Player Matchup

Thanatos
Thanatos
Cesar_Chusi_
Thanatos
Level 158
God Stats
23W - 25L
1,564 SR
Queue Stats
140W - 106L
1,646 Elo+
Party 2
Neith
Neith
alex_almo
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
davidcoru_
Cu Chulainn
Level 108
God Stats
8W - 6L
1,593 SR
Queue Stats
85W - 69L
1,631 Elo+
Party 2
Sylvanus
Sylvanus
lapatataTeamatao
Sylvanus
Level 33
God Stats
2W - 1L
1,878 SR
Queue Stats
85W - 45L
1,709 Elo+
Party 2
Merlin
Merlin
manu_lima17
Merlin
Level 116
God Stats
10W - 5L
1,963 SR
Queue Stats
185W - 112L
1,677 Elo+
Party 2
Team Averages
Level 84
1,700 SR
1,632 Elo+

VS

Team Averages
Level 85
1,543 SR
1,453 Elo+
Heimdallr
Heimdallr
Azzerf7
Heimdallr
Level 88
God Stats
11W - 4L
1,732 SR
Queue Stats
255W - 228L
1,487 Elo+
Party 1
Ymir
Ymir
EnzyNZ
Ymir
Level 83
God Stats
8W - 3L
1,462 SR
Queue Stats
243W - 223L
1,480 Elo+
Party 1
Kali
Kali
SmurfKaldr
Kali
Level 47
God Stats
15W - 10L
1,559 SR
Queue Stats
27W - 12L
1,417 Elo+
Solo
Merlin
Merlin
vPhosphorus
Merlin
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 211L
1,461 Elo+
Party 3
Chaac
Chaac
viRoach
Chaac
Level 123
God Stats
24W - 22L
1,462 SR
Queue Stats
409W - 410L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cesar_Chusi_
Thanatos
20
7 / 6 / 2
12,934
562
12,845
23,535
9,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
alex_almo
Neith
14
0 / 11 / 1
8,310
361
1,470
12,369
2,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
davidcoru_
Cu Chulainn
19
2 / 4 / 8
11,652
507
11,830
17,788
19,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 9 / 5
8,697
378
9,776
20,849
18,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
19
5 / 5 / 6
12,268
533
17,956
14,070
6,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azzerf7
Heimdallr
20
12 / 1 / 12
13,024
566
21,982
13,838
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
EnzyNZ
Ymir
16
5 / 1 / 13
10,773
468
7,997
15,227
15,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 5 / 5
12,166
529
12,334
24,005
12,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
7 / 5 / 5
12,485
543
12,624
14,153
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
viRoach
Chaac
20
5 / 3 / 5
12,494
543
15,449
18,836
17,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
14
Kills
35
35
Deaths
15
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Azzerf7
Heimdallr
12
1
12
18
L
Thanatos
Cesar_Chusi_
Thanatos
7
6
2
1.33
W
Ymir
EnzyNZ
Ymir
5
1
13
11.5
W
6
5
5
1.7
L
Neith
alex_almo
Neith
0
11
1
0.05
L
Cu Chulainn
davidcoru_
Cu Chulainn
2
4
8
1.5
L
0
9
5
0.28
L
Merlin
5
5
6
1.6
W
Merlin
7
5
5
1.9
W
Chaac
viRoach
Chaac
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,877
Damage
70,386
88,611
Taken
86,059
56,408
Mitigated
57,802
32,162
Healing
34,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Azzerf7
Heimdallr
21,982
11,243
111
6,587
13,838
6,194
4,104
4,110
9,664
0
98,711
L
Thanatos
Cesar_Chusi_
Thanatos
12,845
3,037
0
20,973
23,535
9,992
0
2,991
20,382
0
90,890
W
Ymir
EnzyNZ
Ymir
7,997
2,006
460
2,655
15,227
15,468
363
6,907
8,116
37,312
0
W
12,334
5,798
0
11,148
24,005
12,318
0
5,453
18,304
0
72,792
L
Neith
alex_almo
Neith
1,470
866
0
524
12,369
2,668
90
573
11,796
0
28,032
L
Cu Chulainn
davidcoru_
Cu Chulainn
11,830
3,189
0
3,754
17,788
19,045
228
3,443
14,209
0
77,457
L
9,776
3,038
1,012
2,646
20,849
18,424
0
6,053
14,637
38,523
10,218
L
Merlin
17,956
868
327
2,926
14,070
6,279
0
6,781
6,955
83,615
0
W
Merlin
12,624
378
0
4,860
14,153
6,007
981
5,426
8,361
84,997
0
W
Chaac
viRoach
Chaac
15,449
3,489
0
9,044
18,836
17,815
405
3,989
14,660
0
81,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,861
Gold Earned
60,942
536
Minions Killed
621
0
Camps Cleared
0
2,059,432
Distance Traveled
2,186,767
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,024
566
152
7
0
442,280
5
L
Thanatos
12,934
562
133
6
0
475,971
3
W
Ymir
10,773
468
52
2
0
451,621
5
W
Kali
12,166
529
120
5
0
439,393
6
L
Neith
8,310
361
43
2
0
316,621
0
L
Cu Chulainn
11,652
507
151
7
0
420,949
1
L
Sylvanus
8,697
378
56
2
0
422,237
2
L
Merlin
12,268
533
153
7
0
423,654
3
W
Merlin
12,485
543
152
7
0
409,553
8
W
Chaac
12,494
543
145
6
0
443,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role