
5
0
281,403
3
L
Ymir
9,660
604
55
3
0
291,251
0
W
Ra
11,532
721
116
7
0
281,485
4
W
Loki
11,799
737
29
2
0
299,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role