Player Matchup

Agni
Agni
Gezy5489
Agni
Level 27
God Stats
2W - 3L
1,214 SR
Queue Stats
117W - 93L
1,427 Elo+
Solo
Izanami
Izanami
LandoxCalrissian
Izanami
Level 28
God Stats
64W - 53L
1,628 SR
Queue Stats
718W - 744L
1,467 Elo+
Solo
Merlin
Merlin
Theduck7725
Merlin
Level 20
God Stats
11W - 6L
1,816 SR
Queue Stats
530W - 555L
1,370 Elo+
Solo
Thor
Thor
aip_08
Thor
Level 25
God Stats
3W - 3L
1,621 SR
Queue Stats
36W - 40L
1,483 Elo+
Solo
Medusa
Medusa
gaffsblade
Medusa
Level 29
God Stats
2W - 1L
1,729 SR
Queue Stats
12W - 21L
1,629 Elo+
Solo
Team Averages
Level 26
1,602 SR
1,475 Elo+

VS

Team Averages
Level 25
1,560 SR
1,447 Elo+
Artemis
Artemis
EGR_XL10
Artemis
Level 13
God Stats
4W - 3L
1,629 SR
Queue Stats
198W - 219L
1,461 Elo+
Party 1
Khepri
Khepri
KillWatt
Khepri
Level 8
God Stats
0W - 3L
1,496 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 2
Sobek
Sobek
MrMorgan69
Sobek
Level 49
God Stats
10W - 11L
1,631 SR
Queue Stats
127W - 146L
1,465 Elo+
Party 2
Hades
Hades
e_delarosa
Hades
Level 28
God Stats
25W - 16L
1,757 SR
Queue Stats
644W - 611L
1,407 Elo+
Party 1
Fenrir
Fenrir
eduardox12003
Fenrir
Level 25
God Stats
20W - 22L
1,288 SR
Queue Stats
519W - 502L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
9 / 3 / 3
10,232
640
15,830
11,107
4,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 2 / 2
11,274
705
8,997
10,500
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
13
2 / 0 / 2
8,412
526
5,913
1,849
656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
aip_08
Thor
13
2 / 1 / 2
8,183
511
3,089
8,360
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
gaffsblade
Medusa
13
5 / 2 / 2
8,557
535
4,718
11,408
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EGR_XL10
Artemis
11
1 / 10 / 1
6,850
428
2,763
10,420
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
KillWatt
Khepri
10
0 / 3 / 1
6,020
376
2,271
5,682
2,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
11
1 / 2 / 0
7,194
450
2,304
9,725
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
13
2 / 6 / 0
7,726
483
6,674
11,245
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 1
8,058
504
5,885
12,856
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
26
Kills
7
8
Deaths
26
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
EGR_XL10
Artemis
1
10
1
0.15
W
Agni
9
3
3
3.5
L
Khepri
KillWatt
Khepri
0
3
1
0.17
W
8
2
2
4.5
L
Sobek
1
2
0
0.5
W
Merlin
2
0
2
3
W
Thor
aip_08
Thor
2
1
2
3
L
Hades
2
6
0
0.33
L
3
5
1
0.7
W
Medusa
gaffsblade
Medusa
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,547
Damage
19,897
43,224
Taken
49,928
16,391
Mitigated
23,747
15,837
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
EGR_XL10
Artemis
2,763
1,431
0
0
10,420
3,785
594
1,305
9,115
0
24,226
W
Agni
15,830
2,302
0
5,288
11,107
4,491
2,531
5,196
5,911
61,527
0
L
Khepri
KillWatt
Khepri
2,271
54
0
131
5,682
2,482
0
2,858
2,824
16,654
0
W
8,997
4,803
0
3,338
10,500
4,047
4,815
0
10,500
0
89,395
L
Sobek
2,304
322
0
3,807
9,725
7,797
0
4,574
5,151
21,204
0
W
Merlin
5,913
180
489
477
1,849
656
1,648
1,330
519
39,726
0
W
Thor
aip_08
Thor
3,089
1,250
0
1,413
8,360
3,002
0
2,466
5,894
0
43,598
L
Hades
6,674
1,644
332
2,859
11,245
5,096
928
7,618
3,627
33,770
0
L
5,885
1,725
0
2,162
12,856
4,587
720
5,388
7,468
0
31,380
W
Medusa
gaffsblade
Medusa
4,718
1,947
0
4,832
11,408
4,195
2,657
2,257
9,151
0
40,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,658
Gold Earned
35,848
514
Minions Killed
251
0
Camps Cleared
0
1,349,723
Distance Traveled
1,271,495
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,850
428
42
3
0
210,192
0
W
Agni
10,232
640
108
7
0
280,686
0
L
Khepri
6,020
376
33
2
0
253,602
0
W
Izanami
11,274
705
168
11
0
255,346
4
L
Sobek
7,194
450
56
4
0
276,520
1
W
Merlin
8,412
526
97
6
0
238,453
0
W
Thor
8,183
511
84
5
0
295,281
0
L
Hades
7,726
483
68
4
0
223,127
0
L
Fenrir
8,058
504
52
3
0
308,054
0
W
Medusa
8,557
535
57
4
0
279,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role