Player Matchup

Neith
Neith
Jewranthe
Neith
Level 24
God Stats
3W - 2L
1,713 SR
Queue Stats
16W - 22L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Knowyei
Kukulkan
Level 29
God Stats
1W - 1L
1,452 SR
Queue Stats
60W - 57L
1,592 Elo+
Solo
Hercules
Hercules
OnlyCam4
Hercules
Level 26
God Stats
3W - 4L
1,547 SR
Queue Stats
37W - 21L
1,650 Elo+
Solo
Ares
Ares
SignoreJohnson
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,216 Elo+
Solo
Thor
Thor
Sklavio
Thor
Level 29
God Stats
2W - 2L
1,568 SR
Queue Stats
186W - 153L
1,551 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,491 Elo+

VS

Team Averages
Level 25
1,619 SR
1,589 Elo+
Zeus
Zeus
Killer_Lars
Zeus
Level 25
God Stats
17W - 11L
1,520 SR
Queue Stats
45W - 51L
1,518 Elo+
Solo
Apollo
Apollo
PuRe TaStY7207
Apollo
Level 27
God Stats
17W - 2L
1,991 SR
Queue Stats
191W - 118L
1,672 Elo+
Solo
Janus
Janus
Tatie Panik
Janus
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
9W - 4L
1,746 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tibalt_2011
Tsukuyomi
Level 29
God Stats
4W - 1L
1,321 SR
Queue Stats
205W - 196L
1,525 Elo+
Solo
Khepri
Khepri
xAka94x
Khepri
Level 29
God Stats
3W - 1L
1,765 SR
Queue Stats
107W - 112L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jewranthe
Neith
11
1 / 6 / 3
6,590
412
3,180
9,767
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Knowyei
Kukulkan
12
1 / 10 / 4
7,489
468
6,856
11,447
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
OnlyCam4
Hercules
13
7 / 5 / 3
8,558
535
8,222
17,626
8,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 7 / 0
5,261
329
737
11,514
5,811
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
Sklavio
Thor
13
6 / 5 / 2
8,419
526
6,758
11,031
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
8,224
514
4,578
8,191
2,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 8
9,999
625
8,670
10,692
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
19 / 0 / 5
12,098
756
16,097
7,374
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Tibalt_2011
Tsukuyomi
16
8 / 4 / 10
10,341
646
13,107
13,499
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
xAka94x
Khepri
11
1 / 2 / 15
8,146
509
2,583
10,814
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
15
Kills
33
33
Deaths
15
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
Jewranthe
Neith
1
6
3
0.42
W
1
8
4
0.38
L
Kukulkan
Knowyei
Kukulkan
1
10
4
0.3
L
Hercules
OnlyCam4
Hercules
7
5
3
1.7
W
4
1
8
8
L
0
7
0
0
L
Thor
Sklavio
Thor
6
5
2
1.4
W
19
0
5
21.5
W
Tsukuyomi
Tibalt_2011
Tsukuyomi
8
4
10
3.25
W
Khepri
xAka94x
Khepri
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,753
Damage
45,035
61,385
Taken
50,570
24,027
Mitigated
21,960
10,615
Healing
11,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Jewranthe
Neith
3,180
250
111
1,482
9,767
2,352
78
4,896
4,701
0
25,974
W
4,578
263
0
243
8,191
2,566
1,340
474
7,717
25,473
0
L
Kukulkan
Knowyei
Kukulkan
6,856
1,302
0
357
11,447
3,410
605
6,794
4,517
38,761
0
L
Hercules
OnlyCam4
Hercules
8,222
1,885
0
5,521
17,626
8,743
0
4,541
13,051
218
34,476
W
8,670
5,284
0
5,720
10,692
4,245
6,621
983
9,709
0
77,344
L
737
504
0
919
11,514
5,811
0
3,496
7,952
9,689
0
L
Thor
Sklavio
Thor
6,758
1,562
0
2,225
11,031
3,711
0
3,070
7,906
0
43,413
W
16,097
858
185
1,434
7,374
2,626
1,272
1,962
5,412
76,030
0
W
Tsukuyomi
Tibalt_2011
Tsukuyomi
13,107
5,117
0
2,590
13,499
5,633
853
1,116
12,383
0
52,768
W
Khepri
xAka94x
Khepri
2,583
646
0
1,350
10,814
6,890
684
3,253
7,561
12,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
48,808
291
Minions Killed
406
0
Camps Cleared
0
1,220,028
Distance Traveled
1,476,965
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,590
412
40
3
0
252,145
4
W
Zeus
8,224
514
50
3
0
254,724
4
L
Kukulkan
7,489
468
70
4
0
255,623
2
L
Hercules
8,558
535
74
5
0
259,864
5
W
Apollo
9,999
625
126
8
0
249,365
1
L
Ares
5,261
329
15
1
0
215,258
1
L
Thor
8,419
526
92
6
0
237,138
0
W
Janus
12,098
756
132
8
0
351,624
2
W
Tsukuyomi
10,341
646
86
5
0
327,338
1
W
Khepri
8,146
509
12
1
0
293,914
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role