Player Matchup

Nox
Nox
Dropped My Nut
Nox
Level 28
God Stats
22W - 17L
1,540 SR
Queue Stats
50W - 46L
1,426 Elo+
Solo
Guan Yu
Guan Yu
Gooniesquad8952
Guan Yu
Level 12
God Stats
17W - 11L
1,605 SR
Queue Stats
21W - 17L
1,546 Elo+
Party 1
Ares
Ares
Nerfee
Ares
Level 11
God Stats
103W - 70L
1,589 SR
Queue Stats
186W - 167L
1,455 Elo+
Party 1
Ymir
Ymir
XxshadowzniteXx
Ymir
Level 140
God Stats
4W - 1L
1,839 SR
Queue Stats
336W - 319L
1,500 Elo+
Party 1
Tiamat
Tiamat
tonydarklord_kra
Tiamat
Level 16
God Stats
1W - 1L
1,617 SR
Queue Stats
8W - 17L
1,237 Elo+
Solo
Team Averages
Level 41
1,638 SR
1,433 Elo+

VS

Team Averages
Level 12
1,381 SR
1,398 Elo+
Hun Batz
Hun Batz
BlackoutGen1
Hun Batz
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 189L
1,321 Elo+
Solo
Ra
Ra
Dr foodstamp348
Ra
Level 28
God Stats
389W - 422L
1,443 SR
Queue Stats
394W - 437L
1,307 Elo+
Solo
Olorun
Olorun
DrWafflecake381
Olorun
Level 5
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KR4MPU52414
Cthulhu
Level 10
God Stats
2W - 7L
1,249 SR
Queue Stats
5W - 19L
1,199 Elo+
Solo
Skadi
Skadi
pirulo275brinco
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 12
15,144
1,082
27,683
7,498
3,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 0 / 16
12,919
923
11,652
11,588
12,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Nerfee
Ares
19
5 / 1 / 15
13,328
952
6,835
11,750
16,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 0 / 19
13,970
998
20,880
13,376
7,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 2 / 14
12,058
861
2,094
9,327
5,517
Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlackoutGen1
Hun Batz
17
2 / 5 / 1
11,746
839
14,329
15,455
4,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 10 / 2
11,386
813
13,513
17,248
5,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 1
10,398
743
3,450
5,007
1,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
KR4MPU52414
Cthulhu
17
1 / 12 / 1
11,320
809
9,741
27,283
10,302
16
0 / 4 / 1
10,630
759
2,593
10,332
2,747
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
9
34
Kills
3
3
Deaths
34
76
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BlackoutGen1
Hun Batz
2
5
1
0.5
L
0
10
2
0.1
L
0
3
1
0.17
W
15
0
12
21
W
5
0
16
13
L
Cthulhu
KR4MPU52414
Cthulhu
1
12
1
0.13
W
Ares
Nerfee
Ares
5
1
15
12.5
W
9
0
19
18.5
L
0
4
1
0.13
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,144
Damage
43,626
53,539
Taken
75,325
45,105
Mitigated
24,361
9,144
Healing
1,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BlackoutGen1
Hun Batz
14,329
3,615
0
0
15,455
4,721
0
12,162
2,949
0
38,970
L
13,513
1,972
969
100
17,248
5,091
0
13,471
3,575
44,724
0
L
3,450
2,131
0
467
5,007
1,500
0
3,660
1,243
6,953
0
W
27,683
634
0
0
7,498
3,220
0
3,010
4,488
70,265
0
W
11,652
1,905
544
1,514
11,588
12,019
0
6,145
5,443
0
23,526
L
Cthulhu
KR4MPU52414
Cthulhu
9,741
738
124
0
27,283
10,302
0
19,660
7,275
29,084
0
W
Ares
Nerfee
Ares
6,835
1,673
0
997
11,750
16,676
0
5,089
6,661
15,312
0
W
20,880
3,457
0
2,226
13,376
7,673
0
8,065
5,311
38,409
0
L
2,593
1,211
0
0
10,332
2,747
0
7,349
2,791
0
5,666
W
2,094
727
0
3,863
9,327
5,517
0
4,395
4,932
10,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,419
Gold Earned
55,480
210
Minions Killed
179
4
Camps Cleared
1
1,357,709
Distance Traveled
987,019
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,746
839
56
4
1
212,221
0
L
Ra
11,386
813
74
5
0
261,364
0
L
Olorun
10,398
743
9
1
0
99,786
0
W
Nox
15,144
1,082
114
8
2
285,466
0
W
Guan Yu
12,919
923
24
2
0
343,899
0
L
Cthulhu
11,320
809
28
2
0
233,782
0
W
Ares
13,328
952
11
1
0
241,688
2
W
Ymir
13,970
998
51
4
2
272,749
0
L
Skadi
10,630
759
12
1
0
179,866
1
W
Tiamat
12,058
861
10
1
0
213,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role