Player Matchup

Chiron
Chiron
Bronze III
Redbermcy
Chiron
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,446 MMR
Party 1
Ra
Ra
Bronze III
TheTwippleNister
Ra
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,446 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
Tromokratis
Cabrakan
Gold IV
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 59
1,500 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,506 SR
1,505 MMR
Fenrir
Fenrir
Gold I
RedRedRed101
Fenrir
Gold I
Level 158
God Stats
15W - 16L
1,732 SR
Queue Stats
59W - 73L
1,598 MMR
Party 2
Bacchus
Bacchus
Bronze III
XeomerX
Bacchus
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
nitramlol
Anubis
Gold V
Level 127
God Stats
5W - 1L
1,285 SR
Queue Stats
49W - 62L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Redbermcy
Chiron
10
1 / 5 / 1
7,255
660
6,243
8,996
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 2
6,876
625
4,679
7,223
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Tromokratis
Cabrakan
10
1 / 2 / 2
7,620
693
3,155
10,855
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ZeusAphroditeChaacThothDiscordia

VS

Bans
PersephoneKing ArthurCthulhuOdinHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 2 / 5
8,803
800
10,192
9,391
4,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
XeomerX
Bacchus
11
2 / 0 / 9
8,280
753
3,792
5,350
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
nitramlol
Anubis
12
4 / 1 / 8
8,559
778
9,363
7,077
3,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
2
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
2
5
4.75
L
Chiron
Redbermcy
Chiron
1
5
1
0.3
L
0
6
2
0.17
L
Cabrakan
Tromokratis
Cabrakan
1
2
2
1
W
Bacchus
XeomerX
Bacchus
2
0
9
6.5
W
Anubis
nitramlol
Anubis
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,077
Damage
23,347
27,074
Taken
21,818
11,287
Mitigated
12,720
5,444
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,192
3,797
0
3,371
9,391
4,981
847
3,602
5,531
0
28,485
L
Chiron
Redbermcy
Chiron
6,243
2,639
408
1,099
8,996
1,993
60
4,754
4,146
0
22,983
L
4,679
671
546
1,178
7,223
1,892
0
2,570
4,508
31,780
0
L
Cabrakan
Tromokratis
Cabrakan
3,155
377
0
2,213
10,855
7,402
0
5,949
4,687
12,853
0
W
Bacchus
XeomerX
Bacchus
3,792
156
0
844
5,350
4,163
267
1,138
4,073
13,283
0
W
Anubis
nitramlol
Anubis
9,363
367
0
4,642
7,077
3,576
0
2,524
4,363
44,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,751
Gold Earned
25,642
121
Minions Killed
123
0
Camps Cleared
0
513,539
Distance Traveled
605,693
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,803
800
33
3
0
206,386
4
L
Chiron
7,255
660
49
4
0
179,346
2
L
Ra
6,876
625
54
5
0
172,078
2
L
Cabrakan
7,620
693
18
2
0
162,115
0
W
Bacchus
8,280
753
19
2
0
226,744
5
W
Anubis
8,559
778
71
6
0
172,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role