Player Matchup

Ganesha
Ganesha
ChavoPY
Ganesha
Level 23
God Stats
2W - 8L
1,500 SR
Queue Stats
420W - 431L
1,404 Elo+
Party 1
Izanami
Izanami
DirtyDeedsD2C
Izanami
Level 22
God Stats
0W - 4L
1,255 SR
Queue Stats
396W - 422L
1,386 Elo+
Party 1
Discordia
Discordia
NekoQueenXx
Discordia
Level 14
God Stats
2W - 4L
1,591 SR
Queue Stats
9W - 13L
1,428 Elo+
Solo
Thanatos
Thanatos
QwertyBerdy
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Solo
Da Ji
Da Ji
SemiNasty
Da Ji
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 19L
1,500 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,381 Elo+

VS

Team Averages
Level 41
1,530 SR
1,439 Elo+
Thanatos
Thanatos
Adrianzinho7
Thanatos
Level 23
God Stats
19W - 9L
1,729 SR
Queue Stats
319W - 309L
1,393 Elo+
Solo
Khepri
Khepri
Barnabáš
Khepri
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Halagator
Guan Yu
Level 28
God Stats
24W - 27L
1,500 SR
Queue Stats
205W - 236L
1,431 Elo+
Solo
Skadi
Skadi
Peleslav
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
heavyhallee
Chronos
Level 29
God Stats
4W - 0L
1,423 SR
Queue Stats
97W - 95L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChavoPY
Ganesha
10
0 / 1 / 8
6,716
560
4,151
7,431
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
11
8 / 2 / 0
7,256
605
9,429
6,415
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
NekoQueenXx
Discordia
8
0 / 4 / 1
5,528
461
3,643
4,681
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
QwertyBerdy
Thanatos
11
3 / 3 / 0
6,138
512
4,017
6,180
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Da Ji
SemiNasty
Da Ji
9
2 / 5 / 0
5,731
478
3,818
7,362
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adrianzinho7
Thanatos
12
7 / 1 / 0
7,352
613
6,383
10,234
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Barnabáš
Khepri
9
1 / 3 / 4
6,242
520
2,378
7,411
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Halagator
Guan Yu
8
1 / 4 / 0
4,926
411
4,094
8,590
3,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
Peleslav
Skadi
8
1 / 3 / 1
5,539
462
1,317
4,455
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
heavyhallee
Chronos
12
5 / 2 / 3
6,904
575
7,157
11,140
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
13
Kills
15
15
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Adrianzinho7
Thanatos
7
1
0
7
W
Khepri
Barnabáš
Khepri
1
3
4
1
L
Ganesha
ChavoPY
Ganesha
0
1
8
4
L
Izanami
8
2
0
4
W
Guan Yu
Halagator
Guan Yu
1
4
0
0.25
L
Discordia
NekoQueenXx
Discordia
0
4
1
0.13
W
Skadi
Peleslav
Skadi
1
3
1
0.5
L
Thanatos
QwertyBerdy
Thanatos
3
3
0
1
L
Da Ji
SemiNasty
Da Ji
2
5
0
0.4
W
Chronos
heavyhallee
Chronos
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,058
Damage
21,329
32,069
Taken
41,830
11,573
Mitigated
15,542
11,101
Healing
17,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Adrianzinho7
Thanatos
6,383
2,203
0
8,600
10,234
3,094
0
1,384
8,810
0
34,833
W
Khepri
Barnabáš
Khepri
2,378
396
0
1,640
7,411
3,746
312
394
7,017
17,162
0
L
Ganesha
ChavoPY
Ganesha
4,151
319
0
3,015
7,431
3,748
548
1,924
5,248
20,622
0
L
Izanami
9,429
7,619
0
2,816
6,415
1,857
1,608
1,648
4,641
0
33,070
W
Guan Yu
Halagator
Guan Yu
4,094
628
75
2,783
8,590
3,787
0
1,928
6,632
0
14,622
L
Discordia
NekoQueenXx
Discordia
3,643
288
0
915
4,681
1,363
25
2,228
2,186
20,433
0
W
Skadi
Peleslav
Skadi
1,317
868
0
0
4,455
1,413
1,016
0
4,455
0
17,622
L
Thanatos
QwertyBerdy
Thanatos
4,017
1,246
0
2,780
6,180
2,368
68
1,005
5,155
0
19,995
L
Da Ji
SemiNasty
Da Ji
3,818
1,253
0
1,575
7,362
2,237
0
2,260
5,054
0
18,085
W
Chronos
heavyhallee
Chronos
7,157
1,773
0
3,930
11,140
3,502
133
3,614
7,122
33,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
30,963
187
Minions Killed
203
0
Camps Cleared
0
966,584
Distance Traveled
1,122,632
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,352
613
63
5
0
257,367
0
W
Khepri
6,242
520
25
2
0
222,350
1
L
Ganesha
6,716
560
8
1
0
230,605
4
L
Izanami
7,256
605
68
6
0
213,007
3
W
Guan Yu
4,926
411
24
2
0
232,093
0
L
Discordia
5,528
461
44
4
0
145,881
2
W
Skadi
5,539
462
34
3
0
193,355
1
L
Thanatos
6,138
512
30
3
0
209,526
1
L
Da Ji
5,731
478
37
3
0
167,565
0
W
Chronos
6,904
575
57
5
0
217,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role