Player Matchup

Da Ji
Da Ji
Aunseen
Da Ji
Level 28
God Stats
8W - 1L
1,843 SR
Queue Stats
76W - 64L
1,506 Elo+
Solo
Discordia
Discordia
GoDeej
Discordia
Level 15
God Stats
3W - 1L
1,521 SR
Queue Stats
5W - 5L
1,340 Elo+
Party 1
Ullr
Ullr
Skephs
Ullr
Level 27
God Stats
8W - 8L
1,573 SR
Queue Stats
135W - 109L
1,489 Elo+
Party 2
Horus
Horus
xJoBrox
Horus
Level 16
God Stats
2W - 2L
1,521 SR
Queue Stats
5W - 4L
1,403 Elo+
Party 1
Vamana
Vamana
yerMator81
Vamana
Level 29
God Stats
7W - 5L
1,624 SR
Queue Stats
305W - 263L
1,544 Elo+
Party 2
Team Averages
Level 23
1,616 SR
1,456 Elo+

VS

Team Averages
Level 24
1,406 SR
1,432 Elo+
Horus
Horus
CheeseWine01
Horus
Level 29
God Stats
2W - 1L
1,216 SR
Queue Stats
92W - 115L
1,383 Elo+
Solo
Anubis
Anubis
Chokhonelidze
Anubis
Level 27
God Stats
85W - 104L
1,479 SR
Queue Stats
289W - 383L
1,458 Elo+
Solo
Chaac
Chaac
JustGlathin
Chaac
Level 27
God Stats
3W - 6L
1,265 SR
Queue Stats
64W - 61L
1,471 Elo+
Solo
Osiris
Osiris
VileKitsune
Osiris
Level 29
God Stats
29W - 23L
1,568 SR
Queue Stats
95W - 73L
1,465 Elo+
Solo
Kukulkan
Kukulkan
davi 100003
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aunseen
Da Ji
17
6 / 1 / 2
10,847
571
7,337
12,004
7,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
GoDeej
Discordia
15
8 / 5 / 8
10,163
535
16,777
9,664
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Skephs
Ullr
15
12 / 3 / 7
9,745
513
18,196
14,047
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Horus
xJoBrox
Horus
12
5 / 5 / 14
9,134
481
11,035
16,672
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
yerMator81
Vamana
16
1 / 3 / 10
9,972
525
9,405
13,386
13,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 5
8,007
421
6,181
25,478
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
5 / 4 / 2
7,417
390
8,668
7,747
3,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 2 / 3
9,122
480
12,980
18,351
18,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
14
7 / 5 / 2
9,650
508
13,295
19,055
11,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
davi 100003
Kukulkan
9
0 / 13 / 0
6,377
336
1,494
10,840
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
32
Kills
17
17
Deaths
33
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aunseen
Da Ji
6
1
2
7
L
2
9
5
0.5
L
5
4
2
1.5
W
Discordia
GoDeej
Discordia
8
5
8
2.4
L
3
2
3
2.25
W
Ullr
Skephs
Ullr
12
3
7
5.17
L
Osiris
7
5
2
1.6
L
Kukulkan
davi 100003
Kukulkan
0
13
0
0
W
Horus
xJoBrox
Horus
5
5
14
2.4
W
Vamana
yerMator81
Vamana
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,750
Damage
42,618
65,773
Taken
81,471
47,435
Mitigated
47,717
17,213
Healing
25,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aunseen
Da Ji
7,337
2,425
0
5,106
12,004
7,867
1,343
626
11,263
0
77,984
L
6,181
2,817
1,462
9,461
25,478
11,033
418
4,056
21,044
0
30,834
L
8,668
484
0
1,889
7,747
3,589
0
2,195
5,298
23,680
0
W
Discordia
GoDeej
Discordia
16,777
763
0
0
9,664
3,198
781
3,470
6,039
48,794
0
L
12,980
2,566
297
7,634
18,351
18,493
804
2,663
15,241
0
55,723
W
Ullr
Skephs
Ullr
18,196
9,027
0
4,722
14,047
4,961
589
2,087
11,722
0
42,114
L
Osiris
13,295
7,265
0
5,250
19,055
11,627
306
4,820
13,756
0
57,422
L
Kukulkan
davi 100003
Kukulkan
1,494
308
0
0
10,840
2,975
198
2,044
8,649
13,361
0
W
Horus
xJoBrox
Horus
11,035
4,263
1,165
2,670
16,672
17,963
553
3,559
12,963
0
21,089
W
Vamana
yerMator81
Vamana
9,405
5,286
0
3,550
13,386
13,446
590
162
12,859
264
65,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,861
Gold Earned
40,573
411
Minions Killed
281
0
Camps Cleared
0
1,861,898
Distance Traveled
1,557,412
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,847
571
137
7
0
414,524
0
L
Horus
8,007
421
35
2
0
368,738
1
L
Anubis
7,417
390
30
2
0
209,543
0
W
Discordia
10,163
535
87
5
0
342,745
0
L
Chaac
9,122
480
87
5
0
398,206
1
W
Ullr
9,745
513
40
2
0
355,494
1
L
Osiris
9,650
508
99
5
0
306,825
2
L
Kukulkan
6,377
336
30
2
0
274,100
0
W
Horus
9,134
481
19
1
0
375,450
6
W
Vamana
9,972
525
128
7
0
373,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role