Player Matchup

Izanami
Izanami
Mmm Abuse
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 108L
1,512 Elo+
Solo
Chaac
Chaac
N0bOdi
Chaac
Level 28
God Stats
3W - 4L
1,837 SR
Queue Stats
95W - 115L
1,563 Elo+
Solo
Sol
Sol
fúkurcupcake
Sol
Level 11
God Stats
2W - 5L
1,657 SR
Queue Stats
11W - 18L
1,471 Elo+
Solo
Da Ji
Da Ji
mamaciiter
Da Ji
Level 8
God Stats
10W - 11L
1,127 SR
Queue Stats
46W - 40L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
oArtemisEntriri
Kumbhakarna
Level 13
God Stats
0W - 3L
1,210 SR
Queue Stats
13W - 14L
1,532 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,520 Elo+

VS

Team Averages
Level 26
1,617 SR
1,584 Elo+
Chaac
Chaac
BenQ02
Chaac
Level 28
God Stats
33W - 13L
1,750 SR
Queue Stats
254W - 263L
1,543 Elo+
Solo
Kukulkan
Kukulkan
IvolitileI
Kukulkan
Level 19
God Stats
1W - 0L
1,354 SR
Queue Stats
19W - 9L
1,609 Elo+
Solo
Nemesis
Nemesis
Ovelt112
Nemesis
Level 26
God Stats
26W - 31L
1,425 SR
Queue Stats
61W - 68L
1,559 Elo+
Solo
Artemis
Artemis
SPeeDy HAndGuN
Artemis
Level 29
God Stats
22W - 16L
1,782 SR
Queue Stats
31W - 32L
1,632 Elo+
Party 1
Bakasura
Bakasura
kpkane
Bakasura
Level 27
God Stats
31W - 15L
1,774 SR
Queue Stats
70W - 61L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mmm Abuse
Izanami
12
4 / 4 / 2
7,629
477
6,930
7,533
3,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
N0bOdi
Chaac
14
1 / 2 / 0
7,222
451
1,271
7,835
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
2 / 5 / 1
6,817
426
4,325
9,517
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
14
4 / 3 / 2
8,491
531
7,362
12,097
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
oArtemisEntriri
Kumbhakarna
11
2 / 7 / 3
6,785
424
3,505
14,696
7,139
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BenQ02
Chaac
16
1 / 0 / 2
9,696
606
5,594
5,426
5,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
IvolitileI
Kukulkan
15
6 / 4 / 2
9,766
610
11,513
9,308
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Ovelt112
Nemesis
11
1 / 4 / 4
7,125
445
3,904
9,649
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 2 / 4
7,852
491
4,760
6,981
2,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
kpkane
Bakasura
17
9 / 3 / 5
10,282
643
7,469
10,318
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
13
Kills
21
21
Deaths
13
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
BenQ02
Chaac
1
0
2
2
W
Kukulkan
IvolitileI
Kukulkan
6
4
2
1.75
L
Izanami
Mmm Abuse
Izanami
4
4
2
1.25
L
Chaac
N0bOdi
Chaac
1
2
0
0.5
W
Nemesis
Ovelt112
Nemesis
1
4
4
0.75
W
4
2
4
3
L
2
5
1
0.5
W
Bakasura
kpkane
Bakasura
9
3
5
3.83
L
Da Ji
4
3
2
1.67
L
Kumbhakarna
oArtemisEntriri
Kumbhakarna
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,393
Damage
33,240
51,678
Taken
41,682
22,864
Mitigated
18,813
8,013
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BenQ02
Chaac
5,594
611
0
3,087
5,426
5,679
50
434
4,769
0
63,627
W
Kukulkan
IvolitileI
Kukulkan
11,513
60
0
1,020
9,308
3,231
1,072
2,087
7,221
54,261
0
L
Izanami
Mmm Abuse
Izanami
6,930
3,991
0
231
7,533
3,055
322
387
6,800
0
38,195
L
Chaac
N0bOdi
Chaac
1,271
358
0
2,133
7,835
4,771
0
0
7,095
0
30,167
W
Nemesis
Ovelt112
Nemesis
3,904
1,490
0
761
9,649
3,108
132
1,342
8,307
0
29,461
W
4,760
1,790
0
250
6,981
2,306
762
1,776
5,205
0
33,717
L
4,325
1,212
0
1,540
9,517
3,416
330
3,981
4,906
31,663
2,187
W
Bakasura
kpkane
Bakasura
7,469
5,299
0
2,324
10,318
4,489
0
2,048
8,270
0
69,920
L
Da Ji
7,362
2,071
0
3,630
12,097
4,483
0
4,457
7,338
0
51,336
L
Kumbhakarna
oArtemisEntriri
Kumbhakarna
3,505
765
0
479
14,696
7,139
96
1,986
11,931
16,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,944
Gold Earned
44,721
308
Minions Killed
513
0
Camps Cleared
0
1,432,232
Distance Traveled
1,550,153
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,696
606
154
10
0
337,773
4
W
Kukulkan
9,766
610
118
7
0
269,199
0
L
Izanami
7,629
477
73
5
0
274,911
3
L
Chaac
7,222
451
74
5
0
293,514
4
W
Nemesis
7,125
445
60
4
0
316,693
1
W
Artemis
7,852
491
61
4
0
274,714
2
L
Sol
6,817
426
65
4
0
261,258
1
W
Bakasura
10,282
643
120
8
0
351,774
2
L
Da Ji
8,491
531
85
5
0
309,387
1
L
Kumbhakarna
6,785
424
11
1
0
293,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role