Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
CRACK3R2012
Bastet
Level 142
God Stats
37W - 24L
1,626 SR
Queue Stats
976W - 968L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
EmperorShy
Kuzenbo
Level 28
God Stats
10W - 4L
1,799 SR
Queue Stats
166W - 162L
1,503 Elo+
Solo
Team Averages
Level 109
1,642 SR
1,500 Elo+

VS

Team Averages
Level 55
1,520 SR
1,488 Elo+
Yemoja
Yemoja
CinnamonZulu160
Yemoja
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,433 Elo+
Solo
Bakasura
Bakasura
hegotttabomb
Bakasura
Level 88
God Stats
3W - 5L
1,722 SR
Queue Stats
293W - 309L
1,515 Elo+
Party 2
Ullr
Ullr
xxU_NOT_SLIMExx
Ullr
Level 69
God Stats
2W - 3L
1,339 SR
Queue Stats
289W - 306L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 1 / 8
8,346
759
7,614
3,073
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
13
11 / 0 / 5
9,823
893
10,618
5,836
2,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
EmperorShy
Kuzenbo
10
2 / 0 / 10
8,311
756
5,350
11,459
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,290
572
2,511
9,297
5,453
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
hegotttabomb
Bakasura
10
1 / 4 / 0
7,197
654
4,702
8,892
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 1
6,481
589
1,452
9,153
3,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
17
Kills
1
1
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
8
8
W
Bastet
11
0
5
13.5
L
0
7
1
0.07
W
Kuzenbo
EmperorShy
Kuzenbo
2
0
10
7
L
Bakasura
hegotttabomb
Bakasura
1
4
0
0.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,582
Damage
8,665
20,368
Taken
27,342
15,636
Mitigated
12,421
3,786
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,614
191
414
123
3,073
718
1,110
481
2,482
27,253
0
W
Bastet
10,618
2,460
754
627
5,836
2,260
1,157
335
5,366
0
46,943
L
2,511
266
392
1,145
9,297
5,453
0
5,952
3,345
11,504
0
W
Kuzenbo
EmperorShy
Kuzenbo
5,350
2,226
0
1,868
11,459
12,658
251
1,791
9,198
17,324
0
L
Bakasura
hegotttabomb
Bakasura
4,702
3,097
0
1,685
8,892
3,962
0
3,035
5,857
0
27,061
L
1,452
302
0
1,331
9,153
3,006
0
4,033
5,120
0
15,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,480
Gold Earned
19,968
129
Minions Killed
95
0
Camps Cleared
0
658,212
Distance Traveled
543,363
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,346
759
53
5
0
198,044
2
W
Bastet
9,823
893
60
5
0
242,470
4
L
Yemoja
6,290
572
16
1
0
156,209
2
W
Kuzenbo
8,311
756
16
1
0
217,698
1
L
Bakasura
7,197
654
54
5
0
214,184
3
L
Ullr
6,481
589
25
2
0
172,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role