Player Matchup

Ares
Ares
Crongus
Ares
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
421W - 399L
1,487 Elo+
Party 2
Pele
Pele
Doibs92
Pele
Level 28
God Stats
23W - 21L
1,580 SR
Queue Stats
94W - 97L
1,489 Elo+
Solo
Artemis
Artemis
OGamer2
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 143L
1,337 Elo+
Party 2
Chaac
Chaac
PickleMyStickles
Chaac
Level 8
God Stats
9W - 7L
1,506 SR
Queue Stats
80W - 81L
1,471 Elo+
Solo
Nox
Nox
textura
Nox
Level 23
God Stats
3W - 2L
1,825 SR
Queue Stats
22W - 27L
1,467 Elo+
Solo
Team Averages
Level 14
1,582 SR
1,450 Elo+

VS

Team Averages
Level 23
1,703 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
AbbadonAli
Tsukuyomi
Level 17
God Stats
23W - 8L
2,036 SR
Queue Stats
97W - 76L
1,563 Elo+
Party 3
Athena
Athena
LuxuriousKush
Athena
Level 28
God Stats
10W - 6L
1,540 SR
Queue Stats
120W - 133L
1,449 Elo+
Party 1
Ymir
Ymir
N3verSt0rm
Ymir
Level 21
God Stats
10W - 2L
1,909 SR
Queue Stats
61W - 63L
1,495 Elo+
Party 3
Hou Yi
Hou Yi
Tristxan
Hou Yi
Level 22
God Stats
22W - 17L
1,658 SR
Queue Stats
145W - 149L
1,501 Elo+
Party 3
Kukulkan
Kukulkan
chirankingofking
Kukulkan
Level 27
God Stats
2W - 3L
1,373 SR
Queue Stats
78W - 88L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Crongus
Ares
13
3 / 9 / 1
8,755
461
4,980
16,197
13,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
Doibs92
Pele
17
1 / 7 / 7
10,351
545
10,220
16,365
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
OGamer2
Artemis
11
0 / 10 / 2
7,056
371
4,195
10,668
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 1
9,907
521
11,083
14,434
9,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nox
15
7 / 6 / 1
9,491
500
7,543
10,959
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbbadonAli
Tsukuyomi
16
6 / 3 / 8
9,836
518
9,561
12,337
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 9
8,691
457
6,867
13,770
11,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
10 / 1 / 16
11,632
612
14,973
11,839
13,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Tristxan
Hou Yi
16
14 / 2 / 8
10,714
564
12,749
11,466
4,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 6
9,798
516
6,415
9,490
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
15
Kills
35
35
Deaths
15
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AbbadonAli
Tsukuyomi
6
3
8
3.33
L
Ares
Crongus
Ares
3
9
1
0.39
L
Pele
Doibs92
Pele
1
7
7
0.64
W
2
4
9
1.63
W
10
1
16
18
L
Artemis
OGamer2
Artemis
0
10
2
0.1
L
4
3
1
1.5
W
Hou Yi
Tristxan
Hou Yi
14
2
8
9
W
3
5
6
1.2
L
Nox
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,021
Damage
50,565
68,623
Taken
58,902
39,495
Mitigated
38,428
13,468
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AbbadonAli
Tsukuyomi
9,561
3,558
0
3,810
12,337
5,087
73
2,182
9,978
0
66,369
L
Ares
Crongus
Ares
4,980
665
0
924
16,197
13,888
218
7,049
9,108
23,427
0
L
Pele
Doibs92
Pele
10,220
927
0
4,835
16,365
6,789
1,057
4,682
11,583
0
74,131
W
6,867
2,258
0
4,978
13,770
11,638
549
767
12,963
33,393
1,998
W
14,973
2,955
0
1,744
11,839
13,403
1,084
3,438
8,334
53,828
0
L
Artemis
OGamer2
Artemis
4,195
2,148
0
0
10,668
4,745
661
4,405
6,263
0
28,151
L
11,083
1,816
0
6,409
14,434
9,716
0
7,524
6,800
0
60,317
W
Hou Yi
Tristxan
Hou Yi
12,749
8,455
0
5,239
11,466
4,499
1,340
3,382
7,980
0
47,745
W
6,415
1,225
0
0
9,490
3,801
416
2,177
7,124
55,272
0
L
Nox
7,543
1,144
0
1,300
10,959
4,357
353
3,926
6,917
32,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,560
Gold Earned
50,671
398
Minions Killed
443
0
Camps Cleared
0
1,642,318
Distance Traveled
1,844,819
11
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,836
518
104
5
0
413,912
9
L
Ares
8,755
461
25
1
0
322,130
4
L
Pele
10,351
545
139
7
0
353,969
4
W
Athena
8,691
457
70
4
0
355,962
7
W
Ymir
11,632
612
76
4
0
381,295
1
L
Artemis
7,056
371
61
3
0
284,835
0
L
Chaac
9,907
521
113
6
0
371,769
0
W
Hou Yi
10,714
564
73
4
0
354,556
7
W
Kukulkan
9,798
516
120
6
0
339,094
7
L
Nox
9,491
500
60
3
0
309,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role