Player Matchup

Zeus
Zeus
JackRucel
Zeus
Level 62
God Stats
0W - 1L
1,683 SR
Queue Stats
7W - 16L
1,325 Elo+
Party 2
Cthulhu
Cthulhu
Uakah
Cthulhu
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,356 Elo+
Party 2
Skadi
Skadi
doncale
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,367 Elo+
Party 2
Team Averages
Level 35
1,561 SR
1,349 Elo+

VS

Team Averages
Level 58
1,621 SR
1,448 Elo+
Medusa
Medusa
FranciscoDur
Medusa
Level 116
God Stats
4W - 1L
1,883 SR
Queue Stats
51W - 50L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
Juankster
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 42L
1,439 Elo+
Party 1
Chang'e
Chang'e
S2MercyS2
Chang'e
Level 29
God Stats
44W - 53L
1,481 SR
Queue Stats
390W - 512L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 3 / 0
6,199
620
5,760
5,154
1,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Uakah
Cthulhu
9
0 / 4 / 0
6,678
668
4,469
8,811
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
doncale
Skadi
7
0 / 3 / 0
5,646
565
1,059
3,225
857
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
8 / 0 / 2
8,544
854
10,044
8,369
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Juankster
Guan Yu
10
1 / 0 / 9
7,262
726
1,904
9,144
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
S2MercyS2
Chang'e
10
1 / 0 / 7
7,120
712
2,232
3,557
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
0
2
9
L
Zeus
0
3
0
0
W
Guan Yu
Juankster
Guan Yu
1
0
9
5.5
W
Chang'e
S2MercyS2
Chang'e
1
0
7
4.5
L
Cthulhu
Uakah
Cthulhu
0
4
0
0
L
Skadi
doncale
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,288
Damage
14,180
17,190
Taken
21,070
7,243
Mitigated
7,589
1,098
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,044
6,033
0
3,447
8,369
2,864
2,121
3,813
4,556
0
49,308
L
Zeus
5,760
871
0
489
5,154
1,588
0
480
4,650
32,323
0
W
Guan Yu
Juankster
Guan Yu
1,904
587
1,581
5,231
9,144
3,576
301
4,546
4,598
0
13,528
W
Chang'e
S2MercyS2
Chang'e
2,232
229
1,151
1,363
3,557
1,149
960
1,996
1,561
15,628
0
L
Cthulhu
Uakah
Cthulhu
4,469
221
0
609
8,811
4,798
0
1,551
7,133
16,889
0
L
Skadi
doncale
Skadi
1,059
416
0
0
3,225
857
0
114
3,111
0
6,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,523
Gold Earned
22,926
87
Minions Killed
122
0
Camps Cleared
0
390,800
Distance Traveled
531,297
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,544
854
55
6
0
162,106
1
L
Zeus
6,199
620
55
6
0
154,802
3
W
Guan Yu
7,262
726
30
3
0
203,509
2
W
Chang'e
7,120
712
37
4
0
165,682
1
L
Cthulhu
6,678
668
19
2
0
148,174
1
L
Skadi
5,646
565
13
1
0
87,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role