Player Matchup

Tiamat
Tiamat
GOGOAST55
Tiamat
Level 47
God Stats
34W - 29L
1,575 SR
Queue Stats
84W - 90L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
Pigg10
Baron Samedi
Level 27
God Stats
16W - 9L
1,616 SR
Queue Stats
39W - 44L
1,369 Elo+
Party 2
Jing Wei
Jing Wei
WhiskyHippo
Jing Wei
Level 116
God Stats
4W - 6L
1,289 SR
Queue Stats
153W - 170L
1,388 Elo+
Party 2
Achilles
Achilles
cyborgplatapus
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,023 Elo+
Party 2
Jormungandr
Jormungandr
ragspierre
Jormungandr
Level 94
God Stats
22W - 11L
1,647 SR
Queue Stats
123W - 120L
1,404 Elo+
Party 2
Team Averages
Level 62
1,525 SR
1,319 Elo+

VS

Team Averages
Level 88
1,536 SR
1,448 Elo+
Ullr
Ullr
ImRodrig0
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Migxelito0
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
SinlessTwo
Chronos
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 177L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
ahugo17
Sun Wukong
Level 86
God Stats
5W - 2L
1,487 SR
Queue Stats
28W - 46L
1,350 Elo+
Party 1
Ymir
Ymir
andyfortozo
Ymir
Level 29
God Stats
0W - 1L
1,693 SR
Queue Stats
6W - 8L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GOGOAST55
Tiamat
18
5 / 1 / 13
12,098
864
24,407
8,045
7,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Pigg10
Baron Samedi
17
3 / 4 / 8
10,559
754
11,600
10,981
8,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
WhiskyHippo
Jing Wei
19
8 / 4 / 9
13,499
964
15,397
12,782
5,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
15
1 / 2 / 11
9,434
674
4,753
14,449
17,808
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
ragspierre
Jormungandr
17
4 / 0 / 15
11,917
851
14,125
14,559
17,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
0 / 3 / 3
8,693
621
5,766
10,739
4,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Migxelito0
Fenrir
17
8 / 6 / 1
11,777
841
13,350
15,846
7,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
SinlessTwo
Chronos
16
1 / 7 / 3
9,282
663
10,304
16,838
7,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ahugo17
Sun Wukong
14
1 / 0 / 1
8,490
606
5,262
14,297
7,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 5 / 6
10,284
735
12,000
26,499
19,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
21
Kills
11
11
Deaths
21
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
GOGOAST55
Tiamat
5
1
13
11.5
L
Ullr
0
3
3
0.5
L
Fenrir
Migxelito0
Fenrir
8
6
1
1.42
W
Baron Samedi
Pigg10
Baron Samedi
3
4
8
1.75
L
Chronos
SinlessTwo
Chronos
1
7
3
0.36
W
Jing Wei
WhiskyHippo
Jing Wei
8
4
9
3.13
L
Sun Wukong
ahugo17
Sun Wukong
1
0
1
1.5
L
1
5
6
0.8
W
Achilles
1
2
11
3.25
W
Jormungandr
ragspierre
Jormungandr
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,282
Damage
46,682
60,816
Taken
84,219
56,839
Mitigated
46,132
18,668
Healing
17,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
GOGOAST55
Tiamat
24,407
408
0
2,278
8,045
7,126
674
2,305
5,705
43,108
0
L
Ullr
5,766
3,285
0
254
10,739
4,057
0
6,162
4,577
0
31,520
L
Fenrir
Migxelito0
Fenrir
13,350
2,330
0
1,052
15,846
7,070
0
9,973
5,873
0
29,688
W
Baron Samedi
Pigg10
Baron Samedi
11,600
586
5,114
3,147
10,981
8,387
580
4,234
6,672
36,115
0
L
Chronos
SinlessTwo
Chronos
10,304
5,233
669
4,892
16,838
7,521
660
10,436
6,402
37,115
1,268
W
Jing Wei
WhiskyHippo
Jing Wei
15,397
13,285
0
1,765
12,782
5,989
4,871
3,113
9,618
0
48,412
L
Sun Wukong
ahugo17
Sun Wukong
5,262
475
0
3,208
14,297
7,933
0
9,831
4,466
99
15,488
L
12,000
1,268
0
7,645
26,499
19,551
0
13,854
12,645
32,341
0
W
Achilles
4,753
1,527
1,579
1,344
14,449
17,808
384
7,823
6,501
0
10,183
W
Jormungandr
ragspierre
Jormungandr
14,125
3,676
595
2,846
14,559
17,529
349
5,211
9,198
34,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,507
Gold Earned
48,526
281
Minions Killed
261
6
Camps Cleared
9
1,180,500
Distance Traveled
1,198,905
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,098
864
52
4
0
275,202
0
L
Ullr
8,693
621
56
4
4
227,086
1
L
Fenrir
11,777
841
45
3
5
267,963
2
W
Baron Samedi
10,559
754
72
5
2
206,214
1
L
Chronos
9,282
663
74
5
0
235,318
1
W
Jing Wei
13,499
964
98
7
4
234,849
1
L
Sun Wukong
8,490
606
37
3
0
247,936
0
L
Ymir
10,284
735
49
4
0
220,602
1
W
Achilles
9,434
674
13
1
0
234,656
0
W
Jormungandr
11,917
851
46
3
0
229,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role