Player Matchup

Sobek
Sobek
Dwentey
Sobek
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,775 Elo+
Party 4
Janus
Janus
Gupiter
Janus
Level 160
God Stats
1W - 2L
1,462 SR
Queue Stats
6W - 9L
1,664 Elo+
Solo
Bastet
Bastet
Hiknos
Bastet
Level 119
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,731 Elo+
Party 4
Danzaburou
Danzaburou
L00TZIFER
Danzaburou
Level 106
God Stats
54W - 41L
1,729 SR
Queue Stats
867W - 803L
1,613 Elo+
Party 2
Bellona
Bellona
NiceYolomeus
Bellona
Level 102
God Stats
31W - 23L
1,500 SR
Queue Stats
438W - 402L
1,647 Elo+
Party 2
Team Averages
Level 117
1,495 SR
1,686 Elo+

VS

Team Averages
Level 116
1,672 SR
1,596 Elo+
Rama
Rama
CARVALHO1999
Rama
Level 144
God Stats
7W - 11L
1,294 SR
Queue Stats
193W - 219L
1,549 Elo+
Party 3
Zeus
Zeus
ClickPlay
Zeus
Level 56
God Stats
5W - 1L
1,758 SR
Queue Stats
11W - 5L
1,671 Elo+
Party 1
Guan Yu
Guan Yu
Dalegendofmen
Guan Yu
Level 126
God Stats
3W - 5L
1,689 SR
Queue Stats
204W - 182L
1,629 Elo+
Party 1
Fenrir
Fenrir
IOSU57CRY
Fenrir
Level 147
God Stats
35W - 24L
1,752 SR
Queue Stats
174W - 193L
1,577 Elo+
Party 3
Sylvanus
Sylvanus
rodrikong
Sylvanus
Level 108
God Stats
5W - 5L
1,867 SR
Queue Stats
337W - 301L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dwentey
Sobek
16
3 / 8 / 9
11,306
492
10,059
29,112
37,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Gupiter
Janus
16
1 / 8 / 8
10,228
445
10,940
16,675
6,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Hiknos
Bastet
16
8 / 11 / 6
11,574
503
15,219
19,462
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Danzaburou
L00TZIFER
Danzaburou
17
3 / 8 / 4
11,178
486
11,112
16,684
6,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
NiceYolomeus
Bellona
19
7 / 4 / 2
12,351
537
14,576
21,643
20,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 13
14,393
626
21,918
22,123
10,022
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
17
9 / 7 / 6
11,822
514
18,136
12,886
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
20
4 / 4 / 6
12,637
549
10,842
23,003
29,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
IOSU57CRY
Fenrir
20
12 / 2 / 13
14,492
630
18,036
19,698
11,526
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
rodrikong
Sylvanus
16
1 / 5 / 24
11,626
505
12,045
22,167
21,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
101
22
Kills
39
39
Deaths
22
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
13
4
13
4.88
W
Zeus
9
7
6
1.71
W
Guan Yu
4
4
6
1.75
L
Sobek
Dwentey
Sobek
3
8
9
0.94
L
Janus
Gupiter
Janus
1
8
8
0.63
L
Bastet
Hiknos
Bastet
8
11
6
1
W
Fenrir
IOSU57CRY
Fenrir
12
2
13
9.25
L
Danzaburou
L00TZIFER
Danzaburou
3
8
4
0.63
L
Bellona
NiceYolomeus
Bellona
7
4
2
2
W
Sylvanus
rodrikong
Sylvanus
1
5
24
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,906
Damage
80,977
103,576
Taken
99,877
77,461
Mitigated
77,859
19,301
Healing
49,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,918
18,509
0
12,542
22,123
10,022
4,688
5,444
16,679
0
124,892
W
Zeus
18,136
2,367
0
1,500
12,886
5,534
810
2,743
10,143
74,124
0
W
Guan Yu
10,842
1,208
2,665
10,348
23,003
29,106
0
3,920
19,083
603
85,201
L
Sobek
Dwentey
Sobek
10,059
1,289
732
4,735
29,112
37,610
326
8,843
20,064
31,009
0
L
Janus
Gupiter
Janus
10,940
318
0
1,821
16,675
6,421
252
5,895
10,705
62,392
0
L
Bastet
Hiknos
Bastet
15,219
5,275
0
1,071
19,462
6,861
858
6,136
13,301
0
36,197
W
Fenrir
IOSU57CRY
Fenrir
18,036
3,899
0
9,205
19,698
11,526
798
3,336
16,362
0
115,286
L
Danzaburou
L00TZIFER
Danzaburou
11,112
4,180
0
4,532
16,684
6,462
3,132
5,236
11,343
0
76,951
L
Bellona
NiceYolomeus
Bellona
14,576
4,095
0
6,410
21,643
20,107
0
4,628
16,590
6,969
81,390
W
Sylvanus
rodrikong
Sylvanus
12,045
2,195
4,099
9,170
22,167
21,671
163
7,687
14,480
38,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,637
Gold Earned
64,970
491
Minions Killed
670
0
Camps Cleared
0
1,962,746
Distance Traveled
2,085,307
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,393
626
183
8
0
369,034
5
W
Zeus
11,822
514
123
5
0
376,664
1
W
Guan Yu
12,637
549
175
8
0
442,977
8
L
Sobek
11,306
492
34
1
0
398,159
2
L
Janus
10,228
445
122
5
0
387,269
0
L
Bastet
11,574
503
45
2
0
401,425
1
W
Fenrir
14,492
630
163
7
0
496,191
2
L
Danzaburou
11,178
486
119
5
0
348,901
12
L
Bellona
12,351
537
171
7
0
426,992
1
W
Sylvanus
11,626
505
26
1
0
400,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role