Player Matchup

Odin
Odin
Aadrianro8
Odin
Level 7
God Stats
6W - 3L
1,621 SR
Queue Stats
13W - 5L
1,456 Elo+
Party 1
Hachiman
Hachiman
MR cream pie86
Hachiman
Level 28
God Stats
35W - 24L
1,641 SR
Queue Stats
909W - 999L
1,475 Elo+
Solo
Aphrodite
Aphrodite
PhantomsChannelG
Aphrodite
Level 59
God Stats
5W - 5L
1,552 SR
Queue Stats
23W - 42L
1,301 Elo+
Party 1
Poseidon
Poseidon
chiqui_1206
Poseidon
Level 28
God Stats
15W - 21L
1,466 SR
Queue Stats
59W - 55L
1,327 Elo+
Party 1
Arachne
Arachne
dcastro_16
Arachne
Level 14
God Stats
12W - 10L
1,621 SR
Queue Stats
16W - 20L
1,281 Elo+
Party 1
Team Averages
Level 27
1,580 SR
1,368 Elo+

VS

Team Averages
Level 18
1,510 SR
1,439 Elo+
Izanami
Izanami
AlphaPredator96
Izanami
Level 28
God Stats
7W - 8L
1,576 SR
Queue Stats
72W - 69L
1,422 Elo+
Party 3
Geb
Geb
KenseiMidow
Geb
Level 26
God Stats
3W - 1L
1,687 SR
Queue Stats
49W - 46L
1,410 Elo+
Party 3
Sol
Sol
Skeefe8
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,473 Elo+
Party 2
Amaterasu
Amaterasu
godtierslayer99
Amaterasu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 72L
1,416 Elo+
Party 3
Thanatos
Thanatos
rcusack6
Thanatos
Level 3
God Stats
1W - 2L
1,290 SR
Queue Stats
5W - 4L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
9,110
479
10,738
15,873
12,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
14
2 / 5 / 2
8,368
440
9,131
11,691
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
13
1 / 4 / 7
8,802
463
7,697
14,027
12,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
chiqui_1206
Poseidon
13
2 / 11 / 2
7,773
409
6,501
14,436
4,853
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
dcastro_16
Arachne
12
2 / 7 / 4
8,096
426
6,183
15,546
6,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,569
504
6,063
6,485
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
2 / 2 / 9
9,023
475
6,008
11,476
9,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
14
5 / 3 / 7
9,925
522
14,451
12,695
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
godtierslayer99
Amaterasu
15
6 / 2 / 7
9,853
519
11,895
12,026
11,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
rcusack6
Thanatos
16
16 / 2 / 9
11,414
601
16,988
16,675
6,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
10
Kills
33
33
Deaths
10
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
4
1
6
7
W
2
2
9
3.25
L
Hachiman
2
5
2
0.6
L
Aphrodite
1
4
7
1.13
W
Sol
5
3
7
2.83
L
Poseidon
chiqui_1206
Poseidon
2
11
2
0.27
L
Arachne
dcastro_16
Arachne
2
7
4
0.57
W
Amaterasu
godtierslayer99
Amaterasu
6
2
7
4.75
W
Thanatos
rcusack6
Thanatos
16
2
9
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,250
Damage
55,405
71,573
Taken
59,357
39,848
Mitigated
35,706
19,465
Healing
25,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,738
5,361
0
3,221
15,873
12,040
529
3,352
12,521
0
31,071
W
6,063
3,295
723
552
6,485
2,645
2,491
1,711
4,687
0
53,705
W
6,008
242
0
2,576
11,476
9,758
609
3,142
8,222
17,655
0
L
Hachiman
9,131
4,264
0
2,948
11,691
3,860
736
3,203
8,488
0
52,679
L
Aphrodite
7,697
1,990
3,654
6,526
14,027
12,363
792
5,039
8,988
36,545
0
W
Sol
14,451
2,745
0
5,366
12,695
5,105
4,417
3,294
8,778
52,870
1,586
L
Poseidon
chiqui_1206
Poseidon
6,501
796
159
2,066
14,436
4,853
495
5,027
9,409
34,591
0
L
Arachne
dcastro_16
Arachne
6,183
4,694
0
891
15,546
6,732
229
3,637
11,909
0
39,116
W
Amaterasu
godtierslayer99
Amaterasu
11,895
4,776
0
1,549
12,026
11,568
1,976
2,062
9,460
0
43,680
W
Thanatos
rcusack6
Thanatos
16,988
2,468
0
14,849
16,675
6,630
807
3,121
13,258
0
59,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,149
Gold Earned
49,784
329
Minions Killed
398
0
Camps Cleared
0
1,722,080
Distance Traveled
1,886,599
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,110
479
46
2
0
358,145
2
W
Izanami
9,569
504
120
6
0
358,953
0
W
Geb
9,023
475
18
1
0
389,514
1
L
Hachiman
8,368
440
89
5
0
312,831
2
L
Aphrodite
8,802
463
68
4
0
341,252
1
W
Sol
9,925
522
100
5
0
363,308
0
L
Poseidon
7,773
409
58
3
0
325,372
1
L
Arachne
8,096
426
68
4
0
384,480
0
W
Amaterasu
9,853
519
74
4
0
366,198
1
W
Thanatos
11,414
601
86
5
0
408,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role