Player Matchup

Merlin
Merlin
ALXPPF
Merlin
Level 137
God Stats
8W - 7L
1,320 SR
Queue Stats
594W - 577L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
ROCKERTROLL
Jormungandr
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,412 Elo+
Party 3
Skadi
Skadi
Suicideknob
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 120L
1,662 Elo+
Solo
Eset
Eset
Thorneirinha
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Vurcan
Odin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Team Averages
Level 139
1,464 SR
1,522 Elo+

VS

Team Averages
Level 146
1,448 SR
1,507 Elo+
Merlin
Merlin
Belennus
Merlin
Level 157
God Stats
2W - 4L
1,446 SR
Queue Stats
94W - 97L
1,559 Elo+
Solo
Chiron
Chiron
GodOfAllNoobs
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OlinaDSemel
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,285 Elo+
Party 2
Xbalanque
Xbalanque
Sìntese
Xbalanque
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 40L
1,636 Elo+
Solo
Nike
Nike
fredlewer
Nike
Level 158
God Stats
2W - 2L
1,292 SR
Queue Stats
217W - 206L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ALXPPF
Merlin
15
4 / 1 / 6
8,678
964
9,550
8,132
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ROCKERTROLL
Jormungandr
14
4 / 3 / 15
8,496
944
7,486
12,279
14,259
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 14
7,968
885
8,950
8,916
3,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 2 / 9
9,440
1,049
14,152
8,748
4,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Odin
Vurcan
Odin
13
4 / 1 / 12
8,257
917
7,038
11,080
10,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Belennus
Merlin
13
3 / 5 / 5
7,997
889
7,154
8,959
3,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 4 / 5
7,231
803
7,204
7,747
2,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 4 / 5
8,590
954
7,712
8,257
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Sìntese
Xbalanque
14
2 / 4 / 6
8,202
911
10,423
8,989
3,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
12
1 / 4 / 2
7,533
837
5,197
17,387
12,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
21
Kills
9
9
Deaths
21
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
ALXPPF
Merlin
4
1
6
7
L
Merlin
Belennus
Merlin
3
5
5
1.1
L
0
4
5
0.63
L
3
4
5
1.38
W
Jormungandr
ROCKERTROLL
Jormungandr
4
3
15
3.83
W
1
2
14
4
L
Xbalanque
Sìntese
Xbalanque
2
4
6
1.25
W
8
2
9
6.25
W
Odin
Vurcan
Odin
4
1
12
10
L
Nike
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,176
Damage
37,690
49,155
Taken
51,339
36,826
Mitigated
24,803
17,608
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ALXPPF
Merlin
9,550
347
2,780
1,861
8,132
3,959
1,230
2,142
5,974
28,200
0
L
Merlin
Belennus
Merlin
7,154
491
1,038
1,255
8,959
3,391
0
5,885
3,066
18,891
0
L
7,204
2,613
2,081
2,216
7,747
2,742
1,018
4,701
3,038
0
11,886
L
7,712
1,275
1,805
2,309
8,257
2,891
1,254
4,930
3,301
17,423
0
W
Jormungandr
ROCKERTROLL
Jormungandr
7,486
1,282
1,521
558
12,279
14,259
285
3,421
8,771
15,420
0
W
8,950
3,057
2,055
1,756
8,916
3,815
2,560
2,183
6,703
0
20,541
L
Xbalanque
Sìntese
Xbalanque
10,423
3,633
0
1,800
8,989
3,560
918
5,624
3,337
0
16,954
W
14,152
603
3,421
1,626
8,748
4,740
1,440
2,879
5,784
27,867
0
W
Odin
Vurcan
Odin
7,038
996
598
1,432
11,080
10,053
211
3,958
7,057
374
11,926
L
Nike
5,197
535
732
4,634
17,387
12,219
333
9,959
7,374
0
10,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
39,553
113
Minions Killed
90
0
Camps Cleared
0
903,212
Distance Traveled
770,687
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,678
964
34
4
0
165,441
0
L
Merlin
7,997
889
19
2
0
139,917
3
L
Chiron
7,231
803
13
1
0
134,135
4
L
Nu Wa
8,590
954
28
3
0
168,319
1
W
Jormungandr
8,496
944
11
1
0
181,852
0
W
Skadi
7,968
885
30
3
0
180,086
0
L
Xbalanque
8,202
911
19
2
0
163,523
1
W
Eset
9,440
1,049
34
4
0
170,828
4
W
Odin
8,257
917
4
0
0
205,005
3
L
Nike
7,533
837
11
1
0
164,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role