Player Matchup

Geb
Geb
D_Stol
Geb
Level 78
God Stats
8W - 8L
1,546 SR
Queue Stats
110W - 110L
1,488 Elo+
Party 1
Apollo
Apollo
EZPeeezzy
Apollo
Level 28
God Stats
27W - 46L
1,628 SR
Queue Stats
247W - 338L
1,506 Elo+
Party 1
Poseidon
Poseidon
FinnSam_95
Poseidon
Level 25
God Stats
3W - 4L
1,608 SR
Queue Stats
9W - 14L
1,445 Elo+
Party 1
Tiamat
Tiamat
Sandybal2mrb
Tiamat
Level 34
God Stats
13W - 18L
1,243 SR
Queue Stats
64W - 80L
1,436 Elo+
Solo
Arachne
Arachne
TStolly
Arachne
Level 69
God Stats
4W - 5L
1,569 SR
Queue Stats
135W - 185L
1,478 Elo+
Party 1
Team Averages
Level 47
1,519 SR
1,471 Elo+

VS

Team Averages
Level 73
1,457 SR
1,604 Elo+
King Arthur
King Arthur
Elink56
King Arthur
Level 74
God Stats
7W - 5L
1,375 SR
Queue Stats
67W - 32L
1,672 Elo+
Party 2
Danzaburou
Danzaburou
MrCleanSr
Danzaburou
Level 24
God Stats
28W - 15L
1,649 SR
Queue Stats
70W - 29L
1,544 Elo+
Party 2
Ymir
Ymir
MrCook224
Ymir
Level 34
God Stats
237W - 186L
1,150 SR
Queue Stats
515W - 471L
1,497 Elo+
Solo
Nemesis
Nemesis
WereWolf1316
Nemesis
Level 123
God Stats
3W - 2L
1,529 SR
Queue Stats
140W - 72L
1,624 Elo+
Party 2
Tiamat
Tiamat
tylerN1njaBlevin
Tiamat
Level 108
God Stats
14W - 4L
1,582 SR
Queue Stats
108W - 43L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
D_Stol
Geb
16
0 / 3 / 1
9,565
455
7,396
19,819
12,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
EZPeeezzy
Apollo
13
2 / 4 / 0
8,344
397
7,504
14,749
4,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
FinnSam_95
Poseidon
15
0 / 6 / 1
8,903
424
2,319
11,283
3,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
14
0 / 6 / 2
8,268
394
6,891
12,152
7,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
TStolly
Arachne
14
1 / 4 / 1
9,062
432
6,838
12,787
5,423
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elink56
King Arthur
19
2 / 1 / 2
12,202
581
9,026
13,451
10,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MrCleanSr
Danzaburou
15
2 / 1 / 3
10,082
480
4,559
6,765
2,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
3 / 1 / 10
11,592
552
5,885
14,029
9,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
WereWolf1316
Nemesis
20
9 / 1 / 7
12,802
610
13,944
16,066
8,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 0 / 6
13,270
632
17,949
9,313
9,106
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
23
23
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Geb
D_Stol
Geb
0
3
1
0.17
L
Apollo
EZPeeezzy
Apollo
2
4
0
0.5
W
King Arthur
Elink56
King Arthur
2
1
2
3
L
Poseidon
FinnSam_95
Poseidon
0
6
1
0.08
W
Danzaburou
MrCleanSr
Danzaburou
2
1
3
3.5
W
Ymir
3
1
10
8
L
Tiamat
0
6
2
0.17
L
Arachne
TStolly
Arachne
1
4
1
0.38
W
Nemesis
WereWolf1316
Nemesis
9
1
7
12.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,948
Damage
51,363
70,790
Taken
59,624
33,696
Mitigated
40,367
21,885
Healing
21,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
D_Stol
Geb
7,396
1,233
0
7,139
19,819
12,695
0
3,777
15,469
64,558
0
L
Apollo
EZPeeezzy
Apollo
7,504
4,006
532
4,117
14,749
4,501
298
4,462
10,251
0
43,230
W
King Arthur
Elink56
King Arthur
9,026
1,108
0
5,588
13,451
10,183
411
4,488
8,963
0
71,671
L
Poseidon
FinnSam_95
Poseidon
2,319
169
0
2,412
11,283
3,201
0
7,015
3,881
51,204
0
W
Danzaburou
MrCleanSr
Danzaburou
4,559
1,946
0
1,625
6,765
2,333
800
1,709
5,056
0
53,516
W
Ymir
5,885
839
0
2,507
14,029
9,819
441
5,002
8,987
28,626
0
L
Tiamat
6,891
1,140
497
3,867
12,152
7,876
0
4,633
7,482
50,548
0
L
Arachne
TStolly
Arachne
6,838
4,539
0
3,321
12,787
5,423
0
3,364
9,298
0
58,708
W
Nemesis
WereWolf1316
Nemesis
13,944
6,853
0
6,631
16,066
8,926
2,167
2,293
13,733
0
113,839
W
17,949
1,610
0
4,728
9,313
9,106
5,246
2,802
6,279
113,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,142
Gold Earned
59,948
516
Minions Killed
649
0
Camps Cleared
0
1,808,430
Distance Traveled
2,006,726
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,565
455
118
6
0
389,096
3
L
Apollo
8,344
397
86
4
0
377,006
7
W
King Arthur
12,202
581
149
7
0
390,318
0
L
Poseidon
8,903
424
123
6
0
318,052
2
W
Danzaburou
10,082
480
95
5
0
338,467
3
W
Ymir
11,592
552
54
3
0
403,539
5
L
Tiamat
8,268
394
87
4
0
315,415
4
L
Arachne
9,062
432
102
5
0
408,861
7
W
Nemesis
12,802
610
153
7
0
447,174
0
W
Tiamat
13,270
632
198
9
0
427,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role