Player Matchup

Cernunnos
Cernunnos
ALE_LEVIATHAN
Cernunnos
Level 80
God Stats
57W - 73L
1,370 SR
Queue Stats
453W - 641L
1,368 Elo+
Solo
Ra
Ra
CapitãoPátriaBR
Ra
Level 146
God Stats
16W - 16L
1,590 SR
Queue Stats
858W - 877L
1,542 Elo+
Party 1
Neith
Neith
MathSan
Neith
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 155L
1,559 Elo+
Party 1
Sobek
Sobek
potocoy
Sobek
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 83L
1,518 Elo+
Party 1
Bacchus
Bacchus
wesleyfsa
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 122
1,492 SR
1,497 Elo+

VS

Team Averages
Level 98
1,509 SR
1,458 Elo+
Fenrir
Fenrir
GAITAMANpc
Fenrir
Level 67
God Stats
55W - 54L
1,452 SR
Queue Stats
394W - 432L
1,401 Elo+
Solo
Skadi
Skadi
GabrielOliveira
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MatadorSVO
Sobek
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 31L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rodrigo_y4kuza
Cu Chulainn
Level 81
God Stats
7W - 8L
1,593 SR
Queue Stats
134W - 150L
1,458 Elo+
Solo
Zeus
Zeus
markoaurelyo
Zeus
Level 89
God Stats
5W - 8L
1,500 SR
Queue Stats
226W - 260L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALE_LEVIATHAN
Cernunnos
15
1 / 6 / 2
9,366
493
4,433
12,067
5,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 1 / 3
11,721
617
7,741
9,738
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
MathSan
Neith
16
8 / 2 / 2
10,961
577
12,241
10,108
4,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
potocoy
Sobek
13
2 / 1 / 8
8,534
449
7,148
12,182
10,064
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
wesleyfsa
Bacchus
15
0 / 5 / 4
9,221
485
6,692
15,079
8,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GAITAMANpc
Fenrir
17
7 / 3 / 4
10,832
570
10,797
17,635
7,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 7
8,993
473
7,635
9,538
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
12
1 / 2 / 5
7,588
399
3,685
11,117
8,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Rodrigo_y4kuza
Cu Chulainn
15
5 / 2 / 4
9,216
485
8,401
12,364
9,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 6 / 0
7,799
410
5,024
8,575
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
18
Kills
15
15
Deaths
18
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ALE_LEVIATHAN
Cernunnos
1
6
2
0.33
W
7
1
3
8.5
L
Fenrir
GAITAMANpc
Fenrir
7
3
4
3
L
2
5
7
1.1
L
Sobek
1
2
5
1.75
W
Neith
MathSan
Neith
8
2
2
4.5
L
Cu Chulainn
Rodrigo_y4kuza
Cu Chulainn
5
2
4
3.5
L
0
6
0
0
W
Sobek
potocoy
Sobek
2
1
8
6
W
Bacchus
wesleyfsa
Bacchus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,255
Damage
35,542
59,174
Taken
59,229
32,202
Mitigated
30,631
23,747
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ALE_LEVIATHAN
Cernunnos
4,433
2,028
0
1,902
12,067
5,176
1,199
678
11,347
0
47,727
W
7,741
389
2,908
5,199
9,738
4,018
568
4,208
5,170
90,901
0
L
Fenrir
GAITAMANpc
Fenrir
10,797
2,290
153
7,967
17,635
7,590
341
5,689
11,946
0
68,213
L
7,635
3,464
0
0
9,538
2,709
2,537
2,876
6,662
0
59,983
L
Sobek
3,685
275
0
2,159
11,117
8,011
0
3,584
7,533
17,393
0
W
Neith
MathSan
Neith
12,241
7,118
0
4,235
10,108
4,075
3,134
649
9,459
0
75,245
L
Cu Chulainn
Rodrigo_y4kuza
Cu Chulainn
8,401
1,223
0
3,300
12,364
9,154
590
3,692
8,672
2,430
43,054
L
5,024
487
186
1,046
8,575
3,167
0
5,740
2,835
42,760
0
W
Sobek
potocoy
Sobek
7,148
937
465
3,612
12,182
10,064
273
2,128
10,008
22,897
0
W
Bacchus
wesleyfsa
Bacchus
6,692
1,334
0
5,426
15,079
8,869
0
807
14,261
56,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,803
Gold Earned
44,428
499
Minions Killed
425
0
Camps Cleared
0
1,817,875
Distance Traveled
1,612,153
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,366
493
96
5
0
326,602
0
W
Ra
11,721
617
173
9
0
420,619
6
L
Fenrir
10,832
570
121
6
0
402,656
0
L
Skadi
8,993
473
105
6
0
297,626
1
L
Sobek
7,588
399
33
2
0
357,275
3
W
Neith
10,961
577
115
6
0
325,375
8
L
Cu Chulainn
9,216
485
85
4
0
348,964
2
L
Zeus
7,799
410
81
4
0
205,632
1
W
Sobek
8,534
449
25
1
0
370,238
6
W
Bacchus
9,221
485
90
5
0
375,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role