Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
AnaiNami
The Morrigan
Level 20
God Stats
1W - 1L
1,285 SR
Queue Stats
44W - 20L
1,545 Elo+
Party 2
King Arthur
King Arthur
HerrKilian02
King Arthur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,414 Elo+
Party 2
Hera
Hera
MarquesH7
Hera
Level 105
God Stats
50W - 40L
1,542 SR
Queue Stats
269W - 210L
1,402 Elo+
Party 2
Mulan
Mulan
VinsmoKe_BaTu
Mulan
Level 73
God Stats
13W - 8L
1,442 SR
Queue Stats
847W - 692L
1,550 Elo+
Party 2
Team Averages
Level 74
1,454 SR
1,482 Elo+

VS

Team Averages
Level 64
1,641 SR
1,529 Elo+
Cthulhu
Cthulhu
DeezBwoy
Cthulhu
Level 29
God Stats
80W - 75L
1,632 SR
Queue Stats
174W - 178L
1,532 Elo+
Party 1
Hera
Hera
Er_Titoisma
Hera
Level 127
God Stats
0W - 2L
1,892 SR
Queue Stats
279W - 259L
1,557 Elo+
Party 1
Mercury
Mercury
bio_insomnio
Mercury
Level 34
God Stats
4W - 3L
1,643 SR
Queue Stats
214W - 203L
1,610 Elo+
Party 1
Ullr
Ullr
xzjko
Ullr
Level 44
God Stats
0W - 2L
1,413 SR
Queue Stats
98W - 110L
1,364 Elo+
Solo
Sobek
Sobek
zoke94
Sobek
Level 88
God Stats
28W - 15L
1,626 SR
Queue Stats
207W - 190L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 0 / 0
7,703
593
2,727
7,230
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
AnaiNami
The Morrigan
13
2 / 1 / 3
7,155
550
4,335
3,581
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
HerrKilian02
King Arthur
15
4 / 1 / 2
9,056
697
8,097
8,464
3,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
13
4 / 0 / 1
7,797
600
5,276
4,591
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 1
7,144
550
4,523
5,565
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeezBwoy
Cthulhu
8
0 / 4 / 0
5,058
389
1,352
6,456
4,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
5,749
442
2,428
3,948
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
bio_insomnio
Mercury
8
0 / 3 / 1
5,371
413
1,414
10,213
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
xzjko
Ullr
9
0 / 4 / 0
5,370
413
1,751
8,802
2,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
zoke94
Sobek
7
1 / 1 / 0
5,350
412
1,543
7,978
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
14
Kills
1
2
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
W
The Morrigan
AnaiNami
The Morrigan
2
1
3
3.5
L
Cthulhu
DeezBwoy
Cthulhu
0
4
0
0
L
0
2
0
0
W
King Arthur
HerrKilian02
King Arthur
4
1
2
5
W
Hera
4
0
1
4.5
W
2
0
1
2.5
L
Mercury
bio_insomnio
Mercury
0
3
1
0.17
L
Ullr
xzjko
Ullr
0
4
0
0
L
Sobek
zoke94
Sobek
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,958
Damage
8,488
29,431
Taken
37,397
12,587
Mitigated
13,731
10,210
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,727
916
0
766
7,230
2,990
0
311
6,885
0
58,223
W
The Morrigan
AnaiNami
The Morrigan
4,335
1,346
0
889
3,581
1,176
391
680
2,901
37,778
2,010
L
Cthulhu
DeezBwoy
Cthulhu
1,352
128
0
573
6,456
4,095
0
294
6,122
18,489
0
L
2,428
227
0
1,153
3,948
1,142
0
1,488
2,384
28,085
0
W
King Arthur
HerrKilian02
King Arthur
8,097
1,367
0
3,644
8,464
3,992
1,102
1,671
6,669
0
65,075
W
Hera
5,276
1,004
0
2,189
4,591
1,514
860
1,341
2,984
45,944
0
W
4,523
651
0
2,722
5,565
2,915
41
817
4,669
0
31,360
L
Mercury
bio_insomnio
Mercury
1,414
606
0
2,028
10,213
2,769
0
1,792
8,281
0
20,865
L
Ullr
xzjko
Ullr
1,751
807
0
848
8,802
2,155
885
3,003
5,531
0
30,072
L
Sobek
zoke94
Sobek
1,543
162
0
2,653
7,978
3,570
0
1,824
5,954
11,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
26,898
477
Minions Killed
232
0
Camps Cleared
0
1,269,491
Distance Traveled
1,076,181
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,703
593
110
8
0
289,557
2
W
The Morrigan
7,155
550
71
5
0
240,719
0
L
Cthulhu
5,058
389
41
3
0
197,345
2
L
Hera
5,749
442
61
5
0
159,749
4
W
King Arthur
9,056
697
137
11
0
221,104
3
W
Hera
7,797
600
103
8
0
252,818
5
W
Mulan
7,144
550
56
4
0
265,293
5
L
Mercury
5,371
413
51
4
0
284,803
0
L
Ullr
5,370
413
65
5
0
231,763
5
L
Sobek
5,350
412
14
1
0
202,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role