Player Matchup

Fenrir
Fenrir
Alphomega81
Fenrir
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
108W - 132L
1,502 Elo+
Solo
Horus
Horus
RangoFrmTheMovie
Horus
Level 27
God Stats
28W - 20L
1,566 SR
Queue Stats
353W - 314L
1,585 Elo+
Party 2
Xbalanque
Xbalanque
Souei16
Xbalanque
Level 12
God Stats
9W - 2L
1,998 SR
Queue Stats
311W - 284L
1,709 Elo+
Party 2
Athena
Athena
Thunderdog115
Athena
Level 95
God Stats
22W - 19L
1,647 SR
Queue Stats
1,111W - 1,123L
1,530 Elo+
Party 2
Discordia
Discordia
kerblert
Discordia
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 49L
1,550 Elo+
Solo
Team Averages
Level 37
1,642 SR
1,575 Elo+

VS

Team Averages
Level 23
1,719 SR
1,560 Elo+
Ymir
Ymir
Bajwa23
Ymir
Level 25
God Stats
26W - 7L
1,772 SR
Queue Stats
74W - 45L
1,625 Elo+
Party 3
Scylla
Scylla
DevDoesntMiss
Scylla
Level 20
God Stats
7W - 2L
1,770 SR
Queue Stats
37W - 26L
1,605 Elo+
Party 3
Cupid
Cupid
NGKratos
Cupid
Level 23
God Stats
34W - 13L
1,785 SR
Queue Stats
54W - 36L
1,624 Elo+
Party 3
Kali
Kali
literaltraaash
Kali
Level 29
God Stats
11W - 16L
1,770 SR
Queue Stats
503W - 507L
1,448 Elo+
Party 1
Bellona
Bellona
theblack234
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 3 / 6
6,498
591
2,511
6,158
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 10
6,483
589
3,496
6,976
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xbalanque
Souei16
Xbalanque
12
6 / 0 / 6
6,935
630
5,591
6,189
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 3 / 5
6,738
613
4,059
8,037
4,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
kerblert
Discordia
12
8 / 1 / 8
7,478
680
9,257
4,130
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bajwa23
Ymir
8
0 / 3 / 1
4,409
401
1,139
6,260
3,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 7 / 1
5,808
528
3,878
7,203
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
NGKratos
Cupid
8
0 / 4 / 0
4,675
425
3,342
6,532
1,681
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 4 / 3
5,868
533
2,774
6,807
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
theblack234
Bellona
10
2 / 3 / 2
5,356
487
3,155
6,848
5,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
21
Kills
7
8
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
3
6
2.33
L
Ymir
Bajwa23
Ymir
0
3
1
0.17
L
3
7
1
0.5
L
Cupid
NGKratos
Cupid
0
4
0
0
W
2
1
10
7
W
Xbalanque
Souei16
Xbalanque
6
0
6
9
W
1
3
5
1.17
W
Discordia
kerblert
Discordia
8
1
8
12
L
2
4
3
0.88
L
Bellona
theblack234
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,914
Damage
14,288
31,490
Taken
33,650
15,531
Mitigated
15,688
6,405
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,511
383
0
37
6,158
2,631
368
724
5,372
0
26,919
L
Ymir
Bajwa23
Ymir
1,139
142
0
375
6,260
3,538
0
1,115
5,071
8,975
0
L
3,878
498
0
1,115
7,203
2,004
0
4,391
2,454
18,992
0
L
Cupid
NGKratos
Cupid
3,342
1,667
55
1,460
6,532
1,681
0
1,072
5,378
0
25,161
W
3,496
1,269
408
2,819
6,976
4,497
209
1,830
4,999
0
13,143
W
Xbalanque
Souei16
Xbalanque
5,591
3,156
0
2,631
6,189
2,305
2,815
623
5,566
0
40,700
W
4,059
1,155
0
510
8,037
4,546
341
517
7,178
34,236
0
W
Discordia
kerblert
Discordia
9,257
1,169
0
0
4,130
1,552
427
972
3,033
31,487
0
L
2,774
925
0
1,182
6,807
2,804
0
1,901
4,828
0
22,880
L
Bellona
theblack234
Bellona
3,155
1,189
0
755
6,848
5,661
0
4,185
2,603
0
13,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
26,116
285
Minions Killed
185
0
Camps Cleared
0
1,091,519
Distance Traveled
981,909
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,498
591
56
5
0
206,024
1
L
Ymir
4,409
401
18
2
0
193,666
1
L
Scylla
5,808
528
31
3
0
177,415
3
L
Cupid
4,675
425
61
6
0
188,607
3
W
Horus
6,483
589
22
2
0
220,314
7
W
Xbalanque
6,935
630
78
7
0
199,927
3
W
Athena
6,738
613
67
6
0
246,801
0
W
Discordia
7,478
680
62
6
0
218,453
1
L
Kali
5,868
533
48
4
0
224,309
1
L
Bellona
5,356
487
27
2
0
197,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role