Player Matchup

Bellona
Bellona
CAV The Titan
Bellona
Level 143
God Stats
2W - 0L
1,714 SR
Queue Stats
46W - 40L
1,607 Elo+
Party 1
Ganesha
Ganesha
QDC258
Ganesha
Level 126
God Stats
6W - 2L
1,568 SR
Queue Stats
41W - 38L
1,632 Elo+
Party 1
Ra
Ra
rollhogs
Ra
Level 121
God Stats
90W - 62L
1,549 SR
Queue Stats
438W - 393L
1,560 Elo+
Solo
Team Averages
Level 130
1,610 SR
1,600 Elo+

VS

Team Averages
Level 97
1,500 SR
1,582 Elo+
Ra
Ra
MeJakeuDead1219
Ra
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 25L
1,623 Elo+
Solo
Yemoja
Yemoja
SAKKAGAWEA
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TUGEYFUGE
Danzaburou
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
1 / 1 / 5
7,533
628
3,593
7,941
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
QDC258
Ganesha
11
0 / 0 / 9
7,801
650
4,364
6,883
4,616
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 0 / 1
9,496
791
9,787
5,499
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,651
638
3,820
6,988
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SAKKAGAWEA
Yemoja
9
0 / 3 / 1
6,935
578
3,062
6,306
3,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
TUGEYFUGE
Danzaburou
10
0 / 3 / 1
7,150
596
6,084
8,096
2,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
1
5
3.5
L
1
3
0
0.33
W
Ganesha
QDC258
Ganesha
0
0
9
4.5
L
Yemoja
SAKKAGAWEA
Yemoja
0
3
1
0.17
L
Danzaburou
TUGEYFUGE
Danzaburou
0
3
1
0.17
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,744
Damage
12,966
20,323
Taken
21,390
13,098
Mitigated
8,379
10,396
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,593
876
0
1,645
7,941
6,407
0
1,769
5,944
0
18,851
L
3,820
61
625
2,339
6,988
2,065
416
4,757
2,231
40,441
0
W
Ganesha
QDC258
Ganesha
4,364
198
0
1,720
6,883
4,616
324
2,569
4,130
14,286
0
L
Yemoja
SAKKAGAWEA
Yemoja
3,062
378
612
560
6,306
3,843
507
4,294
2,012
10,946
0
L
Danzaburou
TUGEYFUGE
Danzaburou
6,084
2,664
0
2,432
8,096
2,471
68
5,140
2,956
0
24,470
W
9,787
666
3,183
3,848
5,499
2,075
654
2,003
3,328
50,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,830
Gold Earned
21,736
142
Minions Killed
142
0
Camps Cleared
0
618,817
Distance Traveled
619,028
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,533
628
43
4
0
188,244
1
L
Ra
7,651
638
72
6
0
229,035
2
W
Ganesha
7,801
650
1
0
0
195,834
2
L
Yemoja
6,935
578
18
2
0
182,618
0
L
Danzaburou
7,150
596
52
4
0
207,375
2
W
Ra
9,496
791
98
8
0
234,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role