Player Matchup

Yemoja
Yemoja
Kwebu
Yemoja
Level 7
God Stats
14W - 10L
1,806 SR
Queue Stats
14W - 10L
1,778 Elo+
Party 2
Serqet
Serqet
MrFinesse5
Serqet
Level 26
God Stats
2W - 1L
1,834 SR
Queue Stats
88W - 64L
1,705 Elo+
Party 2
Scylla
Scylla
MuffinKillua
Scylla
Level 18
God Stats
17W - 10L
1,682 SR
Queue Stats
157W - 98L
1,749 Elo+
Party 2
Vamana
Vamana
Nadyi
Vamana
Level 61
God Stats
20W - 16L
1,790 SR
Queue Stats
212W - 145L
1,683 Elo+
Party 2
Anhur
Anhur
SamwithThePhatD1
Anhur
Level 66
God Stats
24W - 13L
1,754 SR
Queue Stats
228W - 193L
1,647 Elo+
Party 2
Team Averages
Level 36
1,773 SR
1,712 Elo+

VS

Team Averages
Level 36
1,634 SR
1,684 Elo+
Susano
Susano
ArathyLaro
Susano
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,783 Elo+
Party 1
Cernunnos
Cernunnos
Nanixzn
Cernunnos
Level 104
God Stats
1W - 1L
1,841 SR
Queue Stats
11W - 13L
1,555 Elo+
Party 1
Jormungandr
Jormungandr
RR0id
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 65L
1,654 Elo+
Solo
Cerberus
Cerberus
amimirunu
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,715 Elo+
Solo
The Morrigan
The Morrigan
anonimezz
The Morrigan
Level 28
God Stats
30W - 29L
1,831 SR
Queue Stats
264W - 204L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kwebu
Yemoja
14
2 / 1 / 6
8,652
481
5,771
4,976
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
MrFinesse5
Serqet
15
6 / 2 / 5
9,495
528
7,134
12,895
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
17
4 / 1 / 4
10,059
559
11,494
6,600
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Nadyi
Vamana
17
4 / 2 / 3
10,266
570
13,370
17,858
12,476
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 1 / 4
9,627
535
4,496
11,265
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ArathyLaro
Susano
13
3 / 4 / 2
8,209
456
6,204
14,092
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Nanixzn
Cernunnos
17
0 / 2 / 3
9,571
532
5,649
8,683
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RR0id
Jormungandr
13
1 / 5 / 4
7,660
426
6,755
11,408
5,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
amimirunu
Cerberus
16
1 / 3 / 0
8,987
499
9,051
15,848
14,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
anonimezz
The Morrigan
15
2 / 3 / 2
9,242
513
3,952
7,827
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
7
7
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
ArathyLaro
Susano
3
4
2
1
W
Yemoja
Kwebu
Yemoja
2
1
6
5
W
Serqet
MrFinesse5
Serqet
6
2
5
4.25
W
Scylla
4
1
4
6
W
Vamana
Nadyi
Vamana
4
2
3
2.75
L
Cernunnos
Nanixzn
Cernunnos
0
2
3
0.75
L
Jormungandr
RR0id
Jormungandr
1
5
4
0.6
W
1
1
4
3
L
Cerberus
amimirunu
Cerberus
1
3
0
0.33
L
The Morrigan
anonimezz
The Morrigan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,265
Damage
31,611
53,594
Taken
57,858
27,972
Mitigated
29,583
20,939
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ArathyLaro
Susano
6,204
1,411
0
636
14,092
4,335
0
4,193
8,609
0
43,411
W
Yemoja
Kwebu
Yemoja
5,771
683
1,360
1,142
4,976
3,252
136
1,587
3,387
25,371
0
W
Serqet
MrFinesse5
Serqet
7,134
963
0
4,550
12,895
4,867
0
4,229
8,022
0
55,375
W
Scylla
11,494
439
126
3,191
6,600
2,046
0
2,498
3,990
78,142
0
W
Vamana
Nadyi
Vamana
13,370
6,843
0
7,375
17,858
12,476
648
9,322
8,522
0
72,580
L
Cernunnos
Nanixzn
Cernunnos
5,649
1,658
0
3,066
8,683
2,402
323
506
8,177
0
75,302
L
Jormungandr
RR0id
Jormungandr
6,755
1,834
1,017
1,449
11,408
5,804
0
5,070
6,065
31,980
0
W
4,496
2,276
0
3,195
11,265
5,331
966
1,122
10,143
0
70,502
L
Cerberus
amimirunu
Cerberus
9,051
1,224
0
3,025
15,848
14,267
0
1,780
13,905
61,853
0
L
The Morrigan
anonimezz
The Morrigan
3,952
290
0
419
7,827
2,775
0
5,065
2,302
56,129
228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,099
Gold Earned
43,669
516
Minions Killed
554
0
Camps Cleared
0
1,769,480
Distance Traveled
1,653,910
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,209
456
70
4
0
354,046
6
W
Yemoja
8,652
481
39
2
0
355,766
5
W
Serqet
9,495
528
95
5
0
394,800
2
W
Scylla
10,059
559
130
7
0
344,283
10
W
Vamana
10,266
570
125
7
0
342,421
2
L
Cernunnos
9,571
532
153
9
0
307,801
6
L
Jormungandr
7,660
426
48
3
0
341,294
7
W
Anhur
9,627
535
127
7
0
332,210
7
L
Cerberus
8,987
499
148
8
0
292,644
1
L
The Morrigan
9,242
513
135
8
0
358,125
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role