Player Matchup

King Arthur
King Arthur
MacaxeiraMutante
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
Narkyz
Ne Zha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,487 Elo+
Solo
Hera
Hera
PoisonInsane
Hera
Level 18
God Stats
3W - 2L
1,889 SR
Queue Stats
64W - 48L
1,611 Elo+
Party 4
Skadi
Skadi
TIAMATTI
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
ViniAndrade77
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 105
1,578 SR
1,520 Elo+

VS

Team Averages
Level 110
1,509 SR
1,542 Elo+
Eset
Eset
LordINNOS
Eset
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
281W - 235L
1,597 Elo+
Party 1
Xing Tian
Xing Tian
SenhorFreitas
Xing Tian
Level 143
God Stats
12W - 1L
1,862 SR
Queue Stats
74W - 62L
1,622 Elo+
Party 2
Awilix
Awilix
ShelIby
Awilix
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Sibannac69
Tyr
Level 48
God Stats
28W - 24L
1,298 SR
Queue Stats
317W - 315L
1,474 Elo+
Party 2
Rama
Rama
TheKenshiKAI
Rama
Level 46
God Stats
5W - 4L
1,386 SR
Queue Stats
190W - 176L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MacaxeiraMutante
King Arthur
9
0 / 1 / 0
5,000
500
3,114
7,726
4,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
Narkyz
Ne Zha
8
0 / 6 / 0
4,741
474
1,533
8,077
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
4,367
437
384
4,698
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
TIAMATTI
Skadi
7
0 / 4 / 0
4,478
448
2,963
5,870
1,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 6 / 0
4,225
423
2,066
8,222
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
3 / 0 / 7
6,949
695
3,069
3,135
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
SenhorFreitas
Xing Tian
9
0 / 0 / 10
5,892
589
2,360
4,807
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
ShelIby
Awilix
12
11 / 0 / 3
7,019
702
6,796
4,113
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 0
6,572
657
4,622
6,661
4,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

11
5 / 0 / 3
6,557
656
4,924
5,836
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
20
21
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Eset
3
0
7
6.5
L
King Arthur
MacaxeiraMutante
King Arthur
0
1
0
0
L
Ne Zha
Narkyz
Ne Zha
0
6
0
0
L
0
4
0
0
W
Xing Tian
SenhorFreitas
Xing Tian
0
0
10
5
W
Awilix
ShelIby
Awilix
11
0
3
12.5
W
1
0
0
1
L
Skadi
TIAMATTI
Skadi
0
4
0
0
W
5
0
3
6.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,060
Damage
21,771
34,593
Taken
24,552
12,044
Mitigated
10,577
6,603
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
3,069
428
137
1,253
3,135
943
376
728
2,407
42,390
0
L
King Arthur
MacaxeiraMutante
King Arthur
3,114
452
0
1,119
7,726
4,852
0
998
6,728
0
24,301
L
Ne Zha
Narkyz
Ne Zha
1,533
323
0
2,206
8,077
1,995
0
1,222
6,789
0
22,679
L
384
247
0
412
4,698
1,097
0
1,038
3,512
16,914
0
W
Xing Tian
SenhorFreitas
Xing Tian
2,360
443
0
1,523
4,807
2,274
114
582
4,225
11,759
0
W
Awilix
ShelIby
Awilix
6,796
2,843
0
1,660
4,113
1,276
386
551
3,562
0
30,907
W
4,622
652
0
2,688
6,661
4,270
554
0
6,361
8,461
30,800
L
Skadi
TIAMATTI
Skadi
2,963
1,412
0
1,239
5,870
1,132
0
1,069
4,761
0
22,198
W
4,924
4,373
0
2,986
5,836
1,814
67
589
5,247
0
40,527
L
2,066
312
0
1,627
8,222
2,968
0
1,809
6,351
10,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,811
Gold Earned
32,989
186
Minions Killed
346
0
Camps Cleared
0
867,796
Distance Traveled
981,624
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,949
695
95
10
0
216,438
6
L
King Arthur
5,000
500
49
5
0
204,660
0
L
Ne Zha
4,741
474
50
5
0
205,030
0
L
Hera
4,367
437
30
3
0
114,593
3
W
Xing Tian
5,892
589
16
2
0
192,435
5
W
Awilix
7,019
702
54
5
0
256,378
1
W
Tyr
6,572
657
102
10
0
153,995
4
L
Skadi
4,478
448
45
5
0
167,262
4
W
Rama
6,557
656
79
8
0
162,378
1
L
Geb
4,225
423
12
1
0
176,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role