Player Matchup

Neith
Neith
Dmaxtor24
Neith
Level 45
God Stats
6W - 20L
1,363 SR
Queue Stats
8W - 24L
1,284 Elo+
Solo
Hera
Hera
Galaxy073103
Hera
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
597W - 524L
1,532 Elo+
Party 1
Jormungandr
Jormungandr
Higust1
Jormungandr
Level 29
God Stats
11W - 15L
1,276 SR
Queue Stats
251W - 244L
1,444 Elo+
Party 3
Izanami
Izanami
Maddiepupp
Izanami
Level 29
God Stats
2W - 1L
1,803 SR
Queue Stats
53W - 20L
1,738 Elo+
Party 1
Horus
Horus
madera-uzumaki
Horus
Level 45
God Stats
16W - 11L
1,512 SR
Queue Stats
580W - 560L
1,546 Elo+
Party 3
Team Averages
Level 39
1,491 SR
1,509 Elo+

VS

Team Averages
Level 65
1,541 SR
1,471 Elo+
Danzaburou
Danzaburou
Bing Boy6560
Danzaburou
Level 89
God Stats
11W - 15L
1,527 SR
Queue Stats
181W - 204L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
OnceUponaKat23
Guan Yu
Level 39
God Stats
8W - 4L
1,701 SR
Queue Stats
320W - 311L
1,368 Elo+
Solo
Tiamat
Tiamat
RaiderBlade10
Tiamat
Level 90
God Stats
5W - 4L
1,678 SR
Queue Stats
104W - 107L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
RezklessRed
Cthulhu
Level 9
God Stats
2W - 8L
1,298 SR
Queue Stats
9W - 13L
1,393 Elo+
Party 2
Bastet
Bastet
ThreadyMars779
Bastet
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 108L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dmaxtor24
Neith
7
2 / 7 / 0
4,914
491
3,223
6,437
1,273
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 4 / 0
5,129
513
1,643
5,871
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
Higust1
Jormungandr
8
2 / 4 / 2
5,174
517
2,171
6,819
2,441
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Maddiepupp
Izanami
11
2 / 0 / 1
6,228
623
2,618
4,700
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 3 / 2
4,695
470
2,995
7,304
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bing Boy6560
Danzaburou
10
7 / 1 / 4
6,666
667
6,732
4,459
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,267
527
4,381
8,430
3,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 0
5,930
593
4,321
4,335
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
RezklessRed
Cthulhu
9
3 / 1 / 4
5,587
559
2,461
5,604
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
3 / 1 / 3
5,941
594
2,538
6,401
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
18
18
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bing Boy6560
Danzaburou
7
1
4
9
L
Neith
Dmaxtor24
Neith
2
7
0
0.29
L
1
4
0
0.25
L
Jormungandr
Higust1
Jormungandr
2
4
2
0.75
L
Izanami
Maddiepupp
Izanami
2
0
1
2.5
W
1
3
1
0.5
W
4
1
0
4
W
Cthulhu
RezklessRed
Cthulhu
3
1
4
5
W
3
1
3
4.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,650
Damage
20,433
31,131
Taken
29,229
9,818
Mitigated
12,270
9,633
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bing Boy6560
Danzaburou
6,732
3,344
0
2,286
4,459
1,294
799
436
4,023
0
30,079
L
Neith
Dmaxtor24
Neith
3,223
926
147
869
6,437
1,273
0
1,006
5,431
0
15,903
L
1,643
198
0
2,271
5,871
1,425
0
2,519
3,088
20,227
0
L
Jormungandr
Higust1
Jormungandr
2,171
1,004
66
1,304
6,819
2,441
253
452
6,367
16,163
0
L
Izanami
Maddiepupp
Izanami
2,618
2,098
0
2,585
4,700
1,408
1,087
1,368
3,162
0
40,748
W
4,381
1,174
60
2,864
8,430
3,395
233
1,486
6,944
0
25,733
W
4,321
326
0
1,888
4,335
2,818
604
553
3,732
27,220
0
W
Cthulhu
RezklessRed
Cthulhu
2,461
241
0
956
5,604
2,765
0
223
5,381
15,867
0
W
2,538
556
0
2,338
6,401
1,998
22
992
5,335
0
28,140
L
2,995
1,288
178
2,213
7,304
3,271
494
1,003
6,301
0
16,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
29,391
237
Minions Killed
254
0
Camps Cleared
0
825,833
Distance Traveled
946,495
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,666
667
57
6
0
181,704
3
L
Neith
4,914
491
30
3
0
159,635
4
L
Hera
5,129
513
41
4
0
146,929
2
L
Jormungandr
5,174
517
33
3
0
169,426
1
L
Izanami
6,228
623
102
10
0
179,598
2
W
Guan Yu
5,267
527
56
6
0
181,428
3
W
Tiamat
5,930
593
62
6
0
184,845
3
W
Cthulhu
5,587
559
20
2
0
179,860
0
W
Bastet
5,941
594
59
6
0
218,658
2
L
Horus
4,695
470
31
3
0
170,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role