Player Matchup

King Arthur
King Arthur
DeuceGoneWild
King Arthur
Level 28
God Stats
4W - 9L
1,566 SR
Queue Stats
143W - 130L
1,522 Elo+
Party 2
Scylla
Scylla
KneePnga
Scylla
Level 129
God Stats
4W - 3L
1,760 SR
Queue Stats
36W - 33L
1,733 Elo+
Party 1
Ullr
Ullr
Othios
Ullr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,732 Elo+
Party 1
Ao Kuang
Ao Kuang
TheCombustion
Ao Kuang
Level 101
God Stats
7W - 3L
1,886 SR
Queue Stats
327W - 237L
1,554 Elo+
Party 2
Bastet
Bastet
TraceurGod
Bastet
Level 13
God Stats
2W - 1L
1,692 SR
Queue Stats
6W - 5L
1,595 Elo+
Party 2
Team Averages
Level 56
1,681 SR
1,627 Elo+

VS

Team Averages
Level 22
1,611 SR
1,563 Elo+
Ares
Ares
Fenarf
Ares
Level 22
God Stats
24W - 15L
1,571 SR
Queue Stats
199W - 218L
1,620 Elo+
Solo
Danzaburou
Danzaburou
InteriorDemon
Danzaburou
Level 25
God Stats
51W - 34L
1,600 SR
Queue Stats
85W - 79L
1,546 Elo+
Solo
Tiamat
Tiamat
KILLINGxSPREE99
Tiamat
Level 28
God Stats
20W - 16L
1,612 SR
Queue Stats
131W - 139L
1,542 Elo+
Solo
Cupid
Cupid
Toratai
Cupid
Level 6
God Stats
12W - 3L
1,770 SR
Queue Stats
114W - 108L
1,573 Elo+
Solo
Achilles
Achilles
Vaygo
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeuceGoneWild
King Arthur
20
2 / 11 / 19
14,639
1,046
17,590
39,246
41,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
KneePnga
Scylla
20
12 / 4 / 17
17,813
1,272
52,191
14,331
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Othios
Ullr
20
0 / 11 / 17
13,101
936
15,420
19,342
9,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
TheCombustion
Ao Kuang
20
18 / 5 / 10
19,060
1,361
26,125
37,177
46,472
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
TraceurGod
Bastet
20
2 / 11 / 11
13,455
961
15,137
23,098
10,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fenarf
Ares
20
6 / 6 / 26
15,911
1,137
19,769
30,289
28,069
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
InteriorDemon
Danzaburou
20
15 / 7 / 19
17,342
1,239
37,280
27,710
15,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
12 / 5 / 23
15,388
1,099
33,386
23,548
16,550
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Toratai
Cupid
20
4 / 11 / 29
14,302
1,022
12,554
25,470
9,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Vaygo
Achilles
20
5 / 5 / 23
14,796
1,057
18,986
25,738
22,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
162
34
Kills
42
42
Deaths
34
74
Assists
120
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DeuceGoneWild
King Arthur
2
11
19
1.05
W
Ares
Fenarf
Ares
6
6
26
3.17
W
Danzaburou
InteriorDemon
Danzaburou
15
7
19
3.5
W
12
5
23
4.7
L
Scylla
KneePnga
Scylla
12
4
17
5.13
L
Ullr
Othios
Ullr
0
11
17
0.77
L
Ao Kuang
TheCombustion
Ao Kuang
18
5
10
4.6
W
Cupid
Toratai
Cupid
4
11
29
1.68
L
Bastet
TraceurGod
Bastet
2
11
11
0.68
W
Achilles
Vaygo
Achilles
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,463
Damage
121,975
133,194
Taken
132,755
113,274
Mitigated
92,155
16,661
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DeuceGoneWild
King Arthur
17,590
1,123
0
5,472
39,246
41,120
0
18,697
20,014
1,644
40,480
W
Ares
Fenarf
Ares
19,769
1,208
0
0
30,289
28,069
0
20,839
9,450
39,128
0
W
Danzaburou
InteriorDemon
Danzaburou
37,280
25,913
1,278
5,977
27,710
15,418
0
14,843
12,867
0
67,024
W
33,386
2,680
546
5,035
23,548
16,550
0
13,374
10,174
55,258
0
L
Scylla
KneePnga
Scylla
52,191
2,310
0
971
14,331
6,082
0
3,994
10,207
96,805
0
L
Ullr
Othios
Ullr
15,420
10,575
0
454
19,342
9,102
0
7,050
12,182
0
33,219
L
Ao Kuang
TheCombustion
Ao Kuang
26,125
5,883
85
9,521
37,177
46,472
0
14,227
22,392
51,381
0
W
Cupid
Toratai
Cupid
12,554
6,350
1,873
2,666
25,470
9,404
0
11,431
14,039
0
37,517
L
Bastet
TraceurGod
Bastet
15,137
4,026
0
158
23,098
10,498
0
7,648
15,244
0
32,861
W
Achilles
Vaygo
Achilles
18,986
8,036
0
373
25,738
22,714
0
18,655
7,083
0
29,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,068
Gold Earned
77,739
279
Minions Killed
251
10
Camps Cleared
9
1,237,105
Distance Traveled
1,376,275
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,639
1,046
43
3
1
289,288
0
W
Ares
15,911
1,137
21
2
0
242,438
0
W
Danzaburou
17,342
1,239
63
5
5
264,863
0
W
Tiamat
15,388
1,099
76
5
2
291,757
2
L
Scylla
17,813
1,272
103
7
2
287,065
0
L
Ullr
13,101
936
45
3
0
145,264
1
L
Ao Kuang
19,060
1,361
41
3
7
287,432
2
W
Cupid
14,302
1,022
64
5
0
256,686
1
L
Bastet
13,455
961
47
3
0
228,056
0
W
Achilles
14,796
1,057
27
2
2
320,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role