Player Matchup

Ne Zha
Ne Zha
FullmetalPhoenix
Ne Zha
Level 27
God Stats
0W - 1L
1,712 SR
Queue Stats
3W - 1L
1,758 Elo+
Party 1
Merlin
Merlin
I-CEROS-I
Merlin
Level 144
God Stats
0W - 3L
1,328 SR
Queue Stats
33W - 29L
1,582 Elo+
Party 1
Chiron
Chiron
Ohsnapitsbalderr
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,577 Elo+
Party 1
Ao Kuang
Ao Kuang
Shezyy
Ao Kuang
Level 125
God Stats
0W - 2L
1,588 SR
Queue Stats
45W - 36L
1,515 Elo+
Party 1
Fafnir
Fafnir
VersaceTamale
Fafnir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,634 Elo+
Party 1
Team Averages
Level 90
1,526 SR
1,613 Elo+

VS

Team Averages
Level 87
1,563 SR
1,363 Elo+
Sol
Sol
Benjamine11888
Sol
Level 20
God Stats
6W - 8L
1,547 SR
Queue Stats
84W - 120L
1,277 Elo+
Party 2
Neith
Neith
CaptainSkim
Neith
Level 109
God Stats
24W - 25L
1,935 SR
Queue Stats
46W - 51L
1,526 Elo+
Party 2
Osiris
Osiris
DylanOconnor
Osiris
Level 96
God Stats
6W - 14L
1,411 SR
Queue Stats
74W - 100L
1,183 Elo+
Party 2
Terra
Terra
KillianNagora
Terra
Level 128
God Stats
5W - 3L
1,574 SR
Queue Stats
191W - 220L
1,419 Elo+
Party 2
Susano
Susano
TheRealHiddenOne
Susano
Level 80
God Stats
2W - 2L
1,351 SR
Queue Stats
83W - 92L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 8
10,365
576
5,839
17,099
7,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Merlin
I-CEROS-I
Merlin
20
4 / 3 / 11
14,459
803
27,694
15,165
7,016
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 3 / 9
13,194
733
12,832
14,492
9,104
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Shezyy
Ao Kuang
20
14 / 8 / 4
16,989
944
19,283
25,780
11,692
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 7 / 12
11,371
632
6,683
20,441
20,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 7
12,058
670
4,372
9,218
3,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
10 / 5 / 9
14,883
827
20,484
18,961
7,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Osiris
20
11 / 6 / 10
16,650
925
25,169
27,051
27,338
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
1 / 6 / 22
13,821
768
7,613
23,599
25,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 3 / 9
15,792
877
23,951
13,862
8,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
91
23
Kills
34
34
Deaths
23
44
Assists
57
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
W
10
5
9
2.9
W
Osiris
11
6
10
2.67
L
0
13
8
0.31
L
Merlin
I-CEROS-I
Merlin
4
3
11
3.17
W
1
6
22
2
L
4
3
9
2.83
L
Ao Kuang
Shezyy
Ao Kuang
14
8
4
2
W
12
3
9
5.5
L
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,331
Damage
81,589
92,977
Taken
92,691
55,785
Mitigated
71,909
19,723
Healing
21,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,372
753
0
2,135
9,218
3,190
1,632
5,039
4,003
43,777
0
W
20,484
13,045
0
7,052
18,961
7,203
3,300
12,808
5,781
0
83,568
W
Osiris
25,169
7,142
1,826
1,119
27,051
27,338
1,033
13,976
12,665
2,633
52,772
L
5,839
869
243
1,483
17,099
7,160
0
3,027
14,056
0
21,594
L
Merlin
I-CEROS-I
Merlin
27,694
2,110
0
2,488
15,165
7,016
638
2,699
12,354
97,491
0
W
7,613
616
2,732
3,707
23,599
25,777
176
14,287
8,690
21,666
0
L
12,832
3,653
1,627
4,299
14,492
9,104
0
1,323
12,975
0
44,944
L
Ao Kuang
Shezyy
Ao Kuang
19,283
2,970
0
8,174
25,780
11,692
1,746
3,925
21,725
30,088
0
W
23,951
3,632
0
2,524
13,862
8,401
1
7,086
6,516
0
46,404
L
6,683
1,743
0
1,409
20,441
20,813
266
2,211
17,998
22,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,378
Gold Earned
73,204
361
Minions Killed
392
6
Camps Cleared
9
1,581,284
Distance Traveled
1,641,056
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,058
670
93
5
0
332,263
2
W
Neith
14,883
827
142
8
2
294,452
3
W
Osiris
16,650
925
58
3
4
325,999
2
L
Ne Zha
10,365
576
39
2
0
274,036
0
L
Merlin
14,459
803
186
10
4
321,850
3
W
Terra
13,821
768
31
2
1
324,104
8
L
Chiron
13,194
733
81
5
1
333,033
2
L
Ao Kuang
16,989
944
29
2
1
343,269
0
W
Susano
15,792
877
68
4
2
364,238
1
L
Fafnir
11,371
632
26
1
0
309,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role