Player Matchup

Sylvanus
Sylvanus
Bronze III
BigSpence64
Sylvanus
Bronze III
Level 122
God Stats
3W - 5L
1,808 SR
Queue Stats
186W - 189L
1,551 MMR
Solo
Chiron
Chiron
Bronze III
CaliDreamin
Chiron
Bronze III
Level 109
God Stats
1W - 1L
1,294 SR
Queue Stats
11W - 8L
1,547 MMR
Solo
Vulcan
Vulcan
Gold II
Doyleville
Vulcan
Gold II
Level 150
God Stats
18W - 15L
1,689 SR
Queue Stats
107W - 112L
1,550 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
ImPandamonia
Sun Wukong
Silver I
Level 110
God Stats
0W - 1L
1,900 SR
Queue Stats
9W - 9L
1,550 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
OhSoCoolGuy
Tsukuyomi
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,549 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,638 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,543 SR
1,557 MMR
Set
Set
Gold I
AchillesSmite
Set
Gold I
Level 160
God Stats
3W - 3L
1,851 SR
Queue Stats
371W - 366L
1,559 MMR
Solo
Scylla
Scylla
Gold IV
CompleteExposure
Scylla
Gold IV
Level 159
God Stats
5W - 4L
1,530 SR
Queue Stats
100W - 91L
1,663 MMR
Party 1
Cerberus
Cerberus
Silver I
FELIPE124
Cerberus
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Silver III
Musiclan
Bellona
Silver III
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 87L
1,452 MMR
Party 1
Cernunnos
Cernunnos
Gold III
edwarrrd
Cernunnos
Gold III
Level 156
God Stats
3W - 6L
1,336 SR
Queue Stats
308W - 303L
1,613 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigSpence64
Sylvanus
15
1 / 9 / 1
8,720
396
7,744
19,717
13,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
16
0 / 6 / 1
9,445
429
9,926
14,641
4,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Doyleville
Vulcan
16
1 / 2 / 2
10,087
459
12,788
8,107
2,517
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
ImPandamonia
Sun Wukong
18
4 / 2 / 1
11,516
523
12,404
17,458
16,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
OhSoCoolGuy
Tsukuyomi
14
1 / 8 / 4
9,267
421
8,030
15,409
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
PersephoneAthenaCu ChulainnGuan YuDanzaburou

VS

Bans
ApolloCupidChaacAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 6
15,174
690
14,741
18,534
10,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 1 / 7
13,511
614
10,118
7,878
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
FELIPE124
Cerberus
17
2 / 1 / 12
12,129
551
7,153
19,594
19,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Musiclan
Bellona
18
2 / 3 / 5
12,584
572
12,374
23,300
25,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
edwarrrd
Cernunnos
19
7 / 1 / 7
13,362
607
15,016
23,682
11,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
7
Kills
27
27
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
Sylvanus
BigSpence64
Sylvanus
1
9
1
0.17
L
Chiron
0
6
1
0.08
W
6
1
7
9.5
L
Vulcan
Doyleville
Vulcan
1
2
2
1
W
Cerberus
FELIPE124
Cerberus
2
1
12
8
L
Sun Wukong
ImPandamonia
Sun Wukong
4
2
1
2.25
W
Bellona
Musiclan
Bellona
2
3
5
1.5
L
Tsukuyomi
OhSoCoolGuy
Tsukuyomi
1
8
4
0.38
W
Cernunnos
edwarrrd
Cernunnos
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,892
Damage
59,402
75,332
Taken
92,988
43,247
Mitigated
69,588
13,584
Healing
47,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,741
6,745
0
8,720
18,534
10,522
320
3,728
14,806
0
150,403
L
Sylvanus
BigSpence64
Sylvanus
7,744
1,056
391
3,335
19,717
13,950
0
8,949
10,693
37,761
8,749
L
Chiron
9,926
4,443
368
3,445
14,641
4,607
0
1,173
13,423
0
59,957
W
10,118
514
0
3,415
7,878
3,159
880
3,433
4,445
98,311
0
L
Vulcan
Doyleville
Vulcan
12,788
4,629
0
1,379
8,107
2,517
0
2,760
5,347
80,379
0
W
Cerberus
FELIPE124
Cerberus
7,153
490
0
8,389
19,594
19,369
960
8,251
11,343
40,072
0
L
Sun Wukong
ImPandamonia
Sun Wukong
12,404
2,590
0
982
17,458
16,597
0
2,236
14,622
7,070
66,871
W
Bellona
Musiclan
Bellona
12,374
3,202
0
11,382
23,300
25,239
856
3,224
20,076
0
75,686
L
Tsukuyomi
OhSoCoolGuy
Tsukuyomi
8,030
1,469
0
3,684
15,409
5,576
0
2,529
12,830
0
55,060
W
Cernunnos
edwarrrd
Cernunnos
15,016
9,150
0
15,865
23,682
11,299
8,910
3,763
19,919
0
107,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,035
Gold Earned
66,760
557
Minions Killed
722
0
Camps Cleared
0
2,091,161
Distance Traveled
2,273,257
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,174
690
197
9
0
490,198
4
L
Sylvanus
8,720
396
58
3
0
374,392
7
L
Chiron
9,445
429
131
6
0
382,750
3
W
Scylla
13,511
614
172
8
0
475,192
12
L
Vulcan
10,087
459
147
7
0
435,751
5
W
Cerberus
12,129
551
86
4
0
469,884
7
L
Sun Wukong
11,516
523
131
6
0
465,799
13
W
Bellona
12,584
572
139
6
0
442,966
4
L
Tsukuyomi
9,267
421
90
4
0
432,469
5
W
Cernunnos
13,362
607
128
6
0
395,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role